Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 15513858346885631342 22 kalagan the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Dec 9, 2023. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (664 turns). kalagan the Conjurer (Octopode Conjurer) Turns: 664, Time: 00:01:23 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 91% Magic: 1/5 EV: 13 Int: 20 God: Gold: 74 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 74 gold pieces. Inventory: Scrolls b - a scroll of fog {unknown} d - a scroll of acquirement {unknown} e - a scroll of noise {unknown} g - 2 scrolls of immolation {unknown} Potions c - a potion of degeneration {unknown} f - a potion of brilliance {unknown} Skills: + Level 2.4 Dodging + Level 3.3 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Magic courses through your body. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (almost dead, 78% to hit) The searing ray hits the jackal. You kill the jackal! The searing ray hits the giant cockroach. You kill the giant cockroach! (Press . to maintain the ray.) The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (72% to hit) The searing ray misses the jackal. (Press . to maintain the ray.) The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm misses you. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The endoplasm freezes you. You are frozen. You die... .###...#.#...#.#.###.### #.#####. .# #.#.#.#..##.#.....### #....... .# #.#.#.......####....########## .# #.#.#...................# .# #.#.(...###'#######+###.# .# #.#..#..#..⌠...>...⌠..#.# .###.#..#..#......<......#.# .....#..#..'⌠...h###....⌠+.# ######..#..#....@Jr......#.## ## #..#..#######B#######..# .## #.....#.....rr......#†.# ..# ##.#..#[?...Br...)..#..# #.#####.#..#.............#..# #.....#.#..###############..# #####.......................# ###.........###########.# #######)..#####)# #.# You could see an endoplasm, a jackal, 2 giant cockroaches and 4 rats. Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D:1 | Found a runed translucent door. 194 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 197 | D:1 | Learned a level 2 spell: Searing Ray 664 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.3 Dodging | | 2.4 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 15 Constrict || 4 Cast: Magic Dart || 19 Searing Ray || 3 Use: Potion || 1 Armour: Skin || 2 Dodge: Dodged || 28