kalagan Level 1 of the Dungeon (0, 5, D:1) a +0 club (12, 39, D:1) a +0 club (15, 20, D:1) a +0 whip (16, 9, D:1) a +0 club 4 stones (27, 17, D:1) 6 large rocks (28, 17, D:1) a +0 robe (29, 36, D:1) a +0 mace (31, 1, D:1) 2 poisoned darts (31, 11, D:1) a +0 short sword 2 stones (32, 33, D:1) a +0 club (39, 10, D:1) 5 poisoned darts (47, 53, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 2, D:2) a +0 club (35, -5, D:2) a +0 dagger (36, 8, D:2) a +0 whip (47, -9, D:2) a +0 short sword (53, -23, D:2) a +0 hammer (53, -12, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 0, D:3) 2 stones (10, 2, D:3) a +0 dagger a +0 robe (16, 8, D:3) a +0 dagger (17, 15, D:3) a +0 ring mail (29, -1, D:3) a +0 club (29, 17, D:3) a +0 dagger (31, 12, D:3) 2 poisoned darts (35, -2, D:3) 3 stones (36, 13, D:3) a +0 club (38, 3, D:3) a +0 ring mail (40, -2, D:3) a +0 club a +0 sling (41, -1, D:3) a +0 hand axe a +0 whip 3 stones (41, 34, D:3) a +0 leather armour (43, 11, D:3) a +0 flail (43, 14, D:3) a +0 whip 5 stones (44, 41, D:3) a +0 flail a +0 scale mail (46, 22, D:3) a +0 club 8 poisoned darts (46, 29, D:3) a +0 dagger (48, 9, D:3) a +0 dagger (48, 29, D:3) 4 stones (50, -5, D:3) a +0 scale mail (57, 5, D:3) a +0 dagger (58, 4, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 18, D:4) a +0 cloak (1, 21, D:4) a +0 dagger (2, 4, D:4) a +0 robe (2, 21, D:4) a +0 spear a +0 animal skin a +0 club a +0 club (3, 21, D:4) a +0 dagger (4, 21, D:4) a +0 dagger a +0 dagger (8, 6, D:4) a +0 hand axe (15, 14, D:4) a book of Storms (19, 10, D:4) a +0 short sword (20, 9, D:4) a +0 flail a +0 chain mail (20, 10, D:4) a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 club (21, -3, D:4) a +0 rapier (22, 10, D:4) a +0 falchion a +0 sling (24, 22, D:4) a +0 club (25, 7, D:4) a +0 mace (25, 8, D:4) a +0 trident a +0 ring mail (25, 12, D:4) a +0 helmet (26, -5, D:4) the +6 mace of Cocseh {spect, rF+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. (26, 9, D:4) a +0 quarterstaff (27, 7, D:4) a +0 dagger a +0 robe (28, 9, D:4) a +0 giant club (33, 19, D:4) a +0 whip (35, 19, D:4) a +0 dagger (37, 19, D:4) a +0 giant club (40, -16, D:4) a +0 club (40, 6, D:4) a +0 whip (45, 23, D:4) 5 stones (50, 0, D:4) a +0 dagger (56, 5, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 club a +0 robe a +0 short sword a +0 leather armour an adder corpse (2, 1, D:5) a potion of might an adder corpse (3, 2, D:5) a +0 leather armour (3, 4, D:5) a potion of curing (4, 3, D:5) 7 stones (4, 4, D:5) a potion of heal wounds (6, 1, D:5) 13 gold pieces (6, 3, D:5) a +0 chain mail