Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 11644556834694854350 1131 kalagan the Magician (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Nov 1, 2022. Was an Initiate of Sif Muna. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:05:56 (5773 turns). kalagan the Magician (Deep Elf Conjurer) Turns: 5773, Time: 00:05:56 Health: 0/41 AC: 6 Str: 6 XL: 8 Next: 13% Magic: 19/29 EV: 13 Int: 24 God: Sif Muna [......] Gold: 397 SH: 0 Dex: 13 Spells: 10/20 levels left rFire . . . SeeInvis . c - +9 dire flail of Otahitom {spect, rPois rN+ MP+9} rCold . . . Faith . (shield currently unavailable) rNeg + . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +++....... (no amulet) HPRegen 0.13/turn j - ring of willpower MPRegen 0.21/turn l - +4 ring of protection @: lethally poisoned (0 -> -11), attractive A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 397 gold pieces. Inventory: Hand Weapons c - the +9 dire flail of Otahitom (weapon) {spect, rPois rN+ MP+9} (You acquired it on level 4 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rPois: It protects you from poison. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). n - a +0 long sword Missiles q - a throwing net Armour a - a +0 robe (worn) Jewellery j - a ring of willpower (left hand) l - a +4 ring of protection (right hand) Wands o - a wand of polymorph (15) y - a wand of charming (16) Scrolls d - 2 scrolls of immolation f - 2 scrolls of magic mapping r - 2 scrolls of poison s - a scroll of enchant armour v - a scroll of vulnerability Potions b - a potion of magic g - a potion of degeneration {unknown} h - a potion of mutation {unknown} i - a potion of curing {unknown} k - a potion of attraction t - a potion of berserk rage {unknown} u - 2 potions of heal wounds {unknown} w - a potion of experience {unknown} z - a potion of flight {unknown} A - a potion of resistance {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Maces & Flails + Level 4.3 Dodging + Level 4.9 Stealth * Level 6.6 Spellcasting * Level 6.5 Conjurations + Level 3.9 Hexes * Level 4.5 Translocations * Level 0.5 Invocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Dazzling Flash Conj/Hex 66% N/A 2% 3 d - Fulminant Prism Conj/Hex 16% 3d11 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 58% N/A 1% 1 Necrotise Necr 32% 1d5 8% 1 Summon Small Mammal Summ 32% N/A 8% 1 Iskenderun's Mystic Bla Conj/Tloc 34% 2d8 8% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Kikubaaqudgha Sif Muna Wu Jian Yredelemnul Zin Jiyva Annotations: D:5 Menkaure Message History Aim: a water moccasin (heavily wounded, 68% to hit) The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses the water moccasin. The searing ray hits the water moccasin! The water moccasin is severely wounded. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the water moccasin. The water moccasin is almost dead. You finish channelling your searing ray. The water moccasin barely misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 68% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin. You kill the water moccasin! Sif Muna accepts your kill. * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. It was a potion of attraction. You feel attractive to monsters. You die... ....###...# ####.#.##.## ##......# #####..# #######..# #........# #.#####.## # ###.#####.########.# ....S.§.....M..†@..# .....M....########## ###.####### # You could see Menkaure. Vanquished Creatures Grinder (D:3) A water moccasin (D:5) A black bear (D:4) 3 hounds 3 orc priests (D:5) 9 jellies (D:1) Ijyb (D:4) 3 iguanas 2 orc wizards (D:5) 9 adders A worm (D:2) 2 dart slugs 7 orcs 10 bats 9 endoplasms 4 giant cockroaches 5 goblins 7 hobgoblins 3 jackals (D:4) 5 kobolds 3 quokkas 8 ball pythons 5 frilled lizards 8 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 68 | D:1 | Found a large runed translucent door. 68 | D:1 | Found a large runed translucent door. 68 | D:1 | Noticed a jelly 103 | D:1 | Noticed a jelly 104 | D:1 | Found a viscous altar of Jiyva. 135 | D:1 | Noticed a jelly 135 | D:1 | Noticed a jelly 136 | D:1 | Noticed a jelly 136 | D:1 | Noticed a jelly 136 | D:1 | Noticed a jelly 136 | D:1 | Noticed a jelly 137 | D:1 | Noticed a jelly 380 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 383 | D:1 | Learned a level 2 spell: Searing Ray 688 | D:1 | Reached skill level 1 in Hexes 950 | D:1 | Found a faded altar of an unknown god. 1744 | D:2 | Reached skill level 1 in Translocations 1744 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1748 | D:2 | Learned a level 3 spell: Dazzling Flash 2398 | D:2 | Identified the +7 short sword of the Feather {antimagic, | Drain rN+ SInv} 2519 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 2524 | D:2 | Learned a level 4 spell: Fulminant Prism 2834 | D:3 | Found the +8 Wrath of Trog {antimagic, *Rage Rampage} 3060 | D:3 | Noticed Grinder 3069 | D:3 | Killed Grinder 3070 | D:3 | Reached skill level 5 in Spellcasting 3070 | D:3 | Reached skill level 5 in Conjurations 3070 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/14 3070 | D:3 | Reached XP level 6. HP: 32/32 MP: 3/15 3695 | D:1 | Reached XP level 7. HP: 36/36 MP: 7/17 4135 | D:4 | Found a hazy altar of Hepliaklqana. 4872 | D:4 | Noticed Ijyb 4886 | D:4 | Killed Ijyb 5064 | D:4 | Identified a scroll of acquirement 5069 | D:4 | Acquired the +9 dire flail of Otahitom {spect, rPois rN+ | MP+9} 5157 | D:5 | Entered Level 5 of the Dungeon 5447 | D:5 | Found a glowing silver altar of Zin. 5450 | D:5 | Reached XP level 8. HP: 41/41 MP: 19/19 5452 | D:5 | Found a basalt altar of Yredelemnul. 5460 | D:5 | Found a shimmering blue altar of Sif Muna. 5460 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5465 | D:5 | Became a worshipper of Sif Muna the Loreminder 5580 | D:5 | Found an ornate altar of the Wu Jian Council. 5755 | D:5 | Noticed Menkaure 5773 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, shapermc_ecumenical_altar_petra D:2: kennysheep_six_static_rooms, layout_loops_ring, minmay_diced_spiral D:3: layout_loops_ring, uniq_grinder D:4: layout_basic, nicolae_hepliaklqana_hippocampus, eino_small_chamber_without_monster, minivault_25, grunt_decor_cap, uniq_ijyb D:5: layout_loops_ring, nicolae_overflow_hallway_of_the_gods, uniq_pikel, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Hexes | 1 2 3 | 3.9 Translocations | 1 2 3 4 | 4.5 Spellcasting | 4 5 6 | 6.6 Stealth | 3 4 | 4.9 Dodging | 3 4 | 4.3 Conjurations | 5 6 | 6.5 Fighting | | 0.1 Maces & Flails | | 0.1 Invocations | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dire flail | | | 12 || 12 Cast: Magic Dart | 88 | 27 | 71 || 186 Searing Ray | | 4 | 11 || 15 Use: Scroll | | | 11 || 11 Potion | | | 1 || 1 Stab: Sleeping | | | 5 || 5 Armor: Robe | 2 | 11 | 4 || 17 Dodge: Dodged | | 20 | 22 || 42