Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 6452645774705145721 31 kalagan the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on Jan 3, 2023. Mangled by Terence ... wielding a +0 flail (13 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (1165 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 1165, Time: 00:00:53 Health: -7/19 AC: 2 Str: 6 XL: 3 Next: 7% Magic: 1/10 EV: 12 Int: 22 God: Gold: 55 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands i - a wand of charming (9) Scrolls c - a scroll of poison {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} e - 2 potions of heal wounds {unknown} f - a potion of haste {unknown} g - 3 potions of attraction {unknown} h - a potion of resistance {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth * Level 3.5 Spellcasting * Level 4.6 Conjurations + Level 0.8 Hexes * Level 1.2 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 32% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Terence is heavily wounded. (Press . to maintain the ray.) Terence completely misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. The searing ray misses Terence. Terence hits you with a +0 flail. The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +0 flail. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Terence attacks as you move away! Terence hits you with a +0 flail. Terence attacks as you move away! Terence misses you. There is a stone staircase leading down here. Terence attacks as you move away! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Found a stone staircase leading down. Terence attacks as you move away! Terence barely misses you. Terence says, "Time to say good-bye..." Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 82% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence closely misses you. Without enough magic to sustain it, your searing ray dissipates. Terence closely misses you. Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence hits you with a +0 flail! Ouch! That really hurt! You die... ...# #.# #..# #.# #..# #.# #..# # #..###.####### #..#.# #............> #..#.# #..###.###### #..#.###..>...# #.........@#### #....##...@# #.. #..###.....# #.# #.. #..........# #.# #.. #.####..[..# #.# #.. #.# ##...)# #.# #.# #.# ##.#.#####.# #.# #.# #.#.<..##.# #.# #.# ##.........####.##### #.# ##.##.##......†)...... You could see Terence. Vanquished Creatures A gnoll (D:1) A worm (D:2) A dart slug (D:1) A giant cockroach (D:2) 2 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds 3 rats 18 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 122 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 125 | D:1 | Learned a level 2 spell: Searing Ray 388 | D:1 | Reached skill level 1 in Translocations 1062 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/10 1066 | D:2 | Learned a level 3 spell: Dazzling Flash 1139 | D:2 | Noticed Terence 1165 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, serial_forest, infiniplex_forest_zigzag_2, infiniplex_forest_straight_4, infiniplex_forest_clump_C, infiniplex_forest_fountain D:2: layout_loops_ring, shapermc_ecumenical_altar_petra, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.2 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.5 Conjurations | | 4.6 Hexes | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 46 Searing Ray || 2 Armor: Robe || 1 Dodge: Dodged || 12