Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 286913831369359673 1168 kalagan the Magician (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Apr 19, 2024. Slain by a vampire (12 damage) ... on level 6 of the Dungeon. The game lasted 00:07:38 (6418 turns). kalagan the Magician (Deep Elf Conjurer) Turns: 6418, Time: 00:07:39 Health: 0/41 AC: 5 Str: 4 XL: 8 Next: 17% Magic: 10/21 EV: 12 Int: 26 God: Gold: 298 SH: 0 Dex: 13 Spells: 7/22 levels left rFire + . . (no weapon) rCold . . . (no shield) rNeg . . . a - +1 robe rPois + (no helmet) rElec . r - +1 cloak {Will+} rCorr . (no gloves) SInv + (no boots) Will +.... t - amulet of magic regeneration Stlth ++ e - ring "Moghugig" {rPois rF+ SInv} HPRegen 0.26/turn (no ring) MPRegen 0.57/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 298 gold pieces. Inventory: Armour a - a +1 robe (worn) f - a scarf of repulsion r - a +1 cloak of willpower (worn) Jewellery e - the ring "Moghugig" (left hand) {rPois rF+ SInv} (You acquired it on level 3 of the Dungeon) [ring of see invisible] rF+: It protects you from fire. rPois: It protects you from poison SInv: It lets you see invisible. t - an amulet of magic regeneration (around neck) Wands g - a wand of flame (12) h - a wand of quicksilver (1) l - a wand of mindburst (11) Scrolls o - 2 scrolls of poison q - 2 scrolls of vulnerability s - a scroll of teleportation u - 3 scrolls of silence w - a scroll of enchant weapon Potions b - 2 potions of magic c - a potion of brilliance {unknown} d - 2 potions of ambrosia {unknown} i - 3 potions of heal wounds {unknown} j - 5 potions of curing {unknown} k - a potion of invisibility {unknown} m - a potion of haste {unknown} p - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 7.9 Spellcasting * Level 7.6 Conjurations + Level 4.0 Translocations + Level 3.9 Alchemy + Level 0.5 Invocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Fulminant Prism Conj/Alch 20% 3d12 5% 4 e - Iskenderun's Mystic Conj/Tloc 40% 2d9 5% 4 v - Olgreb's Toxic Radia Alch 31% N/A 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Mercury Vapours Alch/Air 40% N/A 3% 2 Dazzling Flash Conj/Hex 60% N/A 3% 3 Volatile Blastmotes Fire/Tloc 40% 2d13 8% 3 Call Imp Summ 20% N/A 9% 2 Sublimation of Blood Necr 10% N/A 9% 2 Tukima's Dance Hex 10% N/A 17% 3 Dimensional Bullseye Hex/Tloc 10% N/A 24% 4 Starburst Conj/Fire 15% 6d6 88% 6 Summon Hydra Summ 5% N/A 100% 7 Maxwell's Capacitive Co Air 5% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Uskayaw Wu Jian Zin Annotations: D:3 Pikel Message History A vampire is nearby! Things that are here: a +0 hand axe; a +0 leather armour; an orc corpse The searing ray hits the vampire. The vampire is lightly damaged. (Press . to maintain the ray.) The searing ray hits the vampire! The vampire is moderately damaged. The vampire points at you and mumbles some strange words. You resist with almost no effort. The searing ray hits the vampire! The vampire is severely damaged. The searing ray hits the vampire! The vampire is almost destroyed. You finish channelling your searing ray. The searing ray hits the vampire. The vampire is almost destroyed. (Press . to maintain the ray.) The vampire draws life force from you! The vampire is healed by the life force! A gnoll sergeant comes into view. It is wielding a +1 vampiric trident and carrying a wand of paralysis. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (heavily damaged, 83% to hit) The searing ray hits the vampire. The vampire is severely damaged. (Press . to maintain the ray.) The vampire completely misses you. The vampire bites you. The vampire draws strength from your injuries! The searing ray hits the vampire. The vampire is severely damaged. The vampire hits you! The vampire bites you. * * * LOW HITPOINT WARNING * * * The vampire draws strength from your injuries! The searing ray hits the vampire. The vampire is almost destroyed. The vampire hits you! You die... .###########..... ................> .#######.###..).# .# ##.###...)# .# #...##...g#### .# #...##.......# .## #...##.......# ..#####...######V### ..........# #@# ...####...# #.# ...# #...# #.# ...# #...# ###.###### ...# ##### #........# ##.# ##........# ##.# ###.........# .#.#### ###...#.......# ......###...###.......# You could see a vampire and a gnoll sergeant. Vanquished Creatures Sigmund (D:2) 2 ogres 3 lemures 2 phantoms A scorpion (D:5) A howler monkey (D:5) Crazy Yiuf (D:3) A jelly (D:6) 2 bombardier beetles An orc priest (D:3) A gnoll bouda (D:5) 3 hounds Jessica (D:2) 3 iguanas (D:5) An orc wizard (D:3) 5 gnolls 7 adders 3 dart slugs A ribbon worm (D:5) 5 orcs 6 bats 10 endoplasms 6 giant cockroaches 4 goblins 4 hobgoblins 7 jackals 3 kobolds 5 quokkas 3 ball pythons 6 frilled lizards 3 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 255 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 316 | D:1 | Learned a level 2 spell: Searing Ray 734 | D:2 | Noticed Jessica 901 | D:2 | Killed Jessica 902 | D:2 | Reached skill level 1 in Translocations 902 | D:2 | Reached skill level 1 in Alchemy 902 | D:2 | Reached XP level 3. HP: 17/19 MP: 3/10 1003 | D:2 | Noticed Sigmund 1010 | D:2 | Killed Sigmund 1011 | D:2 | Reached skill level 5 in Spellcasting 1011 | D:2 | Reached skill level 5 in Conjurations 1011 | D:2 | Reached XP level 4. HP: 15/24 MP: 2/13 1011 | D:2 | Reached XP level 5. HP: 18/28 MP: 2/14 1978 | D:2 | Found a hide-covered altar of Uskayaw. 2334 | D:3 | Reached XP level 6. HP: 32/32 MP: 9/16 2944 | D:3 | Found a runed translucent door. 2945 | D:3 | Noticed Crazy Yiuf 2954 | D:3 | Killed Crazy Yiuf 3019 | D:3 | Identified a scroll of acquirement 3020 | D:3 | Acquired the ring "Moghugig" {rPois rF+ SInv} 3046 | D:4 | Noticed Pikel 3740 | D:4 | Found a glowing silver altar of Zin. 3813 | D:4 | Reached XP level 7. HP: 36/36 MP: 13/18 4359 | D:3 | Learned a level 4 spell: Fulminant Prism 4364 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 4369 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 4845 | D:5 | Entered Level 5 of the Dungeon 5551 | D:5 | Reached XP level 8. HP: 41/41 MP: 17/21 6305 | D:6 | Found an ornate altar of the Wu Jian Council. 6418 | D:6 | Slain by a vampire Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_rooms, serial_bayou_lake_a D:2: kb_forest_paths, layout_basic, basic_altar, mrwooster_statue_mirror, minmay_pentomino_r4, uniq_sigmund, uniq_jessica D:3: layout_basic, roderic_st_hans_cross, uniq_crazy_yiuf_cottage D:4: layout_cave_pools, mainiacjoe_overflow_alcove_4, uniq_pikel D:5: layout_rooms, mainiacjoe_sewer_entry_somewhere_in_here_1 D:6: layout_basic, lemuel_doored_altar, serial_shops, shop, minmay_microvault Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.9 Translocations | 1 2 3 4 | 4.0 Alchemy | 1 2 3 | 3.9 Conjurations | 5 6 7 | 7.6 Dodging | | 2.4 Stealth | | 2.4 Invocations | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 14 | | 3 || 17 Cast: Magic Dart | 42 | 16 | 3 || 61 Searing Ray | 3 | 39 | 41 || 83 Use: Scroll | | 5 | 5 || 10 Armour: Robe | 18 | 12 | 17 || 47 Dodge: Dodged | 23 | 10 | 16 || 49