kalodont Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, -19, D:1) a +0 dagger (9, -9, D:1) 14 stones (16, -39, D:1) a cursed +0 leather armour (17, -35, D:1) a +0 club (21, 0, D:1) a +0 leather armour (28, -32, D:1) a +0 short sword (29, -15, D:1) a +0 club (29, -8, D:1) a +0 club (36, -20, D:1) a +0 dagger a +0 chain mail (45, -2, D:1) a +0 club (45, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 13, D:2) a +0 ring mail (10, -31, D:2) a stone (13, -22, D:2) a +0 whip (unseen) (14, 18, D:2) a stone (15, 18, D:2) a +0 dagger (unseen) (16, -31, D:2) a +0 quarterstaff (18, -29, D:2) a stone (19, -28, D:2) a stone (21, 18, D:2) 2 stones (23, -19, D:2) 7 stones (28, -11, D:2) a +0 dagger (44, -18, D:2) a +0 short sword (47, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (15, -1, D:3) a +0 long sword (21, -7, D:3) a +0 dagger (unseen) (25, 3, D:3) a +0 robe a +0 club (25, 4, D:3) a +0 club a +0 dagger a +0 club a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 club a +0 robe a +0 leather armour a +0 club a +0 flail (9, -11, D:4) a +0 dagger a +0 club a +0 animal skin a +0 helmet (14, -18, D:4) 8 sling bullets (25, -13, D:4) a +0 dagger (28, -2, D:4) a +0 trident (28, 30, D:4) a cursed -2 club a +0 dagger a +0 robe a +0 leather armour (29, 10, D:4) a +0 glaive (30, -17, D:4) a +0 mace (32, 2, D:4) a +0 giant club (unseen) Level 5 of the Dungeon (0, 16, D:5) a +0 mace (1, 1, D:5) a +0 trident (4, -7, D:5) a +0 hand axe a +0 leather armour (5, -13, D:5) a +0 helmet (5, -11, D:5) a +0 dagger (5, -8, D:5) a +0 spear (8, 9, D:5) a cursed +0 leather armour a +0 club (8, 10, D:5) a +0 chain mail (unseen) (11, -13, D:5) a +0 club (12, -10, D:5) a +0 spear (12, 20, D:5) a +2 dagger (17, 17, D:5) a +0 dagger (18, -18, D:5) a ration (18, 24, D:5) a +0 dagger (19, 24, D:5) a +0 ring mail (32, -9, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (7, 9, D:6) a cursed -1 flail (11, -11, D:6) a +0 halberd (unseen) (17, -5, D:6) a +0 spear (27, -22, D:6) a +0 robe (47, -6, D:6) a +0 rapier a +0 leather armour Level 7 of the Dungeon [Shop] Jamebeiz's Antique Armour Boutique a cursed +0 chain mail (112 gold) a +0 chain mail (144 gold) a +0 helmet (144 gold) a +0 pair of boots (144 gold) a +0 leather armour (64 gold) a +0 plate armour (736 gold) a cursed -2 leather armour (3 gold) a +0 pair of gloves of strength (368 gold) a +1 buckler of cold resistance (528 gold) a cursed +0 scale mail (32 gold) the +1 scale mail "Lute" {rC+ MR+ Regen+} (915 gold) It protects you from cold. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (0, 0, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (10, 33, D:7) a +0 ring mail (11, 40, D:7) a +0 dagger (unseen) (14, 40, D:7) a +0 dagger a +0 ring mail (29, 18, D:7) a +0 leather armour (36, 7, D:7) a +0 spear (37, 7, D:7) a +0 robe (39, 10, D:7) a +0 leather armour (40, -4, D:7) a +0 robe (40, 8, D:7) a +0 shortbow (40, 18, D:7) 3 potions of mutation (44, 3, D:7) a +3 long sword (46, -8, D:7) a +0 dagger (46, -4, D:7) a +0 ring mail (46, -3, D:7) a +4 short sword (unseen) (46, -2, D:7) a cursed +0 dagger (unseen) (49, -3, D:7) a cursed +4 short sword a +0 robe (52, -17, D:7) a +0 trident (62, -10, D:7) a +0 club a +0 scale mail (62, -4, D:7) a tomahawk Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (unseen) (8, 33, D:8) a +0 leather armour (10, 29, D:8) a +0 quarterstaff (unseen) (10, 34, D:8) a +0 dagger (13, 16, D:8) a ration (16, 25, D:8) a +0 whip of electrocution a +0 robe a +0 animal skin (20, 9, D:8) a +0 short sword a +0 cloak (32, -2, D:8) 4 potions of degeneration (34, 33, D:8) a scroll of noise (36, 27, D:8) a +0 war axe a +0 plate armour (36, 28, D:8) a +0 hand axe a +0 flail a +0 leather armour a +0 spear a +0 robe (37, 12, D:8) a +0 shortbow (38, 40, D:8) a +0 robe (40, 27, D:8) a +0 club (46, -1, D:8) a +0 short sword a +0 club (47, -1, D:8) a +0 dagger (47, 23, D:8) a +0 pair of boots (47, 39, D:8) a +0 pair of boots (49, -2, D:8) a ration (50, 27, D:8) a +0 flail Level 9 of the Dungeon [Shop] Cocluu's Antique Weapon Shoppe a +5 hand crossbow of freezing (965 gold) a +0 mace (87 gold) a +3 hunting sling (536 gold) a +0 short sword (87 gold) a +0 club (29 gold) (0, 0, D:9) 13 sling bullets (2, 9, D:9) a +0 quarterstaff (4, 12, D:9) a cursed +2 war axe a +0 robe (7, 11, D:9) a +4 halberd a cursed -2 robe a +3 falchion a +0 robe (9, 0, D:9) a +0 dagger (unseen) (10, 3, D:9) a cursed +4 great sword a +0 robe (11, 1, D:9) a +0 war axe (12, 0, D:9) a +0 giant club a +0 club (12, 2, D:9) a cursed -3 dagger a cursed -1 robe (13, -5, D:9) a +0 shortbow (13, -1, D:9) a +0 hand axe (unseen) (13, 0, D:9) a +0 giant club (unseen) (20, 31, D:9) a +1 pair of gloves (31, 5, D:9) a +0 giant club (47, -6, D:9) a potion of mutation (47, -4, D:9) an uncursed ring of see invisible Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a +0 trident (1, 0, D:10) a +0 shortbow (2, -18, D:10) a +0 chain mail (4, -19, D:10) a +0 glaive (4, -17, D:10) a +0 leather armour (6, 3, D:10) a +0 whip (7, -3, D:10) a +0 robe a +0 dagger (12, -14, D:10) a +0 robe a +0 great sword (13, -21, D:10) a cursed +0 robe a +5 great sword (13, -11, D:10) a +0 robe a cursed +2 falchion of freezing (18, -29, D:10) a +0 club a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 flail (8, -33, D:11) a +0 hand axe a +0 chain mail (8, -31, D:11) a +0 hand axe a +0 leather armour (8, -30, D:11) a +0 club (still there?) a +0 hand axe (still there?) a +0 long sword (still there?) (30, -12, D:11) a +0 ring mail (33, -22, D:11) a +0 falchion (unseen) (34, -23, D:11) a +0 trident a cursed +0 leather armour (34, -22, D:11) a +0 mace a +0 chain mail a +0 club a +0 chain mail (43, 0, D:11) a +0 great sword (48, -5, D:11) a cursed -3 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (2, -13, D:12) a ration (3, 16, D:12) a +0 robe (9, -14, D:12) a +0 trident (9, 14, D:12) a +0 dagger (unseen) (9, 17, D:12) a +0 dire flail (11, 16, D:12) a +0 chain mail (12, 15, D:12) a cursed -1 dagger (still there?) a potion of flight (still there?) (14, 16, D:12) a scroll of blinking (unseen) (22, 17, D:12) a +0 chain mail a +0 short sword (23, 16, D:12) a +0 chain mail (24, 16, D:12) a +0 plate armour a +0 flail a cursed +0 chain mail (27, 6, D:12) a +0 giant spiked club a +0 giant spiked club (28, 5, D:12) a +1 helmet (29, 4, D:12) a +0 war axe (unseen) (29, 5, D:12) a +0 war axe (30, 5, D:12) a +0 whip (31, 7, D:12) 23 stones (35, 20, D:12) a ration (36, -10, D:12) 17 arrows (38, -9, D:12) a +0 ring mail (42, 15, D:12) a scroll of vulnerability (46, 12, D:12) a +0 leather armour (46, 16, D:12) a +0 hand crossbow 127 bolts 299 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 long sword (9, -10, D:13) a +0 robe (21, -25, D:13) a scroll of enchant armour (27, 0, D:13) a scroll of holy word (39, -1, D:13) a potion of haste (59, -33, D:13) 4 large rocks (65, -34, D:13) 17 bolts Level 1 of the Orcish Mines [Shop] Vulil's General Store a +0 hand axe (42 gold) a potion of cancellation (112 gold) a scroll of remove curse (42 gold) a +6 scimitar of holy wrath (548 gold) an uncursed staff of power (350 gold) a +0 quarterstaff of speed (196 gold) 13 sling bullets (91 gold) the cursed +1 longbow of Distant Shores {velocity, Fragile rPois rF+++ Int+2} (749 gold) Any arrow fired from it inflicts extra damage. It affects your intelligence (+2). It renders you almost immune to fire. It protects you from poison. It will be destroyed if unequipped. It has a curse placed upon it. 10 stones (14 gold) (0, 0, Orc:1) a cursed -3 dagger (0, 1, Orc:1) a +0 dagger (unseen) (0, 2, Orc:1) a +0 chain mail (0, 3, Orc:1) a +0 hand axe (10, -3, Orc:1) a +0 giant club (unseen) (14, -7, Orc:1) a +0 dagger (unseen) (15, 1, Orc:1) a +0 robe a wand of flame (16) (16, 1, Orc:1) a +0 dagger (unseen) (20, 10, Orc:1) a throwing net a +0 dire flail (21, 5, Orc:1) a +0 long sword (22, 9, Orc:1) a +0 short sword a +0 chain mail (23, 4, Orc:1) a +1 whip of venom (23, 5, Orc:1) a +0 plate armour (23, 7, Orc:1) a +0 halberd (23, 8, Orc:1) a +0 robe a +0 scale mail a +0 club (23, 9, Orc:1) a +0 trident (24, 6, Orc:1) a +0 robe (unseen) (24, 8, Orc:1) a +0 spear (24, 9, Orc:1) a cursed -3 dagger (24, 10, Orc:1) a +0 flail (25, 9, Orc:1) a +0 hand axe a +0 robe a +0 dagger a +0 robe 4 steel tomahawks (25, 10, Orc:1) a cursed -2 dagger a +0 robe (26, 7, Orc:1) a book of Callings (27, 7, Orc:1) a +2 long sword of electrocution (27, 10, Orc:1) a +0 spear of venom (28, 7, Orc:1) a scroll of identify (28, 10, Orc:1) a +0 falchion a +0 chain mail (31, 14, Orc:1) a +0 long sword (unseen) (31, 15, Orc:1) a +1 hat a +2 hat a +0 robe (31, 21, Orc:1) a +0 dagger (still there?) a book of Minor Magic (still there?) (32, 8, Orc:1) a cursed +0 robe a +0 dagger of holy wrath (34, 7, Orc:1) a +0 scimitar (39, -3, Orc:1) a +0 leather armour a +0 flail a +0 flail a +0 chain mail (49, -28, Orc:1) a +0 giant spiked club (unseen) (52, -32, Orc:1) a +0 mace of protection Level 2 of the Orcish Mines [Shop] Ysicsant's Distillery a potion of haste (160 gold) 2 potions of heal wounds (160 gold) a potion of mutation (128 gold) a potion of flight (48 gold) a potion of heal wounds (80 gold) a potion of curing (48 gold) a potion of heal wounds (80 gold) a potion of resistance (160 gold) a potion of heal wounds (80 gold) a potion of might (64 gold) a potion of invisibility (128 gold) [Shop] Mibliah's Antique Armour Boutique a +0 robe (24 gold) a +2 chain mail of cold resistance (752 gold) a +0 robe (24 gold) a +0 robe (24 gold) a +0 pair of boots (157 gold) a +0 cloak (157 gold) a +0 scale mail (140 gold) a +4 chain mail (927 gold) the +16 plate armour of Truth {Int+6 Dex+5} (4270 gold) It affects your intelligence (+6). It affects your dexterity (+5). a +0 ring mail (140 gold) [Shop] Veucauf's Book Shop a book of Geomancy (490 gold) a book of Callings (420 gold) a manual of Long Blades (1545 gold) a book of Party Tricks (700 gold) a Necronomicon (1545 gold) a book of Unlife (910 gold) a book of Changes (350 gold) a book of Necromancy (420 gold) the Tome of Virous Talismans (1120 gold) Spells Type Level a - Song of Slaying Charms 2 b - Alistair's Intoxication Transmutation/Poison 5 [Shop] Nub Udyl's Antique Weapon Shop a +0 short sword (81 gold) a +0 halberd (108 gold) the cursed +1 rapier "Milihuts" {elec, rPois rN+ Dex-4} (513 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-4). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. a +0 fustibalus (405 gold) a +0 long sword (94 gold) a cursed -3 blowgun (2 gold) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (2330 gold) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. a +0 morningstar (108 gold) a cursed -3 quarterstaff (2 gold) a +0 morningstar (108 gold) a +0 flail (94 gold) a +0 great sword of slicing (315 gold) a +0 lajatang (405 gold) (0, 0, Orc:2) a +0 whip a +0 leather armour (4, -29, Orc:2) a +0 dagger a +0 robe (10, 2, Orc:2) a +0 giant spiked club (11, 1, Orc:2) a +0 club (14, 6, Orc:2) a +0 dagger (unseen) (15, 7, Orc:2) 4 poisoned tomahawks (15, 10, Orc:2) a +0 robe (unseen) (16, -6, Orc:2) a +0 dagger (unseen) (16, 7, Orc:2) a poisoned tomahawk (18, -9, Orc:2) a +0 dagger a +0 robe (24, -7, Orc:2) a +0 whip (26, -4, Orc:2) a +0 robe (unseen) (31, 0, Orc:2) a cursed +0 robe a +0 dagger (32, -32, Orc:2) a +0 giant spiked club (32, 1, Orc:2) a +0 robe (unseen) (33, -33, Orc:2) a +0 chain mail a +0 mace (33, 0, Orc:2) a +0 dagger a +0 robe (33, 1, Orc:2) a +0 leather armour (unseen) (34, -34, Orc:2) a +0 robe a +1 dagger of protection (34, 1, Orc:2) a +0 robe (unseen) (35, -35, Orc:2) a cursed +0 chain mail a +0 chain mail a +0 ring mail a +0 war axe a +0 war axe a +0 dagger a +0 hand axe (35, -32, Orc:2) a +2 chain mail of fire resistance (36, -34, Orc:2) a +0 glaive (36, -33, Orc:2) a +0 leather armour (36, -30, Orc:2) a +0 hand axe (37, -33, Orc:2) a +0 mace a +0 plate armour a +0 plate armour (37, -25, Orc:2) a +0 war axe (38, -24, Orc:2) a +0 leather armour (39, -24, Orc:2) a +0 glaive (40, -30, Orc:2) a +0 glaive (40, -19, Orc:2) a +0 glaive (41, -30, Orc:2) a +0 flail (41, -28, Orc:2) a +0 leather armour a +0 flail (41, -20, Orc:2) a +0 dagger 4 needles of confusion (41, -19, Orc:2) a +3 battleaxe of chopping a +0 ring mail (41, -17, Orc:2) a +0 ring mail a +0 morningstar (41, -8, Orc:2) a +0 club (42, -30, Orc:2) a +0 short sword (42, -19, Orc:2) a +0 ring mail (unseen) (42, -16, Orc:2) a +0 dagger a cursed +0 robe a +0 dagger a +0 giant spiked club a +0 chain mail (43, -16, Orc:2) a +0 chain mail (44, -14, Orc:2) a +0 chain mail a +0 scimitar (46, -34, Orc:2) a +0 scimitar (still there?) a +0 plate armour (still there?) (46, -32, Orc:2) a +0 whip (46, -31, Orc:2) a +0 whip (46, -14, Orc:2) a +0 robe (unseen) (48, -32, Orc:2) a +0 giant club (48, -31, Orc:2) a +0 war axe (49, -32, Orc:2) a +0 chain mail (49, -30, Orc:2) a +0 club (49, -1, Orc:2) a +0 robe a +0 dagger (51, -29, Orc:2) a +0 chain mail (51, -25, Orc:2) a cursed -2 long sword (52, -30, Orc:2) a +0 hand axe (52, -28, Orc:2) a +0 chain mail (52, -3, Orc:2) a +0 flail (still there?) a +1 hand axe of chopping (still there?) (53, -28, Orc:2) a +0 glaive (53, -3, Orc:2) a +0 plate armour (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (2, 26, Lair:1) a +0 scale mail (14, 30, Lair:1) a +0 spear (15, -4, Lair:1) a book of Changes (18, -3, Lair:1) an uncursed ring of teleportation (42, -4, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (5, -18, Lair:2) a tomahawk (16, -9, Lair:2) a potion of degeneration (36, -45, Lair:2) a +0 dagger (41, -25, Lair:2) a +0 quarterstaff (46, -19, Lair:2) a +0 chain mail (54, -18, Lair:2) a +0 leather armour (61, -33, Lair:2) a +0 pair of boots Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (2, -40, Lair:3) a cursed +0 dagger (5, -21, Lair:3) a +0 robe (7, -43, Lair:3) a +0 ring mail (8, -24, Lair:3) a +0 hunting sling (8, 4, Lair:3) a book of Maledictions (19, -5, Lair:3) a +0 dagger (21, -14, Lair:3) a +0 ring mail (34, -35, Lair:3) the +2 ring mail of the Orcish Mines {rElec MR++ rCorr Str-2} It affects your strength (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (36, -24, Lair:3) a cursed +0 plate armour (38, -31, Lair:3) a scroll of random uselessness (38, -16, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (14, -46, Lair:4) 10 sling bullets (25, -21, Lair:4) an uncursed staff of poison (26, -44, Lair:4) a +0 short sword (37, -44, Lair:4) 19 sling bullets (41, -25, Lair:4) a +0 leather armour (48, -53, Lair:4) a +0 leather armour (50, -23, Lair:4) a +0 dire flail (50, -10, Lair:4) a +0 ring mail (55, -52, Lair:4) 3 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 27 sling bullets (13, 5, Lair:5) a +0 helmet (27, 0, Lair:5) a +0 scale mail (31, -3, Lair:5) a +0 dagger (35, 32, Lair:5) a +0 chain mail (44, 3, Lair:5) a lightning rod (4/4) (54, 2, Lair:5) the +6 chain mail of the Elephant {rC+ Str+4} It affects your strength (+4). It protects you from cold. (57, 33, Lair:5) 12 stones (60, 1, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 22 gold pieces (0, 4, Lair:6) 9 gold pieces (0, 12, Lair:6) a +0 rapier (1, 1, Lair:6) 18 gold pieces (1, 2, Lair:6) a +0 robe (1, 3, Lair:6) 2 scrolls of identify (1, 4, Lair:6) 17 gold pieces (8, -5, Lair:6) a scroll of enchant armour (10, 27, Lair:6) a phial of floods (11, 29, Lair:6) a potion of degeneration (12, -14, Lair:6) a +0 leather armour (15, 9, Lair:6) 13 stones (16, -10, Lair:6) a box of beasts (21, 21, Lair:6) a potion of mutation (26, 4, Lair:6) 24 arrows (28, 3, Lair:6) a cursed +0 ring mail (28, 10, Lair:6) a +0 broad axe (31, -2, Lair:6) 11 stones (35, -10, Lair:6) a +0 hand crossbow (45, 7, Lair:6) a +3 ring of intelligence an uncursed amulet of harm (57, 2, Lair:6) 27 bolts (59, -11, Lair:6) a +0 flail (63, -3, Lair:6) a +0 scale mail (64, -13, Lair:6) a +0 scale mail Level 1 of the Swamp (0, 0, Swamp:1) a +2 hand axe of chopping (0, 1, Swamp:1) a +0 spear a +0 buckler a +0 spear (2, -28, Swamp:1) a tomahawk (2, -25, Swamp:1) 13 sling bullets (3, -27, Swamp:1) a tomahawk (7, -29, Swamp:1) a +0 spear (9, -10, Swamp:1) an alligator skeleton (11, -10, Swamp:1) a +0 spear (13, -17, Swamp:1) an uncursed staff of earth (13, -6, Swamp:1) a curare-tipped needle (16, -15, Swamp:1) an alligator corpse (skeletalised by now) (20, -1, Swamp:1) 2 curare-tipped needles a +2 spear of freezing a +0 blowgun (26, 0, Swamp:1) a cursed -1 spear a +2 robe of fire resistance (27, -9, Swamp:1) a +0 long sword (29, -40, Swamp:1) a +0 flail Level 2 of the Swamp (0, 0, Swamp:2) a potion of curing (2, -3, Swamp:2) a potion of brilliance (37, 21, Swamp:2) 19 stones (37, 22, Swamp:2) a +0 quarterstaff of crushing (unseen) (37, 26, Swamp:2) a ration (38, 15, Swamp:2) 24 gold pieces (42, 22, Swamp:2) 15 arrows Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of enchant weapon (8, 10, Spider:1) a +0 scale mail (26, 18, Spider:1) a tomahawk (26, 19, Spider:1) a tomahawk (27, 18, Spider:1) 2 tomahawks (27, 22, Spider:1) a tomahawk (still there?) a potion of brilliance (still there?) (27, 23, Spider:1) a tomahawk (28, 18, Spider:1) a scroll of remove curse (30, 17, Spider:1) an uncursed staff of fire (31, 23, Spider:1) a scroll of identify