kalagan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 17, D:1) a +0 leather armour (6, 31, D:1) a +0 short sword 3 stones (7, 13, D:1) a +0 dagger (8, 0, D:1) a +0 club (15, 16, D:1) 7 stones (16, 40, D:1) a +0 club (18, 15, D:1) 2 stones (18, 39, D:1) a +0 leather armour (18, 43, D:1) a +0 dagger a stone (39, 4, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Wiepsaj's Antique Weapon Shop a +0 hand axe (78 gold) a +0 war axe (91 gold) the +5 lochaber axe {reach-cleave, poleaxe} (1066 gold) It can be evoked to extend its reach, and strikes at all foes within reach, dealing less damage to those not targeted. It uses either Axes or Polearms skill, whichever is higher. a +0 dagger (52 gold) a +0 war axe (91 gold) a +0 dagger (52 gold) a +2 mace of protection (405 gold) a +0 rapier (104 gold) (0, 0, D:2) a +0 dagger (1, 13, D:2) a +0 dagger (2, 13, D:2) 5 stones (11, 29, D:2) a +0 club 2 stones (26, -11, D:2) a +0 short sword 4 stones (41, 29, D:2) a +0 club a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 arbalest (3, -2, D:3) 12 gold pieces (3, 11, D:3) a +0 dagger (18, 6, D:3) a +0 hand axe (21, 21, D:3) 8 stones (23, -20, D:3) 4 stones (24, 6, D:3) a +0 club (29, 26, D:3) a +0 club (30, -15, D:3) a +0 club (31, 24, D:3) a +0 falchion a +0 dagger a +0 robe (35, 12, D:3) a +0 dagger 4 stones (39, 13, D:3) 11 gold pieces (42, 3, D:3) a +0 dagger 4 stones (44, 18, D:3) 9 gold pieces a +6 ring of dexterity (45, 17, D:3) a +0 hand axe (45, 18, D:3) 6 stones Level 4 of the Dungeon (2, -3, D:4) 9 stones (3, -6, D:4) a +0 leather armour (6, 5, D:4) a +0 falchion (10, 9, D:4) a +0 dagger a +0 robe (13, 6, D:4) a +0 club (15, -1, D:4) 4 poisoned darts (17, 21, D:4) a +0 short sword (19, 9, D:4) a +0 dagger a +0 sling (20, 12, D:4) a +0 dagger (21, 27, D:4) a +0 scale mail a +0 flail (24, 24, D:4) a +0 short sword (30, 16, D:4) a +0 dagger a +0 robe (31, 2, D:4) a +0 ring mail (33, 16, D:4) a +0 hand axe (34, 17, D:4) a +0 flail a +0 scale mail (35, 15, D:4) a +0 short sword (35, 16, D:4) a +0 short sword a +0 leather armour (37, 14, D:4) a +0 whip a +0 leather armour (43, -9, D:4) the +5 spear of Fate {antimagic, rPois Str+8} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+8). rPois: It protects you from poison. (43, 18, D:4) a +0 short sword a +0 chain mail (44, 18, D:4) a +0 flail a +0 leather armour (44, 21, D:4) a +1 vampiric whip a +0 mace a +0 ring mail (46, -6, D:4) a +0 dagger 3 stones (47, -4, D:4) the +1 leather armour "Mofye" {-Cast rN++ rCorr} rN: It greatly protects you from negative energy. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (7, -1, D:5) a +0 robe a +0 scythe (10, 23, D:5) 5 stones (16, 13, D:5) a +0 whip of electrocution a +0 robe (18, -4, D:5) a +0 ring mail (20, -5, D:5) a +0 quarterstaff (20, 0, D:5) a scroll of noise (22, -1, D:5) a +0 leather armour a +2 dagger of venom (24, 8, D:5) 9 stones (34, 3, D:5) a +0 mace (41, 4, D:5) a +0 broad axe (42, 31, D:5) a +0 mace (44, 30, D:5) a +0 war axe (45, 31, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a black bear corpse (skeletalised by now) (16, 0, D:6) 6 stones (18, 34, D:6) a +0 robe (21, 37, D:6) a +2 robe of positive energy (25, 13, D:6) a +0 ring mail (32, 39, D:6) a potion of curing (33, 38, D:6) 3 stones (57, 18, D:6) 8 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a kobold corpse (1, 1, D:9) a +0 dagger a kobold corpse (2, 5, D:9) 16 gold pieces the Ecumenical Temple