kalodont Level 1 of the Dungeon (0, 0, D:1) a potion of ambrosia (5, -42, D:1) a +0 club (5, -2, D:1) a +0 dagger (unseen) Level 2 of the Dungeon (3, 19, D:2) a +0 robe (15, -14, D:2) a scroll of identify (22, -18, D:2) 2 scrolls of magic mapping (22, 5, D:2) a +0 trident (23, -34, D:2) a stone (23, -7, D:2) a scroll of amnesia (24, -34, D:2) 3 stones (30, -29, D:2) a +0 leather armour (31, -34, D:2) a +0 rapier (63, -13, D:2) a +0 club (67, -27, D:2) a +0 chain mail (68, -31, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, -12, D:3) a +0 dagger (20, 6, D:3) a +0 club (22, -16, D:3) a +0 plate armour (24, -4, D:3) a +0 hunting sling (41, -1, D:3) a +0 club (still there?) 17 gold pieces (still there?) (45, 1, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) 18 arrows (11, -27, D:4) a +0 great sword (17, -20, D:4) a +0 whip (20, -34, D:4) a cursed -3 club a +0 leather armour (23, -16, D:4) a cursed -1 spear (35, -12, D:4) a +0 flail of holy wrath a +0 robe a scroll of amnesia Level 5 of the Dungeon [Shop] Iwynalek's Jewellery Boutique a +6 ring of dexterity (760 gold) a +6 ring of strength (760 gold) an uncursed amulet of reflection (390 gold) a +4 ring of evasion (468 gold) a +6 ring of intelligence (760 gold) a +6 ring of strength (760 gold) a +6 ring of strength (760 gold) a +4 ring of protection (468 gold) a +4 ring of slaying (1014 gold) a +4 ring of protection (468 gold) a cursed -4 ring of evasion (26 gold) (0, 0, D:5) a +0 trident (1, -13, D:5) 7 arrows (9, 18, D:5) a +0 leather armour a +0 flail a +0 dagger a +0 robe (25, -4, D:5) a ration (33, 9, D:5) a stone (34, -8, D:5) a +0 ring mail (36, 12, D:5) 14 stones (42, 14, D:5) 9 stones (still there?) 8 stones (still there?) (43, 8, D:5) 4 stones (43, 9, D:5) a stone (44, 9, D:5) a stone (44, 15, D:5) a +0 hand axe of distortion Level 6 of the Dungeon [Shop] Ozamabb's Jewellery Boutique the ring of Xom's Ringing Laughter {rC- MP+9 Str+4 Slay+2} (404 gold) [ring of magical power] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. It affects your magic capacity (+9). an uncursed ring of protection from magic (275 gold) a cursed ring of teleportation (49 gold) an uncursed amulet of regeneration (330 gold) an uncursed ring of protection from fire (275 gold) the amulet "Liokkom" {+Fly rElec Regen+ Dex+4} (599 gold) [amulet of regeneration] It affects your dexterity (+4). It insulates you from electricity. It lets you fly. It increases your rate of regeneration. an uncursed ring of fire (275 gold) a cursed ring of attention (49 gold) an uncursed amulet of regeneration (330 gold) the ring "Yrphoodwe" {Ice +Fly rN+ Dex+2} (467 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It lets you fly. an uncursed amulet of faith (440 gold) (0, 0, D:6) 17 arrows (17, 2, D:6) a +0 whip (21, 17, D:6) a +0 rapier (31, -15, D:6) a +0 leather armour a +1 vorpal war axe a +0 club a +0 ring mail a +0 club (37, 15, D:6) 18 arrows (40, 8, D:6) a +2 vorpal spear (44, -19, D:6) a +0 spear (unseen) (44, -18, D:6) a +0 spear (46, -28, D:6) a +0 scale mail (46, 1, D:6) a cursed +0 leather armour (47, -21, D:6) a +0 club (51, 3, D:6) a +0 flail a +0 chain mail Level 7 of the Dungeon [Shop] Ceonkof's Weapon Boutique 18 stones (21 gold) 12 stones (14 gold) a +5 quarterstaff of protection (381 gold) the cursed +1 shortbow "Pem Gior" {vorpal, Dex+5} (288 gold) Any arrow fired from it inflicts extra damage. It affects your dexterity (+5). It has a curse placed upon it. a +0 dagger (24 gold) a +1 vorpal hand axe (138 gold) a +0 falchion (36 gold) a +1 hand crossbow of freezing (159 gold) a +2 trident of venom (194 gold) (0, 0, D:7) a +0 shortbow (1, 10, D:7) a +0 leather armour (2, 31, D:7) a +2 shortbow of flaming 13 arrows (38, 8, D:7) a +0 flail (39, 4, D:7) a +0 war axe (51, 31, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Icopluo's General Store a +0 scale mail (52 gold) a +0 great mace (84 gold) a lightning rod (4/4) (520 gold) a +2 ring mail of fire resistance (273 gold) 20 arrows (52 gold) a +0 chain mail (58 gold) a +0 great sword (84 gold) 21 stones (27 gold) a +0 chain mail (58 gold) (0, 0, D:8) 2 arrows (2, 11, D:8) a cursed -1 dagger (2, 12, D:8) a +0 leather armour a cursed -2 whip (5, -1, D:8) 17 arrows (unseen) (10, -10, D:8) a +0 short sword (unseen) (10, 10, D:8) a +0 quarterstaff (10, 15, D:8) a +0 flail (13, 13, D:8) an uncursed staff of air (14, 18, D:8) a +0 chain mail (15, 19, D:8) 12 arrows a +0 shortbow (17, 12, D:8) a +0 dagger (19, 19, D:8) an arrow (21, 8, D:8) an arrow (21, 14, D:8) an arrow (23, 19, D:8) a +0 ring mail (unseen) (24, -23, D:8) 22 stones (25, 10, D:8) 20 arrows (unseen) (28, 22, D:8) a +0 scimitar (29, 6, D:8) a +0 dagger a +0 leather armour (30, 13, D:8) a +0 giant spiked club (30, 22, D:8) a +0 plate armour (36, -17, D:8) a +0 giant spiked club (36, 26, D:8) a +0 club a +0 falchion (41, 6, D:8) a +0 ring mail a +0 hand axe a +0 falchion (41, 7, D:8) a +0 glaive (42, 8, D:8) a +0 leather armour a +0 short sword (43, 7, D:8) a +8 broad axe (43, 8, D:8) a +0 plate armour (43, 9, D:8) a +0 ring mail a +0 mace (43, 10, D:8) a +0 plate armour (unseen) Level 9 of the Dungeon (0, 0, D:9) a +0 club (2, -16, D:9) a +0 robe (4, 12, D:9) a +0 glaive (14, 17, D:9) a +0 dagger (14, 18, D:9) a cursed -3 giant spiked club (15, 17, D:9) a +0 dagger (16, 17, D:9) a cursed -1 giant club (25, 10, D:9) a +0 club (26, 12, D:9) a +0 whip (33, 18, D:9) a +0 long sword a +0 scale mail (34, 19, D:9) a +0 robe (35, 9, D:9) a book of Minor Magic (35, 18, D:9) a +0 dagger (36, 9, D:9) a book of Minor Magic (37, 15, D:9) a +0 dagger (unseen) (37, 21, D:9) a +0 hand axe (37, 24, D:9) a +0 dagger a +0 scale mail a +0 club (39, 9, D:9) a +1 hat (39, 15, D:9) a +0 robe (41, 9, D:9) a +0 hat a +0 robe (42, 9, D:9) a +0 hat a +0 robe (43, -27, D:9) a +0 ring mail (49, -2, D:9) 26 arrows (50, -10, D:9) a +0 dagger (52, -3, D:9) a +0 chain mail a +0 whip (53, -3, D:9) a +0 glaive (53, 18, D:9) 22 stones (53, 23, D:9) a +0 dagger (unseen) (54, -3, D:9) a +0 ring mail a +0 club a cursed +0 chain mail a +0 hand axe a +1 chain mail of cold resistance a +0 hand axe a +0 plate armour a +0 ring mail a +0 club (55, -3, D:9) a +0 chain mail a +0 club a +0 dagger a +0 robe a +2 vorpal hand axe a +0 war axe a +0 plate armour a +0 mace (56, -6, D:9) a +0 robe (56, -5, D:9) a +0 scimitar of flaming (still there?) a +0 robe (still there?) a +2 dagger of venom (still there?) Level 10 of the Dungeon [Shop] Lukkiwoph's Gadget Emporium a phantom mirror (480 gold) a phantom mirror (480 gold) a wand of flame (16) (144 gold) a phantom mirror (480 gold) a wand of iceblast (8) (192 gold) a wand of flame (10) (96 gold) a wand of acid (7) (352 gold) a wand of random effects (20) (176 gold) a wand of iceblast (10) (224 gold) a wand of enslavement (10) (192 gold) (0, 0, D:10) 19 sling bullets (4, -18, D:10) a +0 whip (unseen) (5, -10, D:10) a +0 shortbow (unseen) (6, -7, D:10) a +0 robe (7, -24, D:10) a +0 mace (17, 8, D:10) an uncursed ring of attention (17, 22, D:10) a +0 whip (20, -10, D:10) a +0 robe (28, -23, D:10) a +0 club (28, -18, D:10) a +0 falchion (unseen) (29, -22, D:10) a +0 dagger a +0 robe (30, -20, D:10) a +0 club (31, -21, D:10) a +0 scimitar (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (11, 12, Lair:1) a +0 leather armour (11, 19, Lair:1) a cursed +0 ring mail (19, -25, Lair:1) an uncursed staff of fire (19, 6, Lair:1) a crocodile corpse (skeletalised by now) (20, -6, Lair:1) a ration (27, 8, Lair:1) a +0 leather armour (27, 9, Lair:1) a +0 falchion (37, -9, Lair:1) a +0 pair of boots (45, -23, Lair:1) 21 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a hydra corpse (3, 21, Lair:2) a spiny frog corpse (skeletalised by now) (12, 16, Lair:2) a +0 plate armour (14, 15, Lair:2) a +0 dagger of flaming (15, 15, Lair:2) a cursed ring of teleportation (16, 15, Lair:2) 14 gold pieces (20, 15, Lair:2) a komodo dragon corpse (skeletalised by now) (26, 4, Lair:2) a crocodile corpse (40, 23, Lair:2) a +0 hand axe (40, 25, Lair:2) a +0 robe (48, 34, Lair:2) a +0 falchion (51, 31, Lair:2) a hippogriff corpse (still there?) a spiny frog corpse (still there?) (53, 23, Lair:2) 22 gold pieces (54, 22, Lair:2) 10 gold pieces (54, 24, Lair:2) a +2 robe of the Archmagi (55, 21, Lair:2) 3 scrolls of fog (55, 22, Lair:2) 9 gold pieces (55, 24, Lair:2) 2 gold pieces (55, 25, Lair:2) 14 gold pieces (56, 22, Lair:2) the +3 flail of the Dozen Knives {pain, rPois MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It affects your resistance to hostile enchantments. (56, 23, Lair:2) a scroll of amnesia (56, 24, Lair:2) 30 gold pieces (57, 25, Lair:2) 9 gold pieces