Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 16904451000605004231 59 kalagan the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Oct 20, 2023. Slain by a worm (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:48 (2459 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 2459, Time: 00:02:48 Health: -1/19 AC: 3 Str: 4 XL: 3 Next: 78% Magic: 8/10 EV: 12 Int: 30 God: Gold: 68 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... p - amulet of magic regeneration Stlth ++ g - ring of Plog {Fly Will++ Int+6} HPRegen 0.23/turn (no ring) MPRegen 0.52/turn %: no passive effects @: flying A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 1048 gold pieces. You spent 980 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) k - a +0 helmet (worn) Jewellery g - the ring of Plog (left hand) {Fly Will++ Int+6} (You bought it in a shop on level 1 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). Fly: It grants you flight. Will: It greatly increases your willpower. p - an amulet of magic regeneration (around neck) q - a ring of flight Scrolls c - 2 scrolls of immolation f - a scroll of blinking i - 5 scrolls of identify n - a scroll of enchant weapon {unknown} o - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} e - 2 potions of lignification {unknown} h - a potion of mutation {unknown} j - a potion of might {unknown} l - 2 potions of curing {unknown} m - a potion of berserk rage {unknown} Skills: + Level 2.6 Dodging + Level 2.9 Stealth * Level 4.0 Spellcasting * Level 4.8 Conjurations * Level 2.2 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 80% 2x1d8 2% 1 Slow Hex 76% N/A 2% 1 Dazzling Flash Conj/Hex 54% N/A 4% 3 Confusing Touch Hex 19% N/A 8% 3 Summon Guardian Golem Hex/Summ 12% N/A 12% 3 Fulminant Prism Conj/Hex 13% 3d8 16% 4 Vampiric Draining Necr 6% 2d6 19% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Fireball Conj/Fire 10% 3d6 54% 5 Starburst Conj/Fire 10% 6d5 98% 6 Plasma Beam Fire/Air 3% 2x1d14 100% 6 Orb of Destruction Conj 17% 9d7 100% 7 Spellforged Servitor Conj/Summ 10% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Annotations: D:3 Grinder, Pargi Message History Level annotation: Grinder, Pargi Found a book of Debilitation. There is a stone staircase leading up here. Unknown command. A bat is nearby! The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) Magic restored. You pick up a book of Debilitation and begin reading... You add the spells Slow, Vampiric Draining and Confusing Touch to your library. A bat comes into view. Found 14 gold pieces and a long glowing staff. The bat closely misses you. x2 The searing ray misses the bat. (Press . to maintain the ray.) The bat hits you. The searing ray hits the bat. You kill the bat! A worm comes into view. Found a stone staircase leading down and a stone staircase leading up. The worm bites you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (93% to hit) The searing ray hits the worm! The worm is heavily wounded. (Press . to maintain the ray.) The worm bites you! Ouch! That really hurt! You die... ..[.....# #.........# #.........### #...........## #.........#..####### #.........#......... #.........#.....#### #.........#.....# #....<....#.@...# ##.########..w..# #$.|..# #.....# #...><# ....### #..## #.## You could see a worm. Vanquished Creatures A worm (D:3) 3 dart slugs A ball python (D:3) 2 endoplasms 2 giant cockroaches (D:1) 7 hobgoblins 8 jackals 6 kobolds A quokka (D:1) 5 bats 4 frilled lizards 4 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 164 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 167 | D:1 | Learned a level 2 spell: Searing Ray 231 | D:1 | Reached skill level 1 in Hexes 256 | D:1 | Found Huraggeo's Jewellery Shop. 906 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/10 2148 | D:2 | Identified a scroll of acquirement 2149 | D:2 | Acquired 984 gold pieces 2206 | D:1 | Bought the ring of Plog {Fly Will++ Int+6} for 650 gold | pieces 2206 | D:1 | Bought an amulet of magic regeneration for 330 gold pieces 2340 | D:3 | Found a faded altar of an unknown god. 2386 | D:3 | Noticed Grinder 2392 | D:3 | Noticed Pargi 2459 | D:3 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove D:2: layout_loops_ring D:3: layout_rooms, shapermc_ecumenical_altar_mp_vishouse, uniq_grinder, uniq_pargi Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 2 | 2.2 Spellcasting | 4 | 4.0 Dodging | | 2.6 Stealth | | 2.9 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 75 Searing Ray || 7 Use: Scroll || 4 Armour: Robe || 1 Dodge: Dodged || 4