Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file.

Game seed: 15218786117486928102

130 kalagan the Conjurer (level 4, -1/24 HPs)
             Began as a Deep Elf Conjurer on Mar 9, 2022.
             Slain by a gnoll
             ... wielding a +0 halberd
              (13 damage)
             ... on level 3 of the Dungeon.
             The game lasted 00:01:53 (2485 turns).

kalagan the Conjurer (Deep Elf Conjurer)            Turns: 2485, Time: 00:01:54

Health: -1/24      AC:  3    Str:  6    XL:     4   Next: 89%
Magic:  5/12       EV: 12    Int: 23    God:    
Gold:   78         SH:  0    Dex: 13    Spells: 8/11 levels left

rFire   . . .      SeeInvis .   (no weapon)
rCold   . . .      Faith    .   (no shield)
rNeg    . . .      Spirit   .   a - +0 robe
rPois   .          Reflect  .   d - +0 helmet
rElec   .          Harm     .   (no cloak)
rCorr   .          Rampage  .   (no gloves)
Will    .....                   (no boots)
Stlth   ++........              (no amulet)
HPRegen 0.08/turn               (no ring)
MPRegen 0.13/turn               (no ring)

@: no status effects
A: no striking features
a: no special abilities


You were on level 3 of the Dungeon.
You visited 1 branch of the dungeon, and saw 3 of its levels.

You collected 78 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
 d - a +0 helmet (worn)
Scrolls
 b - a scroll of blinking
 c - a scroll of magic mapping {unknown}
 h - a scroll of identify {unknown}
Potions
 e - 2 potions of resistance {unknown}
 f - a potion of degeneration {unknown}
 g - a potion of mutation {unknown}


   Skills:
 + Level 3.0 Dodging
 + Level 3.1 Stealth
 * Level 4.1 Spellcasting
 * Level 5.0 Conjurations
 * Level 2.8 Hexes
 + Level 1.5 Translocations


You had 8 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           54%        2d6       1%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Static Discharge         Conj/Air       16%        N/A       5%          2
 Dazzling Flash           Conj/Hex       44%        N/A       6%          3
 Pain                     Necr           16%        1d4       11%         1
 Fulminant Prism          Conj/Hex       11%        3d9       21%         4
 Iskenderun's Mystic Bla  Conj/Tloc      19%        2d6       26%         4
 Lightning Bolt           Conj/Air       8%         1d20      71%         5
 Agony                    Necr           4%         N/A       96%         5
 Excruciating Wounds      Necr           2%         N/A       96%         5
 Maxwell's Capacitive Co  Air            2%         ∞         100%        8


Dungeon Overview and Level Annotations

Branches:
Dungeon (3/15)            

Altars:

Message History

No target in view!
2 gnolls come into view.
There are monsters nearby!
There are monsters nearby!
There are monsters nearby!
A gnoll comes into view. It is wielding a +0 whip.
Found a stone staircase leading down.
The gnoll shouts!
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
The searing ray hits the gnoll.
The gnoll is moderately wounded.
The gnoll shouts!
(Press . to maintain the ray.)
The searing ray hits the gnoll!
The gnoll is almost dead.
The searing ray hits the gnoll.
You kill the gnoll!
The searing ray hits the gnoll.
The gnoll is moderately wounded.
The searing ray hits the gnoll!
The gnoll is heavily wounded.
(Press . to maintain the ray.)
The searing ray hits the gnoll!
The gnoll is almost dead.
The gnoll hits you from afar with a +0 halberd.
The gnoll hits you with a +0 whip!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
Unknown command.
Casting: Searing Ray (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Restarting spell: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - gnoll
Aim: a gnoll, wielding a +0 whip (almost dead, 82% to hit)
Okay, then.
The searing ray hits the gnoll!
You kill the gnoll!
The gnoll hits you from afar with a +0 halberd!
Ouch! That really hurt!
You die...

.#...##      ..P  #.#
.......   #P###.###.#
.....#.   ........#.#
.....#    ......†...#
####...    ######..##
#   #.#        ##.##
#     .        #..#
#      ..#######)##
#      ....>..g.@#
#      .......####
       ......)
       .......
       .......
       .......
       .......
       #######


You could see a gnoll.

Vanquished Creatures
  A water moccasin skeleton (D:2)
  2 adders
  2 gnolls (D:3)
  A worm (D:2)
  2 dart slugs
  3 ball pythons
  6 endoplasms
  2 giant cockroaches (D:1)
  4 goblins
  5 hobgoblins
  4 jackals
  3 quokkas (D:3)
  2 bats
  5 frilled lizards
  A kobold (D:2)
  5 rats
48 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | kalagan the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   236 | D:1      | Reached XP level 2. HP: 15/15 MP: 6/8
   239 | D:1      | Learned a level 2 spell: Searing Ray
   301 | D:1      | Reached skill level 1 in Hexes
  1025 | D:2      | Reached XP level 3. HP: 19/19 MP: 4/9
  1202 | D:2      | Reached skill level 1 in Translocations
  1225 | D:2      | Reached XP level 4. HP: 17/24 MP: 5/11
  2380 | D:3      | Reached skill level 5 in Conjurations
  2485 | D:3      | Slain by a gnoll

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_tiny_a, layout_loops_ring, grunt_decor_fettered
D:2:      layout_loops_cross, grunt_decor_cap
D:3:      layout_rooms, nemelex_altar_shiori,
          shapermc_ecumenical_altar_mp_urbaneastern, minmay_vboxes

Skill      XL: |  1  2  3  4 |
---------------+-------------+-----
Hexes          |     1  2    |  2.8
Translocations |        1    |  1.5
Stealth        |           3 |  3.1
Spellcasting   |           4 |  4.1
Dodging        |           3 |  3.0
Conjurations   |           5 |  5.0

Action                   |  1- 3 |  4- 6 || total
-------------------------+-------+-------++-------
Melee: Unarmed           |       |     4 ||     4
 Cast: Magic Dart        |    55 |    12 ||    67
       Searing Ray       |       |    15 ||    15
  Use: Scroll            |       |     1 ||     1
Armor: Robe              |       |     3 ||     3
Dodge: Dodged            |     4 |    19 ||    23