kalagan Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 51, D:1) a +0 chain mail (3, 11, D:1) a +0 robe (4, 49, D:1) a +0 short sword 5 stones (9, 21, D:1) a +0 short sword (33, 47, D:1) a +0 short sword (36, 42, D:1) a +0 scale mail (36, 43, D:1) a +0 dagger (45, 42, D:1) a +0 dagger (45, 55, D:1) a +0 dagger (46, 14, D:1) a +0 short sword (47, 10, D:1) 4 stones (49, 49, D:1) a +0 dagger (52, 49, D:1) a +0 robe Level 2 of the Dungeon (2, 22, D:2) 8 stones (6, 9, D:2) a +0 mace (8, 39, D:2) a +0 leather armour (33, 25, D:2) a +0 club 4 stones (38, 43, D:2) a +0 dagger (44, 28, D:2) a +0 ring mail (54, 10, D:2) a +0 spear (55, 10, D:2) a +0 club a +0 spear Level 3 of the Dungeon [Shop] Kiecvab's Antique Weapon Shop a +0 rapier (100 gold) a +2 long sword of freezing (457 gold) a +0 long sword (87 gold) a +0 mace (75 gold) a +0 war axe (87 gold) a +0 club (25 gold) (0, 0, D:3) a +0 club a +0 leather armour (0, 16, D:3) a +0 club (8, 4, D:3) a +0 dagger a +0 chain mail (11, 9, D:3) a +0 hand axe (12, 9, D:3) a +0 club a +0 leather armour (12, 12, D:3) the +8 short sword of Koimu {antimagic, *Corrode rElec rC+++ Will+} rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. (13, 10, D:3) a +0 whip a +0 whip (14, 19, D:3) a +0 whip (15, 25, D:3) 5 stones (16, -14, D:3) a +0 short sword 3 stones (32, -1, D:3) a +0 dagger (40, 7, D:3) a +0 club (46, 19, D:3) a +0 dagger a +0 leather armour (54, 13, D:3) a +0 robe Level 4 of the Dungeon (7, 8, D:4) a +0 short sword of electrocution (21, -12, D:4) 6 stones (21, 25, D:4) 4 poisoned darts (21, 26, D:4) a +0 flail (22, 26, D:4) a +0 rapier (24, 24, D:4) a +0 club a +0 scale mail (29, -3, D:4) a +0 war axe (31, -23, D:4) 4 stones (34, -2, D:4) a +0 robe (41, -12, D:4) a +0 leather armour (50, 5, D:4) a +0 leather armour (62, 21, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 2 stones (8, 6, D:5) the +5 ring mail of Free Expression {rC+ rCorr Slay-6} Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (10, 2, D:5) a +0 dagger a +0 ring mail (11, 3, D:5) a +0 long sword (15, 6, D:5) a +0 robe (17, 9, D:5) a +0 morningstar (20, -20, D:5) a +0 robe (21, 7, D:5) a +0 whip (21, 10, D:5) a +0 trident (22, 6, D:5) a +0 club a +0 ring mail (22, 9, D:5) a +0 club a +0 leather armour (33, 23, D:5) a book of Minor Magic (34, 0, D:5) 6 stones (35, 21, D:5) a +0 plate armour (40, -6, D:5) a +0 broad axe (45, -30, D:5) a +0 ring mail (46, -28, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] AC+8: It affects your AC (+8). rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. rPois: It protects you from poison (2, -12, D:6) a +0 dagger a +0 robe (3, -13, D:6) a +0 flail (4, -14, D:6) a +0 dagger (9, -15, D:6) a +0 falchion (9, 18, D:6) a book of Conjurations (9, 30, D:6) a +0 chain mail (11, -4, D:6) a +0 flail (13, 12, D:6) a +0 mace (17, -17, D:6) 4 poisoned darts (18, 12, D:6) a +0 short sword a +2 leather armour of willpower (19, 10, D:6) a +0 hand axe (20, -17, D:6) a +0 morningstar (22, -9, D:6) a +0 hand axe a +0 leather armour (22, 3, D:6) a +0 falchion (23, -17, D:6) a +0 club (23, 11, D:6) a +0 dagger of draining a +0 robe (24, -10, D:6) a +0 dagger (30, -13, D:6) a +0 dagger (31, 10, D:6) 5 stones (35, 18, D:6) a +0 leather armour (37, -21, D:6) a +0 shortbow (38, 5, D:6) a +0 mace (48, -9, D:6) a potion of berserk rage (49, -9, D:6) a +0 robe Level 7 of the Dungeon [Shop] Tabryusu's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (7, 16, D:7) a +0 orcbow (7, 33, D:7) a +0 quarterstaff (9, 37, D:7) a +0 long sword (13, -7, D:7) a +0 whip (14, 1, D:7) a +0 dagger (38, 37, D:7) a +0 dagger (53, -3, D:7) a +5 halberd a +0 leather armour (53, 39, D:7) a +0 robe (54, -3, D:7) a +3 great sword a +0 robe (54, 19, D:7) a scroll of noise a +0 dagger a +0 robe (54, 20, D:7) a +3 halberd a +0 robe (55, -2, D:7) a +1 dire flail a +0 robe (56, 1, D:7) a potion of berserk rage (57, 2, D:7) a +1 morningstar a +0 robe of cold resistance (58, 23, D:7) 2 stones Level 8 of the Dungeon [Shop] Coibum's Weapon Emporium a +7 trident of flaming (519 gold) a +0 war axe (42 gold) a +0 whip (30 gold) the +1 triple sword "Ronnod" {vamp, rC+ Will+ Dex+5} (781 gold) Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. Will+: It increases your willpower. 5 stones (6 gold) the +6 war axe of a ziggurat {flame, *Slow rF+ Dex+2} (586 gold) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. *Slow: It may slow you when you take damage. (4, 1, D:8) a potion of lignification (4, 8, D:8) a +2 trident of draining a +0 robe an orb of guile (5, 1, D:8) a potion of ambrosia (31, -21, D:8) a +0 falchion (32, -18, D:8) a +0 trident a +0 plate armour (32, -17, D:8) a +0 trident (37, 15, D:8) a -2 spear a +0 animal skin (38, 15, D:8) a +0 flail (40, -23, D:8) a +0 dagger a +0 leather armour (40, -22, D:8) a +0 dagger a +0 robe a +0 club (41, -22, D:8) a +0 mace (41, -21, D:8) a +0 dagger a +0 robe (45, 15, D:8) a +0 halberd a +0 robe a +0 short sword a +0 robe (46, -19, D:8) a +0 short sword (46, 15, D:8) a +0 mace a +0 robe (49, 2, D:8) a +0 hand axe (50, 15, D:8) a +0 halberd (52, 15, D:8) a +0 whip (53, 21, D:8) a +0 sling (54, 0, D:8) a +0 dagger of venom the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (13, 21, Lair:1) a +0 leather armour (17, 24, Lair:1) a scroll of silence (22, 12, Lair:1) a +2 scale mail of cold resistance (29, -15, Lair:1) a +0 ring mail (29, 24, Lair:1) a +0 battleaxe (49, -4, Lair:1) 3 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (0, 1, Lair:2) a +0 plate armour (14, 31, Lair:2) a +0 ring mail (24, 10, Lair:2) a +0 scale mail a +0 vampiric glaive (34, 41, Lair:2) 4 stones (37, 36, Lair:2) a +0 short sword (65, 30, Lair:2) 7 stones Level 3 of the Lair of Beasts (2, 12, Lair:3) a +0 long sword (11, -26, Lair:3) a +0 quarterstaff (12, -17, Lair:3) a serpent talisman (17, -32, Lair:3) a +0 dagger (25, 6, Lair:3) a +0 trident (32, 12, Lair:3) a +0 trident 3 boomerangs (33, -19, Lair:3) a +0 flail (35, 12, Lair:3) a +0 trident (36, 11, Lair:3) a +0 trident (38, -40, Lair:3) a +0 chain mail (46, -36, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 whip (4, 10, Lair:4) the +2 whip of Sehu {antimagic, rElec rN+ Stlth+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (5, 19, Lair:4) a +0 war axe (22, 0, Lair:4) a +1 plate armour of poison resistance (27, 23, Lair:4) a +0 scale mail (45, 20, Lair:4) 4 stones (53, -12, Lair:4) 2 stones (57, -11, Lair:4) a scroll of silence (59, 18, Lair:4) a +0 lajatang (61, 38, Lair:4) 4 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a polar bear corpse (1, -8, Lair:5) 6 stones (6, -6, Lair:5) a hell rat corpse (7, -6, Lair:5) a hell rat corpse (7, -5, Lair:5) a hell rat corpse