Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 12461829737568929603 233 kalagan the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on Aug 3, 2023. Slain by a gnoll bouda ... wielding a +0 club (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:15 (2916 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 2916, Time: 00:02:15 Health: -4/28 AC: 2 Str: 6 XL: 5 Next: 74% Magic: 2/14 EV: 12 Int: 23 God: Gold: 162 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . m - +2 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: weakened A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons m - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery k - an amulet of reflection Wands g - a wand of light (9) Scrolls e - a scroll of magic mapping Potions b - a potion of magic c - a potion of might {unknown} f - a potion of degeneration {unknown} h - 3 potions of heal wounds {unknown} i - 4 potions of curing {unknown} j - 2 potions of resistance {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth * Level 5.0 Spellcasting * Level 5.5 Conjurations * Level 3.9 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 d - Fulminant Prism Conj/Hex 13% 3d8 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 54% N/A 4% 3 Lesser Beckoning Tloc 10% N/A 14% 2 Sublimation of Blood Necr 5% N/A 14% 2 Gell's Gravitas Tloc 5% N/A 28% 3 Teleport Other Tloc 5% N/A 28% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Irradiate Conj/Tmut 9% 3d14 63% 5 Petrify Tmut/Erth 5% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History A gnoll comes into view. It is wielding a +0 whip. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! The magic dart hits the gnoll bouda but does no damage. The gnoll bouda is lightly wounded. The magic dart hits the gnoll bouda! The gnoll bouda is heavily wounded. A gnoll comes into view. It is wielding a +0 whip. The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (moderately wounded, 82% to hit) The searing ray misses the gnoll bouda. (Press . to maintain the ray.) Unknown command. The searing ray misses the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 club! You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 82% to hit) The searing ray misses the gnoll bouda. (Press . to maintain the ray.) The gnoll bouda hits you with a +0 club. The searing ray misses the gnoll bouda. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll bouda. The gnoll bouda hits you with a +0 club! You die... .)....# #.#####)# ########## ##...## #...# #.####......... #...# ##.## #........#.##.# #...# #####.#########...#.##.. #...# #.......### #####.##†. #...#####.........#########.###. ##...........#.#...##.....##..... ..........................####... ................@.........##..(.. ..[.............g..#......##.#.#. ##.................#......##.#... ##...#####.#.......#.#######.#..# #.....# #.###.......##### #.#... ##...## #.........>.....# #..... #...# ######......###.# ####.# #...# #######.#..#.###.######.# ##.#####.......#...............# You could see a gnoll bouda. Vanquished Creatures An ogre (D:3) Terence (D:2) 3 gnolls (D:3) 3 adders (D:2) 2 worms (D:2) 3 dart slugs An orc (D:3) 4 ball pythons 4 endoplasms 4 giant cockroaches 9 goblins 5 hobgoblins 3 jackals (D:2) 5 quokkas 2 kobolds (D:1) 4 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 385 | D:1 | Reached skill level 1 in Hexes 385 | D:1 | Reached XP level 2. HP: 10/15 MP: 2/8 388 | D:1 | Learned a level 2 spell: Searing Ray 1034 | D:2 | Found a faded altar of an unknown god. 1234 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1453 | D:2 | Noticed Terence 1457 | D:2 | Killed Terence 1458 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1689 | D:2 | Reached skill level 5 in Conjurations 2018 | D:2 | Learned a level 4 spell: Fulminant Prism 2274 | D:3 | Noticed an ogre 2278 | D:3 | Killed an ogre 2279 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/14 2281 | D:3 | Reached skill level 5 in Spellcasting 2916 | D:3 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_l, chequers_hall_statues_wall_a, corexii_hall_statues_x, corexii_hall_statues_l, corexii_hall_statues_x, chequers_hall_statues_wall_a, ebering_ecumenical_altar_rust, uniq_terence D:3: layout_loops_cross, minmay_ogre_servants D:4: layout_rooms, temple_hall, minmay_misc_feat_alley, grunt_decor_one_mirror Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Hexes | 1 2 3 | 3.9 Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 65 | 40 || 105 Searing Ray | | 7 || 7 Use: Scroll | 3 | 1 || 4 Armour: Robe | 2 | || 2 Dodge: Dodged | | 5 || 5