Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 8210136448563779780 112 kalagan the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on May 17, 2025. Constricted to death by Ijyb (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:58 (1945 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 1945, Time: 00:01:59 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 64% Magic: 3/11 EV: 2 Int: 25 God: Gold: 90 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . l - +0 trident (venom) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ n - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: grasped by roots, constricted A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons l - a +0 trident of venom (weapon) Armour a - a +0 robe (worn) g - a +0 buckler Jewellery k - a ring of ice n - a ring of positive energy (worn) Scrolls i - a scroll of vulnerability {unknown} j - a scroll of amnesia {unknown} o - a scroll of revelation {unknown} p - a scroll of noise {unknown} Potions b - 2 potions of magic c - 2 potions of heal wounds {unknown} d - a potion of curing {unknown} e - a potion of resistance {unknown} f - a potion of brilliance {unknown} h - a potion of haste {unknown} m - a potion of lignification {unknown} Skills: + Level 3.3 Dodging + Level 3.5 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations + Level 1.8 Hexes + Level 1.1 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 10% 1 Call Imp Summ 8% N/A 14% 2 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Call Canine Familiar Summ 4% N/A 28% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Eringya's Surprising Cr Summ 4% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Ijyb is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the orc! You kill the orc! The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of roots (heavily wounded, 74% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is almost dead. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits Ijyb. Ijyb is almost dead. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb but does no damage. Ijyb is almost dead. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. You die... Ijyb screams, "Time for next experiment!" ..## #..###### ##).....####### ######...#...# . ######.....# .. .....(......# #... ............# .†..$ ............#####...... ..........>.).@g)...... ..........#######...... .........## ..... ########## #### You could see Ijyb. Vanquished Creatures An orc priest (D:3) 3 adders 2 dart slugs 5 orcs (D:3) 2 giant cockroaches 3 hobgoblins 5 quokkas 6 ball pythons 5 bats 2 endoplasms (D:1) A frilled lizard (D:3) 10 goblins 3 jackals (D:1) 3 kobolds 5 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 333 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 368 | D:1 | Learned a level 2 spell: Searing Ray 1180 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1659 | D:2 | Reached skill level 1 in Hexes 1799 | D:3 | Reached XP level 4. HP: 17/24 MP: 6/11 1801 | D:3 | Reached skill level 1 in Alchemy 1904 | D:3 | Identified the +3 leather armour of Zir Jeme {Harm Regen+ | Int-2 Dex+3} 1932 | D:3 | Noticed Ijyb 1945 | D:3 | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_corners, corexii_leaking_fountain, minmay_3d_cube D:2: layout_loops_ring, wad_floor_pattern_2, minmay_ruptured D:3: layout_basic, grunt_temple_overflow_opulence, uniq_jessica, uniq_sigmund, uniq_grinder, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.3 Hexes | 1 | 1.8 Alchemy | 1 | 1.1 Spellcasting | | 3.9 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 1 | || 1 Cast: Magic Dart | 90 | 9 || 99 Searing Ray | 1 | 3 || 4 Armour: Robe | 6 | 10 || 16 Dodge: Dodged | 7 | 3 || 10