Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 14033487013867157597 751 kalagan the Conjurer (level 7, -1/38 HPs) Began as a Deep Elf Conjurer on Dec 2, 2022. Was an Initiate of Sif Muna. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:05:48 (6086 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 6086, Time: 00:05:49 Health: -1/38 AC: 5 Str: 10 XL: 7 Next: 49% Magic: 10/18 EV: 13 Int: 25 God: Sif Muna [......] Gold: 291 SH: 0 Dex: 13 Spells: 1/18 levels left rFire . . . SeeInvis . j - +5 mace "Tycwah" {pain, Str+4 Int+2} rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +2 animal skin rPois . Reflect . m - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.16/turn (no ring) @: lethally poisoned (-1 -> -26), hasted, very quick A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 291 gold pieces. Inventory: Hand Weapons d - a +1 dagger of venom j - the +5 mace "Tycwah" (weapon) {pain, Str+4 Int+2} (You found it on level 2 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+2). Missiles v - a throwing net Armour l - a +2 animal skin (worn) m - a +0 helmet (worn) Magical Staves s - a staff of air Jewellery t - an amulet of faith Wands u - a wand of iceblast (5) Scrolls c - 2 scrolls of enchant weapon {unknown} e - 2 scrolls of noise {unknown} f - 2 scrolls of butterflies i - a scroll of fear n - 3 scrolls of teleportation q - a scroll of blinking r - a scroll of amnesia w - a scroll of brand weapon {unknown} x - 2 scrolls of identify y - 2 scrolls of enchant armour {unknown} Potions a - a potion of curing {unknown} b - a potion of magic g - 3 potions of haste h - a potion of degeneration {unknown} k - 2 potions of attraction {unknown} o - 2 potions of brilliance {unknown} p - 2 potions of berserk rage {unknown} z - a potion of lignification {unknown} Skills: - Level 1.0 Fighting + Level 4.0 Dodging + Level 4.2 Stealth * Level 6.0 Spellcasting * Level 6.0 Conjurations + Level 3.1 Hexes * Level 3.9 Translocations + Level 0.0 Air Magic + Level 0.0 Poison Magic * Level 0.0 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Dazzling Flash Conj/Hex 60% N/A 3% 3 d - Fulminant Prism Conj/Hex 15% 3d11 11% 4 e - Iskenderun's Mystic Conj/Tloc 32% 2d8 10% 4 v - Mephitic Cloud Conj/Pois/Air 17% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 7% N/A 11% 2 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Zin Shops: D:2 ( D:5 ( Annotations: D:5 1 runed translucent door, Crazy Yiuf Message History You feel very sick. There is a stone staircase leading down here. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (68% to hit) The searing ray hits the water moccasin! The water moccasin is moderately wounded. (Press . to maintain the ray.) You feel sick. The water moccasin closely misses you. The water moccasin bites you! The searing ray hits the water moccasin! The water moccasin is heavily wounded. You feel sick. The water moccasin closely misses you. The searing ray hits the water moccasin but does no damage. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 68% to hit) The searing ray hits the water moccasin. The water moccasin is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of haste. You feel yourself speed up. You die... ...#.#.#.#.#......# ♣.♣♣ ..............>...# ♣♣.♣ ..#.#.#.#.#.#.....# #+# ..................# ... .#.#.#.#.#.#.#....# #...# ..................# #..)# ..#.#.#.#.#.#.....# ##### #### #................S# #.<# #..#.#.#.#.#....@.### #####..## ....................# ##.......# ....#.#.#.#..#####.## ##........# ....^......### ### ##.......... .......##### ##........... ...##### #............ ...#### #............ ......#### #............ .........# ##............ You could see a water moccasin. Vanquished Creatures A black bear (D:5) An ice beast (D:4) 2 phantoms A necrophage (D:5) 2 scorpions 2 hounds Robin (D:3) 3 adders A shadow imp (D:5) An ufetubus (D:6) 4 worms 3 dart slugs 5 orcs 9 endoplasms 19 goblins 11 hobgoblins 8 jackals 3 quokkas (D:1) 3 training dummies (D:5) 7 ball pythons 6 bats 4 frilled lizards 3 kobolds 12 rats A spectral kobold (D:3) 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 123 | D:1 | Found a faded altar of an unknown god. 135 | D:1 | Reached XP level 2. HP: 7/15 MP: 0/8 138 | D:1 | Learned a level 2 spell: Searing Ray 647 | D:1 | Reached skill level 1 in Translocations 896 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 900 | D:1 | Learned a level 3 spell: Dazzling Flash 935 | D:1 | Reached skill level 1 in Hexes 1904 | D:2 | Found Nedeorph's Weapon Shop. 1922 | D:2 | Found a shadowy altar of Dithmenos. 1995 | D:2 | Identified the +5 mace "Tycwah" {pain, Str+4 Int+2} 2644 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 2649 | D:3 | Learned a level 4 spell: Fulminant Prism 2682 | D:3 | Noticed Robin 2700 | D:3 | Killed Robin 2884 | D:3 | Reached skill level 5 in Conjurations 3073 | D:3 | Found a hazy altar of Hepliaklqana. 3483 | D:4 | Noticed a scorpion 3487 | D:4 | Killed a scorpion 3488 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/13 3566 | D:4 | Noticed a phantom 3577 | D:4 | Killed a phantom 3804 | D:4 | Reached XP level 6. HP: 33/33 MP: 10/15 3871 | D:4 | Noticed an ice beast 3880 | D:4 | Killed an ice beast 3881 | D:4 | Reached skill level 1 in Fighting 3881 | D:4 | Reached skill level 5 in Spellcasting 4447 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4463 | D:5 | Entered Level 5 of the Dungeon 4539 | D:5 | Found a staircase to the Ecumenical Temple. 4551 | D:5 | Reached XP level 7. HP: 34/38 MP: 9/17 4583 | Temple | Entered the Ecumenical Temple 4945 | D:5 | Found Vubus's Firing Range. 5505 | D:5 | Found a sacrificial altar of Ru. 5606 | D:5 | Found a shimmering blue altar of Sif Muna. 5752 | D:5 | Found a runed translucent door. 5753 | D:5 | Noticed Crazy Yiuf 5939 | D:5 | Became a worshipper of Sif Muna the Loreminder 5944 | D:5 | Learned a level 3 spell: Mephitic Cloud 6086 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring, shapermc_ecumenical_altar_totnotflames, minmay_rat_gold_closets D:2: layout_loops_corners, basic_altar, serial_shops, nicolae_shop_bloodbath_and_beyond D:3: layout_basic, nicolae_hepliaklqana_monster_ancestors, small_statue_intersection, uniq_robin D:4: layout_basic D:5: layout_cave_pods, kennysheep_orc_sif_temple, kennysheep_mini_moat, minmay_temple_entry_stoned_glass, chequers_serial_rivers_small_a, hex_medium, minmay_misc_feat_nine_boxes, nicolae_shop_firing_range, uniq_crazy_yiuf_cottage D:6: layout_layer_cave, minmay_manual_moon Temple: lightli_temple_of_artemis Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Translocations | 1 2 3 | 3.9 Hexes | 1 2 3 | 3.1 Spellcasting | 4 5 6 | 6.0 Dodging | 3 4 | 4.0 Stealth | 3 4 | 4.2 Conjurations | 5 6 | 6.0 Fighting | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Mace | 7 | | || 7 Cast: Magic Dart | 99 | 44 | 47 || 190 Searing Ray | | 11 | 7 || 18 Use: Scroll | | 5 | 1 || 6 Potion | | | 1 || 1 Stab: Sleeping | 1 | | || 1 Armor: Robe | 2 | | || 2 Animal skin | | 4 | 2 || 6 Dodge: Dodged | 9 | 2 | 8 || 19