Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 16083277174674945552 46 kalagan the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on July 8, 2023. Mangled by an ice beast (10 damage) ... on level 4 of the Dungeon. The game lasted 00:01:17 (835 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 835, Time: 00:01:18 Health: -7/19 AC: 2 Str: 6 XL: 3 Next: 44% Magic: 1/10 EV: 12 Int: 22 God: Gold: 44 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons b - a +0 hand axe Armour a - a +0 robe (worn) Jewellery f - a ring of magical power Wands h - a wand of roots (7) Scrolls c - a scroll of poison g - a scroll of immolation {unknown} Potions d - a potion of curing {unknown} e - 2 potions of flight {unknown} Skills: + Level 2.8 Dodging + Level 2.7 Stealth * Level 3.7 Spellcasting * Level 4.8 Conjurations * Level 1.8 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Call Imp Summ 8% N/A 17% 2 Mephitic Cloud Conj/Pois/Air 11% N/A 19% 3 Fulminant Prism Conj/Hex 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Magic restored. You start resting. An ice beast comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ice beast but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (79% to hit) The searing ray misses the ice beast. (Press . to maintain the ray.) Unknown command. The searing ray hits the ice beast! The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray hits the ice beast. The ice beast is severely wounded. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 79% to hit) The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) The ice beast misses you. The searing ray misses the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! Ouch! That really hurt! You die... ... ####.## #.....## ....... #J##.. # #.##.# #.##.##.# .#....Y@.##.# #....#.#####.# #.#. #.#####.# .###. #.....#.# .oo..###.#.#.# .###..#..)).#.# ......o.#####.# .#....#.....#.# #... #.###.#.### You could see an ice beast. Vanquished Creatures An orc wizard (D:4) 4 orcs (D:4) 3 endoplasms A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 469 | D:1 | Reached skill level 1 in Hexes 537 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 540 | D:1 | Learned a level 2 spell: Searing Ray 750 | D:2 | You fall into a shaft and drop 2 floors! 788 | D:4 | Reached XP level 3. HP: 19/19 MP: 1/10 828 | D:4 | Noticed an ice beast 835 | D:4 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, chequers_serial_rivers_small_3, minivault_23 D:2: layout_basic, shapermc_ecumenical_altar_venn, nicolae_half_adder D:4: layout_basic, nzn_hepliaklqana_mist_gate, mainiacjoe_overflow_big_doors, serial_glass, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_c, nicolae_shop_firing_range Skill XL: | 1 | ---------------+----+----- Hexes | 1 | 1.8 Dodging | | 2.8 Stealth | | 2.7 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 21 Searing Ray || 5 Use: Scroll || 2 Potion || 1 Dodge: Dodged || 5