Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 18062077018068129971 33 kalagan the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on May 17, 2025. Slain by a water moccasin (6 damage) ... on level 5 of the Dungeon. The game lasted 00:02:49 (2082 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 2082, Time: 00:02:49 Health: -2/19 AC: 3 Str: 4 XL: 3 Next: 12% Magic: 1/10 EV: 12 Int: 24 God: Gold: 50 SH: 0 Dex: 19 Spells: 6/9 levels left rFire + . . l - staff of fire rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . m - +0 pair of boots Will ..... (no amulet) Stlth +++ h - ring of flight HPRegen 0.23/turn n - +6 ring of dexterity MPRegen 0.24/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 62 gold pieces. You spent 12 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) m - a +0 pair of boots (worn) Magical Staves l - a staff of fire (weapon) Jewellery h - a ring of flight (worn) n - a +6 ring of dexterity (worn) Wands o - a wand of charming (12) Scrolls g - a scroll of blinking i - 2 scrolls of teleportation {unknown} p - a scroll of silence {unknown} Potions b - a potion of magic c - 4 potions of heal wounds d - 2 potions of curing e - a potion of might {unknown} j - 2 potions of lignification {unknown} k - a potion of brilliance {unknown} q - a potion of attraction {unknown} r - a potion of berserk rage {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations + Level 1.0 Hexes + Level 0.3 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 8% N/A 16% 2 Maxwell's Portable Pile Tloc 4% (3-9)d2 30% 3 Teleport Other Tloc 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 66% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is moderately wounded. (Press . to maintain the ray.) The water moccasin closely misses you. Unknown command. The searing ray hits the water moccasin. The water moccasin is heavily wounded. The water moccasin completely misses you. The water moccasin misses you. The searing ray misses the water moccasin. The water moccasin bites you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 66% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is almost dead. (Press . to maintain the ray.) The water moccasin bites you but does no damage. The water moccasin bites you. Unknown command. The searing ray hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The searing ray misses the water moccasin. The water moccasin bites you. You die... ................ #............... #............ ####......## ###...### ###....## ##....### ###...### #.@..## ......S.### .##...### #.... #..#. .. .. # .. ... You could see a water moccasin. Vanquished Creatures A dart slug (D:2) 4 endoplasms 2 hobgoblins 5 quokkas 2 ball pythons (D:1) 3 bats 4 frilled lizards 2 giant cockroaches 4 goblins (D:1) 4 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 604 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 607 | D:1 | Learned a level 2 spell: Searing Ray 809 | D:1 | Found Saskiam's Distillery. 1730 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1965 | D:1 | Bought a potion of moonshine for 12 gold pieces 2052 | D:3 | Reached skill level 1 in Hexes 2062 | D:3 | You are sucked into a shaft and drop 2 floors! 2062 | D:5 | Entered Level 5 of the Dungeon 2073 | D:5 | Noticed a water moccasin 2082 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_corners, serial_shops, nicolae_shop_peninsula D:2: layout_basic, hangedman_decor_clover_reticule, minmay_misc_feat_ornament D:3: layout_basic, mainiacjoe_overflow_catwalk, shapermc_ecumenical_altar_gd, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_l, corexii_hall_statues_t, chequers_hall_statues_y D:5: layout_cave_pods, nicolae_ashenzari_panopticon, mainiacjoe_overflow_cross_hatched, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Hexes | 1 | 1.0 Spellcasting | | 3.5 Conjurations | | 4.6 Alchemy | | 0.3 Action || total ---------------------------++------- Cast: Magic Dart || 73 Searing Ray || 2 Use: Scroll || 3 Armour: Robe || 9 Dodge: Dodged || 11