Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 13927897999509884298 162 kalagan the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Mar 4, 2022. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:16 (2490 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 2490, Time: 00:02:16 Health: 0/28 AC: 5 Str: 6 XL: 5 Next: 19% Magic: 7/13 EV: 12 Int: 23 God: Gold: 50 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . SeeInvis . e - +1 dagger (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . l - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: brilliant, lethally poisoned (0 -> -11) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons e - a +1 dagger of protection (weapon) Missiles i - a throwing net Armour a - a +0 robe (worn) l - a +2 helmet (worn) Magical Staves g - a staff of death Scrolls b - a scroll of holy word {unknown} c - a scroll of identify {unknown} d - a scroll of noise f - a scroll of fear {unknown} j - a scroll of blinking {unknown} Skills: + Level 3.0 Dodging + Level 3.3 Stealth * Level 4.2 Spellcasting * Level 5.1 Conjurations * Level 3.1 Hexes + Level 1.4 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 70% N/A 5% 3 Fulminant Prism Conj/Hex 17% 3d11 19% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 26% 4 Starburst Conj/Fire 12% 6d5 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Message History You start resting. A water moccasin is nearby! A water moccasin is nearby! Throw: 2 throwing nets Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (wandering, hasn't noticed you, 35% to hit) You throw a throwing net. The throwing net misses the water moccasin. The water moccasin hisses angrily. Unknown command. The searing ray misses the water moccasin. (Press . to maintain the ray.) The searing ray hits the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! The searing ray misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is moderately wounded. You finish channelling your searing ray. You feel very sick. The water moccasin bites you. Unknown command. You are too injured to fight recklessly! Unknown command. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. Unknown command. Unknown command. As you read the scroll labelled OCAURAIGRUCH, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You die... #......≈.§S§§≈§≈ ......≈.§≈≈≈§§≈ .....≈)......≈ #.##.≈≈≈≈≈≈≈≈≈ #.#..$........ #.#.#...##.##. #...##### #.#####.#####.(. #.......@S...... ########.####.... #(.............#. #.######.####... #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# You could see a water moccasin. Vanquished Creatures 2 orc priests (D:3) An orc wizard (D:3) 4 adders 2 worms (D:2) 2 dart slugs (D:1) 2 orcs (D:3) 3 ball pythons (D:1) 3 endoplasms (D:1) 2 goblins 2 hobgoblins A quokka (D:1) 3 bats 4 frilled lizards 2 kobolds (D:1) 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 303 | D:1 | Reached skill level 1 in Hexes 303 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 306 | D:1 | Learned a level 2 spell: Searing Ray 359 | D:1 | Found a faded altar of an unknown god. 375 | D:1 | Found a faded altar of an unknown god. 1295 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/9 2161 | D:2 | Reached skill level 1 in Translocations 2308 | D:3 | Found a shimmering altar of Xom. 2313 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 2375 | D:3 | Noticed a water moccasin 2379 | D:3 | Reached skill level 5 in Conjurations 2389 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/13 2490 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, hellmonk_ecumenical_altar_the_god_not_taken, hangedman_decor_growths, grunt_decor_cap, minmay_tripent D:2: layout_basic D:3: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_swirl, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 1 2 3 | 3.1 Translocations | 1 | 1.4 Stealth | 3 | 3.3 Spellcasting | 4 | 4.2 Dodging | 3 | 3.0 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Throw: Dart | | 3 || 3 Throwing net | | 1 || 1 Cast: Magic Dart | 68 | || 68 Searing Ray | | 5 || 5 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armor: Robe | 2 | || 2 Dodge: Dodged | 3 | 1 || 4