Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 7012138622965682052 116 kalagan the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Oct 13, 2022. Slain by a water moccasin (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:07 (2102 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 2102, Time: 00:02:08 Health: 0/24 AC: 2 Str: 6 XL: 4 Next: 70% Magic: 7/12 EV: 12 Int: 23 God: Gold: 147 SH: 0 Dex: 13 Spells: 1/11 levels left rFire . . . SeeInvis . l - +0 whip rCold . . . Faith + (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ d - amulet "Guylas" {Faith rElec Slay+2} HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons l - a +0 whip (weapon) Armour a - a +0 robe (worn) o - a +1 ring mail of willpower Jewellery d - the amulet "Guylas" (around neck) {Faith rElec Slay+2} (You found it on level 3 of the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. Scrolls e - a scroll of magic mapping g - a scroll of poison j - a scroll of vulnerability Potions b - a potion of magic c - a potion of ambrosia {unknown} f - a potion of heal wounds {unknown} h - a potion of degeneration {unknown} i - a potion of berserk rage {unknown} m - a potion of flight {unknown} n - a potion of cancellation {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth * Level 4.1 Spellcasting * Level 5.0 Conjurations + Level 1.5 Hexes * Level 2.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Dazzling Flash Conj/Hex 38% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Hailstorm Conj/Ice 16% 3d6 36% 4 Ice Form Ice/Tmut 4% N/A 71% 4 Simulacrum Ice/Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 exclusion: ice beast Message History The bat moves out of view. A frilled lizard is nearby! The magic dart hits the frilled lizard! You kill the frilled lizard! The bat hits you but does no damage. The magic dart hits the bat! You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A water moccasin comes into view. Found a stone staircase leading up. You see here a bat corpse. A water moccasin is nearby! A water moccasin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (asleep, 100% to hit) Okay, then. The water moccasin hisses angrily. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (66% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) Unknown command. The searing ray misses the water moccasin. The water moccasin bites you but does no damage. The searing ray hits the water moccasin! The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin bites you! The searing ray hits the water moccasin. The water moccasin is heavily wounded. You finish channelling your searing ray. The water moccasin bites you. The water moccasin bites you! You die... ####### ....... ....... ##.)..... #.....<.. #.S...... #######@########## ................># #######.#####.##.# #.# #....# #.#######..# #.#...# #..# #.#...# #..###### #.#...# #.......# #.)...# #...###.# You could see a water moccasin. Vanquished Creatures A scorpion (D:3) 2 adders (D:2) 3 dart slugs A worm (D:2) 3 endoplasms 5 giant cockroaches 2 goblins (D:1) 4 hobgoblins A quokka (D:1) 2 ball pythons A bat (D:3) 3 frilled lizards A kobold (D:3) 6 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 179 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 182 | D:1 | Learned a level 2 spell: Searing Ray 446 | D:1 | Reached skill level 1 in Translocations 742 | D:1 | Found a faded altar of an unknown god. 1042 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1133 | D:2 | Reached skill level 1 in Hexes 1801 | D:3 | Noticed an ice beast 1865 | D:3 | Identified the amulet "Guylas" {Faith rElec Slay+2} 1886 | D:3 | Noticed a scorpion 1894 | D:3 | Killed a scorpion 1895 | D:3 | Reached XP level 4. HP: 24/24 MP: 1/12 1901 | D:3 | Learned a level 3 spell: Dazzling Flash 1906 | D:3 | Learned a level 4 spell: Fulminant Prism 2014 | D:3 | Reached skill level 5 in Conjurations 2096 | D:3 | Noticed a water moccasin 2102 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_ring, shapermc_ecumenical_altar_pompeii D:2: layout_rooms D:3: layout_basic, dreamdust_divine_triumvirate, nicolae_overflow_two_pavilions, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 2 | 2.0 Hexes | 1 | 1.5 Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 3 | 7 || 10 Cast: Magic Dart | 72 | 4 || 76 Searing Ray | 2 | 1 || 3 Use: Scroll | 6 | || 6 Stab: Sleeping | | 1 || 1 Armor: Robe | 1 | 3 || 4 Dodge: Dodged | 10 | 5 || 15