Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 1293701033952074881 347 kalagan the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Oct 22, 2023. Slain by a sleepcap (8 damage) ... on level 7 of the Dungeon. The game lasted 00:02:33 (2569 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 2569, Time: 00:02:34 Health: 0/32 AC: 3 Str: 4 XL: 6 Next: 32% Magic: 2/16 EV: 12 Int: 25 God: Gold: 124 SH: 0 Dex: 13 Spells: 5/15 levels left rFire . . . t - staff of air rCold . . . (no shield) rNeg + . . a - +0 robe rPois + (no helmet) rElec + q - +0 cloak "Osiz" {rPois rN+ Slay+2} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons i - a +0 dagger of draining Armour a - a +0 robe (worn) q - the +0 cloak "Osiz" (worn) {rPois rN+ Slay+2} (You found it on level 3 of the Dungeon) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. rN: It protects you from negative energy. Magical Staves t - a staff of air (weapon) Wands s - a wand of acid (1) Scrolls c - 2 scrolls of teleportation e - a scroll of enchant weapon {unknown} f - a scroll of amnesia g - a scroll of brand weapon {unknown} h - a scroll of fear {unknown} k - a scroll of noise {unknown} l - a scroll of fog {unknown} m - a scroll of immolation {unknown} n - a scroll of identify {unknown} o - a scroll of summoning {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} j - a potion of curing p - 2 potions of heal wounds {unknown} r - 2 potions of attraction {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth * Level 5.4 Spellcasting * Level 6.0 Conjurations * Level 4.3 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Dazzling Flash Conj/Hex 64% N/A 2% 3 d - Fulminant Prism Conj/Hex 16% 3d10 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Wu Jian Annotations: D:7 exclusion: upstairs Message History You fall asleep. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you!! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The searing ray hits the sleepcap but does no damage. The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap misses you. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap barely misses you. It was a potion of curing. You feel better. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you! You die... .....# #####.# ....+ ...).f # ....#####.)..# ...###.....(.##.# #.#..........##.#### #.#.#.##.##.>....... #.#.#.##.##......... #.#.#.##.##......... #.#@f............... #.###.##.###........ #.###.##.# #........ #.....##.# #........ #######..##.# #....)... .(........#.# #........ ########..#.# ######### ##.#.#### #.#....# You could see a sleepcap. Vanquished Creatures A scorpion (D:7) 2 wights (D:6) An orc priest (D:7) An orc wizard (D:7) 4 gnolls (D:2) 4 adders A white imp (D:7) 3 orcs 12 ball pythons 2 endoplasms A giant cockroach (D:1) 5 goblins 4 hobgoblins A quokka (D:1) 2 bats (D:2) 6 frilled lizards 2 kobolds (D:1) 8 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 292 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 295 | D:1 | Learned a level 2 spell: Searing Ray 299 | D:1 | Reached skill level 1 in Hexes 1148 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1286 | D:2 | Found an ornate altar of the Wu Jian Council. 1755 | D:2 | Reached skill level 5 in Conjurations 1755 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 2000 | D:2 | Learned a level 3 spell: Dazzling Flash 2005 | D:2 | Learned a level 4 spell: Fulminant Prism 2010 | D:3 | Identified the +0 cloak "Osiz" {rPois rN+ Slay+2} 2360 | D:3 | You fall into a shaft and drop 3 floors! 2370 | D:6 | Noticed a water moccasin 2390 | D:6 | Reached XP level 5. HP: 13/28 MP: 7/13 2469 | D:7 | Reached skill level 5 in Spellcasting 2469 | D:7 | Reached XP level 6. HP: 32/32 MP: 10/15 2535 | D:7 | Noticed an orc warrior 2545 | D:7 | Reached skill level 6 in Conjurations 2569 | D:7 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic D:2: layout_rooms, basic_altar D:3: layout_loops_ring D:6: layout_loops_ring, minmay_temple_entry_statues_fountains, kennysheep_generic_room_10 D:7: layout_basic, minmay_holes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Hexes | 1 2 3 4 | 4.3 Conjurations | 5 6 | 6.0 Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.4 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 67 | 8 || 75 Searing Ray | | 17 || 17 Use: Scroll | 1 | 1 || 2 Potion | | 1 || 1 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | | 4 || 4