Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 17272235724044357360 33 kalagan the Magician (level 3, -5/25 HPs) Began as a Djinni Conjurer on May 6, 2022. Slain by Sigmund ... wielding a +0 scythe of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (2169 turns). kalagan the Magician (Djinni Conjurer) Turns: 2169, Time: 00:01:41 Health: -5/25 AC: 2 Str: 8 XL: 3 Next: 47% Gold: 50 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . i - +2 mace (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons i - a +2 mace of venom (weapon) Armour a - a +0 robe (worn) k - the +1 cloak of Tinanuud {rPois rC- Int-5 SInv} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (-5). rC: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. Scrolls b - a scroll of teleportation {unknown} c - a scroll of identify {unknown} e - a scroll of magic mapping {unknown} g - a scroll of summoning {unknown} j - a scroll of torment {unknown} Potions d - a potion of heal wounds {unknown} f - 2 potions of curing {unknown} h - a potion of lignification {unknown} Skills: + Level 2.6 Dodging + Level 2.0 Stealth * Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 30% 4 e - Iskenderun's Mystic Conj/Tloc 17% 2d5 30% 4 f - Foxfire Conj/Fire 68% 2x1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You now have 50 gold pieces (gained 15). Sigmund shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund points at you and mumbles some strange words. The magic dart hits you. The searing ray hits Sigmund but does no damage. The searing ray hits Sigmund. Sigmund is lightly wounded. The searing ray hits Sigmund but does no damage. Sigmund is lightly wounded. You finish channelling your searing ray. Sigmund hits you from afar with a +0 scythe of protection! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (lightly wounded, 75% to hit) The searing ray hits Sigmund but does no damage. Sigmund is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund! Sigmund is heavily wounded. * * * LOW HITPOINT WARNING * * * Sigmund misses you. Unknown command. Unknown command. There is a stone staircase leading down here. Sigmund hits you from afar with a +0 scythe of protection! You die... ≈≈............ ≈≈≈........... ≈≈.......?........ ≈≈................# ≈≈................###### ≈≈........#..#......#... ≈≈≈....@.##....##.#....# ≈≈≈.......#.......#..... ≈≈≈....@................ ≈≈≈............<........ ≈≈≈≈......#............. ≈≈≈≈......#............. ≈≈≈≈......#............. ≈≈≈≈≈.........#...##...# ≈≈≈≈≈.................#^ 8≈≈≈≈≈88..............#. ...................#. You could see Sigmund. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 4 endoplasms (D:1) 2 giant cockroaches 3 goblins 2 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas 2 bats (D:1) 5 kobolds 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 164 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 846 | D:1 | Found a faded altar of an unknown god. 900 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 900 | D:1 | Learned a level 1 spell: Foxfire 1656 | D:2 | Noticed Sigmund 2076 | D:2 | Identified the +1 cloak of Tinanuud {rPois rC- Int-5 SInv} 2169 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, shapermc_ecumenical_altar_totnotflames D:2: wander_river, layout_rooms, minivault_11, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | | 2.6 Spellcasting | | 3.7 Action || total -------------------------++------- Cast: Magic Dart || 62 Searing Ray || 3 Armor: Robe || 4 Dodge: Dodged || 9