Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 2823932161146816226 912 kalagan the Magician (level 7, 0/37 HPs) Began as a Deep Elf Conjurer on Dec 3, 2023. Slain by a water moccasin (8 damage) ... on level 6 of the Dungeon. The game lasted 00:07:36 (7405 turns). kalagan the Magician (Deep Elf Conjurer) Turns: 7405, Time: 00:07:37 Health: 0/37 AC: 5 Str: 4 XL: 7 Next: 82% Magic: 10/19 EV: 12 Int: 25 God: Gold: 73 SH: 0 Dex: 13 Spells: 4/20 levels left rFire + . . r - +10 dagger of Extremism {speed, +Blink rElec rF+} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . h - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.16/turn %: no passive effects @: lethally poisoned (0 -> -16) A: no striking features a: Evoke Blink You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 359 gold pieces. You spent 286 gold pieces at shops. Inventory: Hand Weapons r - the +10 dagger of Extremism (weapon) {speed, +Blink rElec rF+} (You found it on level 5 of the Dungeon) rF: It protects you from fire. rElec: It insulates you from electricity. +Blink: It lets you blink. Armour a - a +0 robe (worn) h - a +2 pair of gloves (worn) Magical Staves o - a staff of air Jewellery g - a ring of fire n - a ring of ice q - a ring of magical power Wands i - a wand of light (9) m - a wand of roots (5) s - a wand of flame (13) Scrolls b - a scroll of enchant armour k - 2 scrolls of magic mapping p - a scroll of immolation Potions c - 7 potions of curing d - a potion of might {unknown} e - 4 potions of heal wounds f - 8 potions of flight j - 2 potions of brilliance l - 2 potions of haste Skills: + Level 0.5 Fighting + Level 0.7 Short Blades - Level 2.4 Dodging - Level 2.4 Stealth * Level 7.2 Spellcasting * Level 7.0 Conjurations * Level 6.3 Hexes * Level 1.3 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 d - Fulminant Prism Conj/Hex 21% 3d12 4% 4 e - Iskenderun's Mystic Conj/Tloc 29% 2d7 12% 4 i - Freezing Cloud Conj/Ice/Air 10% 6-21 56% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 84% N/A 1% 3 Hailstorm Conj/Ice 26% 3d7 4% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 18% N/A 10% 2 Gell's Gravitas Tloc 15% N/A 12% 3 Teleport Other Tloc 15% N/A 12% 3 Ignite Poison Fire/Tmut/Pois 9% N/A 21% 3 Ozocubu's Armour Ice 9% N/A 21% 3 Dispel Undead Necr 9% 3d8 54% 4 Ice Form Ice/Tmut 9% N/A 54% 4 Petrify Tmut/Erth 9% N/A 54% 4 Metabolic Englaciation Hex/Ice 12% N/A 45% 5 Dispersal Tloc 7% N/A 99% 6 Death Channel Necr 4% N/A 100% 6 Simulacrum Ice/Necr 4% N/A 100% 6 Statue Form Tmut/Erth 6% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Ashenzari Cheibriados Nemelex Xobeh Trog Zin Shops: D:3 : Annotations: D:6 exclusions: electric eel and 1 more exclusion Message History A gnoll comes into view. It is wielding a +0 club. The searing ray misses the water moccasin. The water moccasin closely misses you. The searing ray hits the water moccasin! The water moccasin is moderately wounded. The water moccasin closely misses you. The searing ray hits the water moccasin. The water moccasin is heavily wounded. You finish channelling your searing ray. The water moccasin bites you. x2 You are poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. The searing ray misses the gnoll. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is severely wounded. The searing ray hits the gnoll! You kill the gnoll! You feel very sick. The hobgoblin shouts! The water moccasin bites you. The water moccasin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 70% to hit) The searing ray hits the water moccasin. The water moccasin is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... OS~~~~~~~~~~~~≈~≈~.....~~~~~~~~ ≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~....~~≈≈≈≈~≈≈ ≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~~....~≈≈≈≈≈≈≈≈ ###################''########## #..).# #..).# ..#########....## ..g......#......# ....).S@.'......+ .........#......# ..#########....## #....# #....# ###### You could see a water moccasin and a hobgoblin. Vanquished Creatures A black bear (D:4) A sky beast (D:6) An ogre (D:5) 3 phantoms A scorpion (D:4) 2 jellies (D:4) A hound (D:6) A sleepcap (D:4) An iguana (D:5) 4 adders A gnoll (D:6) 6 river rats An ufetubus (D:5) 8 worms 3 dart slugs 2 orcs 14 bats 4 endoplasms 5 giant cockroaches 10 goblins 11 hobgoblins 3 jackals (Sewer) 7 quokkas 10 ball pythons 2 frilled lizards 4 kobolds 3 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 244 | D:1 | Reached skill level 1 in Hexes 284 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 287 | D:1 | Learned a level 2 spell: Searing Ray 1437 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 2418 | D:3 | Reached skill level 5 in Conjurations 2732 | D:3 | Found Vyopatef's Book Emporium. 2818 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 2904 | D:3 | Found a bloodstained altar of Trog. 2922 | D:3 | Found a glowing silver altar of Zin. 2936 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2971 | D:3 | Found a broken altar of Ashenzari. 3273 | D:4 | Found a glowing drain. 3321 | Sewer | Entered a sewer 3719 | Sewer | Reached XP level 5. HP: 9/28 MP: 0/14 3902 | Sewer | Learned a level 4 spell: Fulminant Prism 3907 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 4190 | Sewer | Reached skill level 5 in Spellcasting 4802 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/16 5120 | D:4 | Found a snail-covered altar of Cheibriados. 5374 | D:4 | Reached skill level 5 in Hexes 5619 | D:3 | Bought a Trismegistus Codex for 286 gold pieces 5625 | D:3 | Learned a level 5 spell: Freezing Cloud 5677 | D:5 | Entered Level 5 of the Dungeon 5770 | D:5 | Reached XP level 7. HP: 36/36 MP: 12/18 6236 | D:5 | Identified the +10 dagger of Extremism {speed, +Blink rElec | rF+} 7320 | D:6 | Reached skill level 1 in Translocations 7405 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring D:2: minmay_chambers_of_twos, layout_basic, ebering_dispersal_statue_hall D:3: layout_rooms, nicolae_overflow_quartered_altars, serial_shops, shop D:4: layout_loops_cross, cheibrodos_worm_habitat, gup_sewer_entry_spiral D:5: layout_basic, minmay_crystal_room D:6: minmay_goblin_kobold_castle, layout_gridville, kennysheep_cross_bottleneck, hangedman_decor_riveting Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Hexes | 1 2 3 4 5 6 | 6.3 Spellcasting | 4 5 6 7 | 7.2 Conjurations | 5 6 7 | 7.0 Translocations | 1 | 1.3 Fighting | | 0.5 Short Blades | | 0.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | | 9 || 9 Cast: Magic Dart | 99 | 50 | || 149 Searing Ray | | 32 | 15 || 47 Use: Scroll | 4 | 11 | 2 || 17 Potion | | 1 | 1 || 2 Stab: Sleeping | | | 1 || 1 Armour: Robe | 2 | 16 | 12 || 30 Dodge: Dodged | 3 | 42 | 11 || 56