Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 11362750356622538557 100 kalagan the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Aug 8, 2022. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (2395 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 2395, Time: 00:02:24 Health: -1/24 AC: 2 Str: 6 XL: 4 Next: 47% Magic: 2/12 EV: 12 Int: 23 God: Gold: 217 SH: 0 Dex: 13 Spells: 3/11 levels left rFire . . . SeeInvis . c - +0 hand axe (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 217 gold pieces. Inventory: Hand Weapons c - a +0 hand axe of flaming (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of ice Scrolls b - a scroll of fog {unknown} e - a scroll of vulnerability {unknown} f - a scroll of holy word {unknown} h - a scroll of brand weapon {unknown} Potions d - a potion of brilliance {unknown} Skills: + Level 3.0 Dodging + Level 3.2 Stealth * Level 4.0 Spellcasting * Level 5.0 Conjurations * Level 2.1 Hexes + Level 0.9 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 r - Corpse Rot Necr/Air 8% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dispel Undead Necr 4% 3d7 71% 4 Death Channel Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The searing ray hits the orc. You kill the orc! The searing ray hits something. You finish channelling your searing ray. The searing ray hits something! The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) Something hits you. The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest casts a cantrip, but nothing happens. Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 2! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 79% to hit) The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. You hit the orc priest. You burn the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 club. The orc priest closely misses you. You closely miss the orc priest. The orc priest is almost dead. The orc priest looks braver for a moment. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #..###.# #.####......#.# #.# #..# #.#####.# #.###..#.# #.. #..# #.......# #.# #....# ### #..# ###...### #.###..### ...# #...# #.......######### ...# #...# ##.#.##.##....... ########...#######.#.##.##....... .#......................##....... ................@....##.......... .#.............o.....##.##....... ######.......####.......##....... #.#...#.# #.#.###.##....... ###.#...#.# #.#.###<######### #.......#.# #.......# #.......#.# ###.##### ####.........# #.#### .........##### #....# You could see an orc priest. Vanquished Creatures An orc wizard (D:3) 2 adders A worm (D:2) 2 dart slugs An orc (D:3) 7 ball pythons 2 bats (D:2) 4 endoplasms 2 giant cockroaches 5 goblins 5 hobgoblins 4 jackals (D:1) A quokka (D:3) 3 frilled lizards 3 kobolds 4 rats 47 creatures vanquished. Vanquished Creatures (others) 15 plants (D:2) 15 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 247 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 250 | D:1 | Learned a level 2 spell: Searing Ray 756 | D:1 | Found a faded altar of an unknown god. 802 | D:2 | Reached skill level 1 in Hexes 865 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 2020 | D:3 | Reached XP level 4. HP: 12/24 MP: 7/11 2336 | D:3 | Learned a level 3 spell: Dazzling Flash 2339 | D:3 | Learned a level 2 spell: Corpse Rot 2390 | D:3 | Reached skill level 5 in Conjurations 2395 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_rooms, shapermc_ecumenical_altar_notcrosses, serial_glass, glass_columns_b, glass_columns_a D:2: layout_loops_cross, kennysheep_boxes D:3: layout_rooms, roderic_serpentine_path, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 1 2 | 2.1 Stealth | 3 | 3.2 Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Conjurations | 5 | 5.0 Translocations | | 0.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 20 | 8 || 28 Punch | | 1 || 1 Cast: Magic Dart | 69 | || 69 Searing Ray | 3 | 4 || 7 Stab: Sleeping | 1 | 1 || 2 Armor: Robe | 6 | 1 || 7 Dodge: Dodged | 27 | 6 || 33