Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 10339657018211000348 28 kalagan the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on May 24, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (836 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 836, Time: 00:00:49 Health: 0/19 AC: 2 Str: 6 XL: 3 Next: 0% Magic: 2/10 EV: 12 Int: 22 God: Gold: 22 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of fire Scrolls c - a scroll of amnesia {unknown} d - 3 scrolls of identify {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Inner Flame Hex/Fire 3% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Cause Fear Hex 1% N/A 75% 4 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - kobold You can't see that place. [the floor.] Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip and quivering stones (moderately wounded, 74% to hit) The searing ray hits the jackal. You kill the jackal! The searing ray misses the ball python. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) Your Dodging skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The ball python misses you. The ball python barely misses you. The ball python completely misses you. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python closely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The jackal closely misses you. The ball python closely misses you. The ball python barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #### ######### #..# ####.......##### #..######..#............ #...#..............##### ##########.#...##..#...#......... ..............####.###.#......... ..............## #.#............. .....########..###.#...........## .....# #.÷.@#.#...........#P ###### #.##h#.............#P #.##S....÷.........#P #>..#..............## #...........##..#### ##..........##....### #..........####..... ##........#######..## #............#....... You could see a jackal and a ball python. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 2 endoplasms (D:1) 5 hobgoblins (D:1) 6 jackals (D:1) 2 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 339 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 342 | D:1 | Learned a level 2 spell: Searing Ray 822 | D:1 | Reached XP level 3. HP: 5/19 MP: 0/10 836 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms, hellmonk_ecumenical_altar_dog_temple, minmay_misc_feat_hallway, chequers_decorated_corner Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 48 Searing Ray || 1 Armor: Robe || 5 Dodge: Dodged || 16