Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4360594676512551235 65 kalagan the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Mar 14, 2024. Slain by an orc wizard ... wielding a +0 short sword (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (1650 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 1650, Time: 00:01:48 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 92% Magic: 0/10 EV: 12 Int: 24 God: Gold: 45 SH: 5 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of reflection Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: reflection @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Missiles d - 5 curare-tipped darts Armour a - a +0 robe (worn) m - a +0 helmet Jewellery f - an amulet of reflection (around neck) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of teleportation h - 2 scrolls of revelation {unknown} i - 2 scrolls of identify {unknown} l - a scroll of enchant weapon {unknown} Potions b - a potion of magic g - a potion of attraction {unknown} j - a potion of mutation {unknown} k - a potion of brilliance {unknown} Skills: * Level 1.3 Throwing - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.0 Spellcasting * Level 4.9 Conjurations + Level 1.5 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Message History You bump into the rock wall. You feel less confused. You block the ball python's attack. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. Unknown command. The searing ray hits the orc! You kill the orc! The searing ray misses the ball python. (Press . to maintain the ray.) Something hits you. The searing ray hits something! The searing ray hits the ball python! You kill the ball python! Something hits you. Unknown command. Something hits you. The searing ray misses the orc priest. You finish channelling your searing ray. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) You hear some strange, mumbled words. Something tries to affect you, but you resist. The searing ray hits the orc priest! The orc priest is almost dead. Something hits you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 scale mail (almost dead, 82% to hit) The searing ray hits the orc priest! You kill the orc priest! (Press . to maintain the ray.) Something hits you. You die... #.........# #...#.###.#.# ## #.###.#)# #.##....######## #............... # #..#..).######## #.##..#..#.### ##..<....##.#.######## ............).@.#........ #.########..##...######## #..####)# #..# #.# #..# #.# #..# #.# #.#######..# #.# ...........# #.# #.#####.#### #.### There were no monsters in sight! Vanquished Creatures An orc priest (D:2) 2 adders (D:2) 3 dart slugs 2 orcs (D:2) 5 ball pythons An endoplasm (D:2) A giant cockroach (D:1) 2 goblins 5 hobgoblins 3 kobolds 3 quokkas (D:1) 4 bats 2 frilled lizards (D:1) 3 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 311 | D:1 | Found Soipsus's Weapon Shoppe. 322 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 325 | D:1 | Learned a level 2 spell: Searing Ray 478 | D:1 | Reached skill level 1 in Alchemy 1260 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1380 | D:2 | Reached skill level 1 in Throwing 1650 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, serial_shops, nicolae_shop_waterfront, hex_large D:2: layout_loops_ring, minmay_vboxes Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 | 1.5 Throwing | 1 | 1.3 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 20 Cast: Magic Dart || 70 Searing Ray || 4 Use: Scroll || 1 Armour: Robe || 24 Dodge: Dodged || 18 Block: Other || 4 Reflection || 1