kalodont Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -33, D:1) a +0 club (5, -41, D:1) a +0 mace (10, -14, D:1) a +0 spear (14, -45, D:1) a +0 robe (20, -10, D:1) a +0 dagger (25, -23, D:1) a +0 plate armour Level 2 of the Dungeon (2, -8, D:2) a +0 club (14, -39, D:2) a +0 club (18, 2, D:2) a +0 dagger (30, -32, D:2) 25 stones (43, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, -6, D:3) 23 stones (1, 1, D:3) a +0 club (5, -12, D:3) a cursed +0 robe (10, -13, D:3) a +0 hand axe (11, -23, D:3) a +0 short sword a +0 robe (29, -9, D:3) a +0 club (30, -8, D:3) a +0 dagger (30, 5, D:3) a +0 robe (34, 2, D:3) a +0 robe (35, 2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, 6, D:4) 17 gold pieces (9, 17, D:4) a ration (10, 2, D:4) a scroll of enchant weapon (11, 2, D:4) 5 gold pieces (12, 2, D:4) a ration (19, 30, D:4) a +0 dagger (20, -8, D:4) a +0 dagger (35, -3, D:4) a +0 short sword (37, 4, D:4) a +0 whip a +0 flail (46, 26, D:4) a +0 flail (57, 13, D:4) a +0 ring mail (57, 19, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (21, -11, D:5) a +0 robe (23, -21, D:5) a +0 leather armour (49, 6, D:5) a +0 halberd (49, 12, D:5) a +0 morningstar (53, 6, D:5) the +8 scimitar "Bouwem" {slice, -Tele Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It prevents most forms of teleportation. (53, 12, D:5) a +0 war axe