Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 989048558624301095 127 kalagan the Conjurer (level 4, 0/26 HPs) Began as a Deep Elf Conjurer on Feb 28, 2024. Succumbed to a crimson imp's poison ... on level 3 of the Dungeon. The game lasted 00:01:58 (1819 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 1819, Time: 00:01:58 Health: 0/26 AC: 5 Str: 4 XL: 4 Next: 85% Magic: 6/13 EV: 17 Int: 25 God: Gold: 51 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: random rage (3%) @: lethally poisoned (0 -> -2) A: iridescent scales 1, berserk 1, robust 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) Jewellery i - a +5 ring of evasion (left hand) Scrolls c - a scroll of poison e - a scroll of torment g - 2 scrolls of revelation k - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.3 Spellcasting * Level 5.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 d - Fulminant Prism Conj/Alch 10% 3d8 24% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gell's Gravitas Tloc 6% N/A 24% 3 Teleport Other Tloc 6% N/A 24% 3 Dispersal Tloc 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) You sometimes lose your temper in combat. You are robust. (+10% HP) Message History You feel magically purged. Your attacks no longer feel as feeble. * * * LOW HITPOINT WARNING * * * You feel sick. The crimson imp blinks! The crimson imp completely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp, p - crimson imp Aim: a crimson imp, wielding a +2 dagger of chaos (moderately wounded, 71% to hit) The searing ray hits the crimson imp. The crimson imp is severely wounded. The searing ray hits the crimson imp. The crimson imp is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The crimson imp closely misses you. The crimson imp misses you. Unknown command. The searing ray misses the crimson imp. The searing ray hits the crimson imp. The crimson imp is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The crimson imp shouts, "Scamper away, thou clouted weeb-spouting apple-john!" The crimson imp closely misses you. The crimson imp sputters. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You feel extremely strange. You feel a little pissed off. Iridescent scales grow over part of your body. You feel robust. * * * LOW HITPOINT WARNING * * * You feel sick. The crimson imp barely misses you. The crimson imp closely misses you. Unknown command. You closely miss the crimson imp. The crimson imp is heavily wounded. You die... ######.# #.## #.# #†# #.# #.# #.# #.# #.# #.# #.# #######.# #.# #.......# #.# #5####### #@# #5# #5# #.### #..§# #)#.# ####'#### #.^.§.^5# ###._.### You could see 3 crimson imps. Vanquished Creatures 3 orc wizards (D:2) 3 adders (D:2) A ribbon worm (D:2) 4 bats 3 goblins A hobgoblin (D:1) 2 quokkas (D:1) 5 ball pythons A frilled lizard (D:1) 3 kobolds 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 282 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 285 | D:1 | Learned a level 2 spell: Searing Ray 748 | D:2 | Found a faded altar of an unknown god. 997 | D:2 | Reached skill level 5 in Conjurations 997 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1380 | D:2 | Reached XP level 4. HP: 19/24 MP: 6/12 1383 | D:2 | Reached skill level 5 in Spellcasting 1696 | D:2 | Learned a level 4 spell: Fulminant Prism 1701 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1795 | D:3 | Found a shimmering altar of Xom. 1817 | D:3 | HP: 1/24 [crimson imp (2)] 1818 | D:3 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 1818 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1818 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1819 | D:3 | Succumbed to a crimson imp's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, dk_noncrumbling_2, chequers_serial_rivers_micro_b D:2: layout_basic, chequers_ecumenical_altar_simple D:3: layout_loops_ring, led_xom_imps, nicolae_gozag_zags_fifth_avenue, serial_shops, shop, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 60 | 3 || 63 Searing Ray | 1 | 7 || 8 Use: Scroll | | 5 || 5 Potion | | 3 || 3 Armour: Robe | 5 | 8 || 13 Dodge: Dodged | 4 | 16 || 20