kalagan Level 1 of the Dungeon (8, -3, D:1) a +0 dagger (16, -8, D:1) 6 silver javelins (24, 0, D:1) a +0 club (26, 0, D:1) a +0 whip (30, -6, D:1) a +0 dagger (32, -7, D:1) a +0 club (51, 23, D:1) 5 stones (63, -12, D:1) a +0 club (64, 35, D:1) a +0 club (70, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -1, D:2) a +0 dagger (5, -18, D:2) a +0 club (9, -16, D:2) 5 silver javelins (9, 12, D:2) a +0 ring mail (10, -16, D:2) a +0 trident (12, 2, D:2) a +0 dagger a +0 robe (33, -28, D:2) a +0 club (36, 16, D:2) a +0 hand axe (42, -13, D:2) a +0 club a +0 falchion (49, 7, D:2) 4 stones (55, 17, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -18, D:3) a scroll of noise (9, -17, D:3) a +0 shortbow (17, -12, D:3) a +0 robe (22, -6, D:3) a +0 leather armour (35, -9, D:3) 5 stones (37, 2, D:3) a +0 whip a +0 spear a +0 flail (38, -28, D:3) a +0 hand axe a +0 scale mail Level 4 of the Dungeon [Shop] Appistrum's Weapon Shoppe a +0 whip (35 gold) a +1 sling of freezing (135 gold) a +0 dagger (28 gold) a +0 war axe (49 gold) 7 stones (9 gold) a +0 rapier (56 gold) a +0 whip (35 gold) [Shop] Gozag's Platinum Reserve the +7 dagger of Ymuuremo {vorpal, Fragile Will+ MP+9 Dex+7} (7860 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+7). MP: It affects your magic capacity (+9). Fragile: It will be destroyed if unequipped. Will: It increases your willpower. the ring of Dyptuysh {*Corrode rElec rC+ Dex+2} (3760 gold) [ring of protection from cold] Dex: It affects your dexterity (+2). rC: It protects you from cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. the +11 mace "Orb Guardian's Bane" {vorpal, rPois rN+ rCorr} (8050 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the amulet of Raliptam {RegenMP Int+4 Slay+2 SInv} (5800 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (0, 0, D:4) a +0 hand axe (5, 14, D:4) a +0 short sword (10, -11, D:4) a +0 dagger (10, -4, D:4) a +0 dagger (27, 24, D:4) a +0 short sword 5 poisoned darts a +0 giant club (29, 13, D:4) 6 stones (32, 20, D:4) a +0 club (46, -6, D:4) 5 stones (47, -6, D:4) a stone (48, -7, D:4) 4 stones (53, 6, D:4) a +0 hammer (53, 7, D:4) a +0 hammer of protection (53, 8, D:4) a +0 hammer (54, 7, D:4) a +0 hammer (54, 8, D:4) a +0 hammer (54, 10, D:4) a +3 quarterstaff of chaos a +0 hammer (55, 6, D:4) a +0 hammer (55, 7, D:4) a +0 hammer (55, 8, D:4) a +0 hammer (55, 11, D:4) a +0 hammer (55, 12, D:4) a +2 hammer of draining (55, 14, D:4) a +0 hammer (56, 13, D:4) a +0 hammer (56, 15, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) 6 stones (10, -10, D:5) a +0 giant club (10, 20, D:5) a +0 scale mail (10, 21, D:5) a +0 flail (14, -5, D:5) a +0 dagger (15, 16, D:5) a +0 club a +0 dagger a +0 dagger a +0 robe (29, -23, D:5) a +0 hand axe (31, -23, D:5) a +0 robe (32, -25, D:5) a +0 robe (38, 16, D:5) a +0 leather armour a +0 falchion (39, -23, D:5) a +0 robe a +0 battleaxe (39, -22, D:5) a +0 dagger (39, -6, D:5) a +0 robe (41, -23, D:5) a +0 robe a +0 scimitar (46, 2, D:5) a +0 hand axe of electrocution a +0 robe a +0 long sword (49, 16, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) 4 stones (0, 21, D:6) a +0 mace (7, 28, D:6) a +0 robe a +0 dagger (8, 28, D:6) a +0 leather armour a +0 club (9, 28, D:6) a +0 halberd (10, 28, D:6) a +0 morningstar a +0 club a +0 halberd (11, 28, D:6) a +3 scythe of flaming (12, 28, D:6) a +0 club (13, 28, D:6) a +0 leather armour a +0 whip (13, 39, D:6) a +0 sling (14, 7, D:6) 3 stones (27, 2, D:6) a +0 ring mail (30, -5, D:6) 8 stones (35, 21, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (6, -32, D:7) a +0 club a +0 scale mail (6, -23, D:7) a +0 flail a +0 ring mail a +0 dagger a +0 robe (6, -22, D:7) a +0 whip a +0 hand axe (8, -2, D:7) a +0 cloak (10, -43, D:7) a +0 sling of flaming a +0 quarterstaff of draining a +0 leather armour (18, -2, D:7) a +0 club (20, -9, D:7) a +0 dire flail the +3 plate armour "Mida" {Int+3} Int: It affects your intelligence (+3). (21, -9, D:7) a +0 hand axe a boomerang (21, -8, D:7) a +0 hand axe a +0 leather armour a +0 morningstar a +0 dagger (22, -9, D:7) a +0 scimitar a +0 plate armour a +0 club a +0 leather armour (23, -7, D:7) a +0 short sword a +0 plate armour (23, -6, D:7) a +0 sling a +4 chain mail a +0 hand axe a +0 leather armour (28, -43, D:7) a +0 giant club (34, -24, D:7) a +0 rapier (35, -49, D:7) a +0 leather armour a +0 hand axe (38, -52, D:7) a +2 war axe of pain (40, -25, D:7) 2 boomerangs a +0 war axe (40, -8, D:7) a +0 hand axe (40, -4, D:7) a +0 chain mail (42, -26, D:7) a +2 vampiric dagger (43, -27, D:7) a +0 dagger (43, -7, D:7) a +0 club a +0 ring mail (43, -6, D:7) a +0 club (44, -30, D:7) a +0 mace (44, -28, D:7) a +0 club (44, -5, D:7) a +0 short sword (50, -52, D:7) a +0 plate armour a +0 mace (57, -52, D:7) a +0 leather armour a +0 whip (57, -51, D:7) a +0 robe a +0 dagger a +0 robe a +1 dagger of protection (59, -50, D:7) a +0 scale mail (59, -49, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, 1, D:8) a +0 club a +0 dagger a +0 club a +0 dagger 7 stones (3, -1, D:8) a +0 short sword (4, -2, D:8) a +0 short sword (7, 30, D:8) a +0 flail (15, -12, D:8) an amulet of regeneration (16, 8, D:8) a +2 whip of electrocution a +0 robe (17, -9, D:8) a +0 robe (19, 31, D:8) a +0 vampiric hand axe (22, 1, D:8) a +0 halberd (23, 9, D:8) 6 stones (25, -12, D:8) a +0 barding (30, 9, D:8) 3 stones (31, 28, D:8) a +0 chain mail (34, -5, D:8) a +0 robe (43, -9, D:8) a +0 ring mail (46, 15, D:8) a +0 halberd a +0 chain mail (46, 16, D:8) a +0 trident a +0 leather armour a +0 flail (47, 19, D:8) a +0 sling a +0 hand axe a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (11, -27, Lair:1) a -1 demon whip of venom (11, -14, Lair:1) 4 stones (24, 5, Lair:1) a +0 robe (37, -6, Lair:1) 5 stones (37, -5, Lair:1) 3 stones (38, -7, Lair:1) 4 stones (38, 4, Lair:1) a +0 quarterstaff of freezing (41, -5, Lair:1) 2 stones (45, -23, Lair:1) a +0 ring mail (48, -33, Lair:1) a +0 cloak (53, -43, Lair:1) a +0 falchion (55, -29, Lair:1) 5 stones (59, -11, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a black bear corpse (2, 1, Lair:2) a yak corpse (4, 3, Lair:2) a cane toad corpse (4, 4, Lair:2) a yak corpse (6, 0, Lair:2) a potion of curing (22, 19, Lair:2) 3 stones (22, 47, Lair:2) a book of Misfortune (32, 33, Lair:2) a yak corpse (32, 34, Lair:2) a yak corpse a bullfrog corpse (33, 34, Lair:2) a yak corpse (41, 24, Lair:2) 7 stones