kalagan Level 1 of the Dungeon [Shop] Hiklaoko's Weapon Shop 2 boomerangs (56 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (996 gold) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. a +0 rapier (56 gold) 5 stones (7 gold) a +0 sling of flaming (65 gold) a +0 club (14 gold) a +2 war axe of flaming (256 gold) a +0 mace (42 gold) [Shop] Mepne's Weapon Shoppe a +0 mace (39 gold) a +0 spear (39 gold) a +0 club (13 gold) a +0 club (13 gold) 6 stones (7 gold) a +0 short sword (39 gold) the +8 demon trident "Rift" {distort, reach+} (1098 gold) a +0 sling (19 gold) (0, 0, D:1) a +0 sling (0, 1, D:1) a +0 club (1, 1, D:1) a +0 dagger (3, 2, D:1) a +0 dagger (4, 27, D:1) a +0 sling (8, -5, D:1) a +0 short sword (11, 9, D:1) a +0 dagger (15, 36, D:1) 3 stones (21, -5, D:1) a +0 short sword (25, 32, D:1) a +0 club (25, 37, D:1) 4 stones (27, 27, D:1) a +0 dagger (31, 13, D:1) a +0 short sword 5 stones (32, -1, D:1) a +0 club (36, 4, D:1) 6 stones (37, 1, D:1) a +0 club (38, 7, D:1) a +0 ring mail (39, -5, D:1) a +0 leather armour (42, -7, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Aheimaism's Weapon Shoppe a +0 quarterstaff (48 gold) 4 stones (4 gold) a +0 dagger (24 gold) a +0 quarterstaff (48 gold) the +8 hand axe of Imminent Death {heavy, rPois rN+++ Int-2 Dex+3} (956 gold) Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. a +0 club (12 gold) a +0 whip (30 gold) a +1 heavy long sword (159 gold) 7 stones (8 gold) (5, 32, D:2) a +0 dagger (17, 35, D:2) a +0 whip (20, 3, D:2) a +0 robe (21, 35, D:2) a +0 dagger (37, 4, D:2) 8 stones (39, 42, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 14, D:3) a +0 flail a +0 leather armour (3, 15, D:3) a +0 dagger a +0 robe (5, 17, D:3) a +0 hand axe (5, 19, D:3) a +0 short sword (18, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword an orc corpse (1, -3, D:4) 8 gold pieces (3, 0, D:4) a +0 dagger a kobold corpse (3, 22, D:4) a +0 club (3, 23, D:4) a +0 dagger (4, 1, D:4) a +2 dagger of venom (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) a +0 hand axe (still there?) a +0 ring mail (still there?) (4, 2, D:4) a +0 club (5, 2, D:4) a +0 hand axe (5, 20, D:4) a +0 club (5, 21, D:4) a +0 club a +0 club (5, 22, D:4) a +0 dagger a +0 club a +0 dagger (5, 24, D:4) a +0 mace a +0 animal skin (13, 8, D:4) a +0 sling (14, 22, D:4) 4 stones (16, 10, D:4) a +0 club (16, 11, D:4) a +0 spear (17, 11, D:4) a +0 robe a +0 dagger (17, 12, D:4) a +0 spear 3 poisoned darts a +0 robe a +0 dagger of draining a +0 robe a +0 dagger (17, 13, D:4) a scorpion corpse (26, 52, D:4) the +11 dagger of the Shifting Gods {flame, Contam Str+5 SInv} Str: It affects your strength (+5). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (47, 47, D:4) a +0 giant spiked club (48, 6, D:4) the +1 whip of Okawaru, Supporting {heavy, rElec Will+++ rCorr Int-4} Int: It affects your intelligence (-4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (52, 19, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 leather armour (2, 2, D:5) a +0 shortbow (10, 2, D:5) 11 gold pieces (19, 17, D:5) a potion of magic (30, -2, D:5) 18 gold pieces Level 6 of the Dungeon (0, 0, D:6) a scroll of noise the Ecumenical Temple