Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 5686391380074586 31 kalagan the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Oct 15, 2023. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:44 (1299 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 1299, Time: 00:01:44 Health: -3/19 AC: 3 Str: 4 XL: 3 Next: 7% Magic: 5/9 EV: 12 Int: 24 God: Gold: 82 SH: 0 Dex: 13 Spells: 4/8 levels left rFire . . . k - staff of poison rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons f - a +1 dagger of draining Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) Magical Staves k - a staff of poison (weapon) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} i - a scroll of poison {unknown} j - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} h - a potion of brilliance {unknown} Skills: + Level 2.6 Dodging + Level 2.8 Stealth * Level 3.4 Spellcasting * Level 4.7 Conjurations * Level 1.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 c - Slow Hex 48% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Sublimation of Blood Necr 4% N/A 16% 2 Wereblood Tmut 4% N/A 16% 2 Confusing Touch Hex 12% N/A 16% 3 Fulminant Prism Conj/Hex 9% 3d6 26% 4 Vampiric Draining Necr 4% 2d6 30% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Message History You kill the bat! A ball python comes into view. The ball python moves out of view. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! You see here a brown potion. The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund is nearby! The magic dart hits Sigmund. Sigmund is moderately wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 77% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You are confused. Sigmund points at you and mumbles some strange words. The magic dart hits you! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Unknown command. You're too confused to cast spells. Unknown command. You feel less confused. You see here a ball python corpse. Unknown command. Something hits you! Ouch! That really hurt! You die... #.#.#.# #............ ##.#....# #.######..#.# ........# #.# #..#.# .......# #.# #..#.# ..#...# #.# ####.# .. #.#..####.# ..# #..?#..?..##.## ### #......!.....# .#.#.#@####..# ......{.# #..# #.#....## #.)# ......# #..# ..#..# #..# ....# #### #.## ## There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins 3 quokkas 2 ball pythons 5 bats 6 goblins 4 kobolds (D:1) A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 188 | D:1 | Reached skill level 1 in Hexes 188 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 191 | D:1 | Learned a level 2 spell: Searing Ray 307 | D:1 | Found a faded altar of an unknown god. 861 | D:1 | Learned a level 1 spell: Slow 900 | D:2 | Noticed Terence 1247 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1290 | D:2 | Noticed Sigmund 1299 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, chequers_ecumenical_altar_simple D:2: layout_basic, basic_altar, grunt_decor_cap, hangedman_decor_opposing, minmay_misc_feat_square, minmay_tetromino_s2, uniq_terence, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Hexes | 1 | 1.6 Dodging | | 2.6 Stealth | | 2.8 Spellcasting | | 3.4 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 49 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 7