Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 1199629582199216308 201 kalagan the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on June 21, 2022. Was an Initiate of Sif Muna. Slain by a scorpion (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:06 (3023 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 3023, Time: 00:03:06 Health: -3/28 AC: 2 Str: 6 XL: 5 Next: 50% Magic: 0/13 EV: 13 Int: 23 God: Sif Muna [......] Gold: 102 SH: 0 Dex: 13 Spells: 2/12 levels left rFire . . . SeeInvis . c - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: lethally poisoned (-3 -> -13) A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} e - a scroll of enchant armour {unknown} f - a scroll of blinking {unknown} h - a scroll of enchant weapon i - a scroll of summoning j - a scroll of identify k - a scroll of teleportation Potions d - a potion of haste {unknown} g - a potion of brilliance {unknown} l - a potion of ambrosia {unknown} Skills: + Level 0.1 Fighting + Level 0.9 Armour + Level 3.3 Dodging + Level 3.4 Stealth * Level 4.4 Spellcasting * Level 5.2 Conjurations * Level 2.2 Hexes + Level 1.2 Translocations * Level 0.5 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Sif Muna Trog Wu Jian Yredelemnul Zin Shops: D:1 [ Message History The scorpion is heavily wounded. The searing ray hits the water moccasin skeleton. The water moccasin skeleton is almost destroyed. You finish channelling your searing ray. The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is almost dead. The searing ray hits the water moccasin skeleton! You destroy the water moccasin skeleton! Sif Muna accepts your kill. (Press . to maintain the ray.) The scorpion stings you. The searing ray hits the scorpion but does no damage. The scorpion is almost dead. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You are too injured to fight recklessly! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (almost dead, 79% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (almost dead, 79% to hit) The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. The searing ray misses the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. The scorpion stings you! You die... ####### ##############....... #.....#......#....... #.....'.....@s....... #.....#......#....... #.....#......#....... #....###.....#....... ########.....#......# ............+......# ............#......# ............#......# ............#......# You could see a scorpion. Vanquished Creatures A water moccasin skeleton (D:4) An orc priest (D:3) Jessica (D:3) Terence (D:3) An adder (D:2) A dart slug (D:2) 3 orcs (D:3) 4 ball pythons 3 bats 3 endoplasms A giant cockroach (D:2) 8 goblins 3 hobgoblins (D:3) 9 jackals 2 quokkas 8 frilled lizards 2 kobolds (D:1) A quokka skeleton (D:4) 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 138 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 241 | D:1 | Found Qofubrif's Armour Emporium. 274 | D:1 | Learned a level 2 spell: Searing Ray 935 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1557 | D:2 | Learned a level 3 spell: Dazzling Flash 1686 | D:3 | Noticed Terence 1723 | D:3 | Killed Terence 1724 | D:3 | Reached skill level 1 in Hexes 1724 | D:3 | Reached XP level 4. HP: 15/24 MP: 0/11 1995 | D:3 | Found a faded altar of an unknown god. 2215 | D:3 | Noticed Jessica 2221 | D:3 | Killed Jessica 2222 | D:3 | Reached skill level 5 in Conjurations 2233 | D:3 | Reached skill level 1 in Translocations 2233 | D:3 | Reached XP level 5. HP: 25/28 MP: 4/13 2351 | D:3 | Found a hazy altar of Hepliaklqana. 2728 | D:3 | Learned a level 4 spell: Fulminant Prism 2780 | D:4 | Found a staircase to the Ecumenical Temple. 2795 | Temple | Entered the Ecumenical Temple 2868 | Temple | Became a worshipper of Sif Muna the Loreminder 3023 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms, serial_shops, shop_statue D:2: layout_basic D:3: layout_basic, nicolae_hepliaklqana_hippocampus, hellmonk_ecumenical_altar_prayer_group, hangedman_feature_mirror, amcnicky_mini_rare_corridor_liquid, uniq_terence, uniq_jessica D:4: layout_gridville, temple_green, gammafunk_ghost_grave, uniq_menkaure Temple: regret_index_temple_generic_petals Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.3 Hexes | 1 2 | 2.2 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Translocations | 1 | 1.2 Fighting | | 0.1 Armour | | 0.9 Invocations | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 9 | 22 || 31 Punch | | 1 || 1 Cast: Magic Dart | 61 | || 61 Searing Ray | 4 | 14 || 18 Use: Scroll | | 3 || 3 Stab: Distracted | | 1 || 1 Sleeping | | 1 || 1 Armor: Robe | 3 | 5 || 8 Dodge: Dodged | 14 | 21 || 35