Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 977869578357275437 24 kalagan the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Oct 17, 2023. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (1097 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 1097, Time: 00:00:57 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 1/8 EV: 12 Int: 22 God: Gold: 74 SH: 0 Dex: 13 Spells: 3/7 levels left rFire . . . c - staff of air rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of air (weapon) Scrolls e - a scroll of vulnerability {unknown} g - a scroll of immolation {unknown} h - a scroll of teleportation {unknown} k - a scroll of fear {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} f - a potion of invisibility {unknown} i - a potion of heal wounds {unknown} j - a potion of flight {unknown} Skills: + Level 2.7 Dodging + Level 2.6 Stealth * Level 3.4 Spellcasting * Level 4.6 Conjurations * Level 1.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Slow Hex 40% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 7% 2 Dazzling Flash Conj/Hex 34% N/A 10% 3 Freeze Ice 12% 1d3 12% 1 Ensorcelled Hibernation Hex/Ice 14% N/A 13% 2 Hailstorm Conj/Ice 14% 3d5 14% 3 Blink Tloc 6% N/A 19% 2 Lesser Beckoning Tloc 6% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Frozen Ramparts Ice 6% 1d1 34% 3 Spider Form Tmut/Pois 3% N/A 34% 3 Vampiric Draining Necr 3% 2d6 34% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Anguish Hex/Necr 3% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The worm is heavily wounded. The magic dart hits the worm. The worm is heavily wounded. The magic dart hits the worm! The worm is almost dead. You are out of magic! You are out of magic! You are out of magic! Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 93% to hit) The searing ray hits the worm. The worm is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the worm. The worm is severely wounded. Without enough magic to sustain it, your searing ray dissipates. Unknown command. You hit the worm but do no damage. The worm is heavily wounded. The worm bites you but does no damage. You hit the worm. The worm is heavily wounded. You hit the worm but do no damage. The worm is heavily wounded. The worm barely misses you. You hit the worm. The worm is severely wounded. The worm barely misses you. The worm bites you! Ouch! That really hurt! You barely miss the worm. The worm is heavily wounded. The worm bites you! You die... #?......# #...##### ##.###..w# ..........### ###.####....####### #...............# #######.#........ #########.#.#####.# #..@w.........# #.#######.#.#.# ##.#######.#.#.# #.# #............# # #.# #..#######........ #.# #..# #...#.### #.# #..# ##..# # #.##### #..# .... ......# #..# ...## You could see a worm. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) A goblin (D:2) A quokka (D:1) 4 ball pythons A bat (D:1) 4 frilled lizards (D:1) 2 kobolds A rat (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 128 | D:1 | Found a faded altar of an unknown god. 449 | D:1 | Reached skill level 1 in Hexes 530 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 533 | D:1 | Learned a level 2 spell: Searing Ray 918 | D:1 | Learned a level 1 spell: Slow 1097 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring, ebering_ecumenical_altar_box, nrook_loot_triangle D:2: layout_loops_ring, basic_altar, minmay_pentomino_o2 Skill XL: | 1 | ---------------+----+----- Hexes | 1 | 1.5 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Staff || 5 Cast: Magic Dart || 35 Searing Ray || 1 Armour: Robe || 1 Dodge: Dodged || 2