kalodont Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 2, D:1) a +0 club (15, 22, D:1) a +0 short sword (24, -7, D:1) a +0 club (33, 9, D:1) a +0 club (34, 7, D:1) a +0 club (36, 40, D:1) a +0 dagger (37, 27, D:1) a +0 club (48, -9, D:1) a +0 club (57, 13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 23, D:2) a +0 club (5, 22, D:2) a +0 dagger (12, 6, D:2) a stone (12, 16, D:2) a +0 club (14, 8, D:2) a poisoned dart (14, 18, D:2) a +0 robe (15, 15, D:2) a cursed -1 club (unseen) (16, 23, D:2) a poisoned dart (17, 22, D:2) a poisoned dart (18, 16, D:2) a poisoned dart (19, 16, D:2) a poisoned dart (20, 16, D:2) 2 poisoned darts (20, 18, D:2) a poisoned dart (20, 24, D:2) a poisoned dart (20, 25, D:2) 2 poisoned darts (21, 16, D:2) 2 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (5, 21, D:3) a potion of degeneration (unseen) (11, -3, D:3) a +0 club (14, 14, D:3) a +0 hand axe (36, -13, D:3) a +0 club (38, 5, D:3) a +0 club (40, 2, D:3) a +0 flail (49, 7, D:3) a +0 club Level 4 of the Dungeon (6, -30, D:4) a +0 mace (7, -3, D:4) a +0 short sword (9, -27, D:4) a scroll of noise (14, 10, D:4) a cursed -3 trident (16, -13, D:4) a +0 trident (23, -22, D:4) a +0 dagger a +0 robe (29, -9, D:4) a +0 flail (29, -7, D:4) a +0 short sword (30, -5, D:4) a +0 mace a +0 hand axe (34, -20, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) a +0 club (11, 13, D:5) a +0 giant club a +0 leather armour (11, 25, D:5) a +0 spear (12, 13, D:5) a +0 spear (17, 20, D:5) a +0 club (21, 28, D:5) a +0 halberd Level 6 of the Dungeon [Shop] Foquk's Book Shoppe a book of Alchemy (975 gold) a book of Burglary (975 gold) a book of Air (455 gold) the Catalogue of the Oath (884 gold) Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 yes b - Portal Projectile Hexes/Translocation 3 no c - Tukima's Dance Hexes 3 yes d - Summon Mana Viper Hexes/Summoning 5 no e - Darkness Hexes 6 no a book of Party Tricks (650 gold) a book of Misfortune (260 gold) a book of Debilitation (520 gold) a book of Spatial Translocations (845 gold) a book of Party Tricks (650 gold) a book of Summonings (910 gold) [Shop] Xieton Jeze's Assorted Antiques a +0 pair of boots (117 gold) a +0 broad axe (104 gold) a scroll of identify (52 gold) a +1 fustibalus of flaming (884 gold) a +0 ring mail (104 gold) a wand of random effects (11) (169 gold) a potion of flight (78 gold) a potion of curing (78 gold) [Shop] Ves Luje's Armour Emporium a +0 robe (9 gold) the +1 leather armour of the Arcane {Int+4 SInv} (345 gold) It affects your intelligence (+4). It lets you see invisible. a +0 plate armour (299 gold) a +2 scale mail of magic resistance (273 gold) a +0 plate armour of poison resistance (351 gold) the +7 chain mail of Good Intentions {rN+ MR+ Regen+ rCorr} (804 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. a +0 cloak (58 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 pair of gloves (58 gold) a +0 pair of boots (58 gold) [Shop] Feesupui's Assorted Antiques a cursed ring of attention (85 gold) a wand of iceblast (10) (266 gold) a +0 centaur barding (437 gold) a wand of digging (4) (304 gold) a scroll of remove curse (57 gold) a +0 scale mail (76 gold) a +0 leather armour (38 gold) a +2 short sword of distortion (370 gold) a lightning rod (4/4) (760 gold) (0, 0, D:6) a +0 leather armour a +0 hand axe (1, 1, D:6) a +0 hand axe a +0 robe (4, -23, D:6) 7 javelins (5, -25, D:6) a +0 robe (6, 11, D:6) a +0 leather armour (10, -24, D:6) a +0 scale mail (11, 7, D:6) a +0 morningstar (18, -16, D:6) a +0 short sword (19, -22, D:6) a +0 scale mail (22, -10, D:6) a +0 spear Level 7 of the Dungeon (0, 11, D:7) a +0 war axe (0, 12, D:7) a +0 giant club (10, 19, D:7) 5 javelins (32, 6, D:7) a +0 trident (34, 37, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Itsogoki's Antique Weapon Shoppe a +4 arbalest of flaming (632 gold) a +0 morningstar (84 gold) a +2 great sword of holy wrath (497 gold) a +0 hand axe (63 gold) a +0 club (21 gold) a +0 short sword (63 gold) a +0 trident (73 gold) a +1 short sword of venom (222 gold) a +1 scimitar of holy wrath (298 gold) a +0 war axe (73 gold) a +10 hand crossbow (1165 gold) (0, 0, D:8) a +0 trident (18, 6, D:8) a +0 club (still there?) an orc corpse (skeletalised by now) (still there?) (18, 8, D:8) a poisoned dart (21, 10, D:8) a +0 short sword (29, 7, D:8) a +0 short sword (still there?) a howler monkey corpse (still there?) (29, 8, D:8) a +0 dagger (unseen) (32, 7, D:8) a howler monkey corpse (33, 2, D:8) a +0 giant spiked club (33, 4, D:8) a scorpion corpse (33, 6, D:8) a +0 mace (unseen) (33, 26, D:8) a scroll of identify (34, 24, D:8) a +0 shortbow (unseen) (35, -2, D:8) 21 stones (36, 22, D:8) an arrow (36, 23, D:8) 5 arrows (37, -7, D:8) 3 gold pieces (38, 14, D:8) 16 gold pieces (39, -6, D:8) a ration (43, -7, D:8) a +0 scale mail an orc skeleton (44, 14, D:8) a potion of ambrosia (47, 20, D:8) the +8 great sword of the Shoals {chaos, *Noise MR++ Str+8} Each time it hits an enemy it has a different, random effect. It affects your strength (+8). It affects your resistance to hostile enchantments. It may make noises in combat. the Ecumenical Temple (8, -4, Temple) a +1 dagger a +0 spear