kamnev09 Level 1 of the Dungeon [Shop] Tizibeast's Distillery a potion of invisibility (80 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of resistance (100 gold) a potion of curing (30 gold) a potion of ambrosia (80 gold) a potion of lignification (30 gold) a potion of invisibility (80 gold) a potion of heal wounds (50 gold) a potion of ambrosia (80 gold) a potion of curing (30 gold) a potion of resistance (100 gold) (0, 0, D:1) a +0 short sword (6, -7, D:1) 17 stones (11, 22, D:1) a +0 robe (18, 12, D:1) 22 stones (23, 15, D:1) a +0 dagger (27, -3, D:1) a book of the Dryads (28, -31, D:1) a +0 helmet (35, -31, D:1) 18 sling bullets (39, 2, D:1) a +0 robe (39, 16, D:1) a +0 robe (45, -22, D:1) a +0 dagger (49, 5, D:1) 17 stones (53, -19, D:1) a +0 dagger (55, 9, D:1) a book of Maledictions (60, 12, D:1) a +2 helmet (69, 22, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 spear (9, -33, D:2) 19 arrows (10, -32, D:2) 3 large rocks (14, -28, D:2) a +0 dagger (22, -30, D:2) a +0 dagger (24, -14, D:2) a +0 dagger (27, -32, D:2) a +0 dagger (32, -6, D:2) a +0 dagger (33, -5, D:2) a +0 club Level 3 of the Dungeon [Shop] Guoreugg's Antique Weapon Boutique the +4 rapier of Yesterday {vorpal, +Blink Str-3 Int+4 Stlth+} (1032 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-3). Int: It affects your intelligence (+4). +Blink: It lets you blink. Stlth: It makes you more stealthy. a +0 mace (69 gold) a +0 mace (69 gold) the +6 mace of Miyl {vorpal, rN+ Int+3} (1196 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rN: It protects you from negative energy. a +3 morningstar (483 gold) a +0 club (23 gold) a +0 spear (69 gold) a +3 halberd of protection (501 gold) a +0 whip (57 gold) a +0 whip (57 gold) (6, -35, D:3) 8 poisoned darts (12, -14, D:3) a +3 club a +0 robe (13, -40, D:3) 18 bolts (14, -14, D:3) a +0 dagger (25, -5, D:3) a +0 hand axe a +0 chain mail (25, -4, D:3) a +0 club a +0 club (26, -4, D:3) a +0 hand axe a +0 ring mail (37, -6, D:3) 19 stones (39, -35, D:3) a book of Callings (41, -39, D:3) a +0 short sword 4 stones (44, -38, D:3) a +0 dagger (57, 3, D:3) a book of Frost (59, -35, D:3) 25 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (6, -22, D:4) a +0 club (9, -41, D:4) a +0 club a +0 leather armour (10, -41, D:4) a +0 hand axe (10, -40, D:4) a +0 falchion a +0 leather armour (11, -41, D:4) a +0 trident (14, 17, D:4) a staff of earth (18, 6, D:4) a +0 short sword (28, -36, D:4) a +0 dagger (29, 9, D:4) a +0 dagger (33, -5, D:4) 31 arrows (62, 5, D:4) a +0 scythe a +0 robe (63, 4, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 19 stones (7, -4, D:5) a +0 giant club (9, 6, D:5) a +0 dagger (11, -4, D:5) a +0 scale mail (11, 29, D:5) 15 stones (12, 20, D:5) a staff of conjuration (13, 28, D:5) 14 stones (17, 3, D:5) a +0 whip a +0 hand axe (17, 4, D:5) a +0 flail (18, 27, D:5) a +0 giant club (20, -3, D:5) 19 arrows (39, 2, D:5) a +0 falchion (51, 4, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 lajatang (2, -5, D:6) a +0 quarterstaff (17, 5, D:6) 19 bolts (19, 7, D:6) a +0 hunting sling (22, -3, D:6) a +0 leather armour (25, -29, D:6) 14 sling bullets (28, -4, D:6) a +0 hunting sling (55, -5, D:6) a +0 trident Level 7 of the Dungeon [Shop] Usetruc's General Store a +4 ring of evasion (540 gold) 2 potions of cancellation (240 gold) a wand of paralysis (12) (210 gold) a +0 scale mail (60 gold) a +0 ring mail (60 gold) the +1 plate armour "Mochazaa" {Dex+2} (588 gold) Dex: It affects your dexterity (+2). a wand of polymorph (7) (135 gold) 23 stones (34 gold) a +0 scale mail (60 gold) a +0 quarterstaff (60 gold) [Shop] Wainieni's Jewellery Shoppe a +4 ring of slaying (936 gold) a +6 ring of strength (702 gold) a +6 ring of dexterity (702 gold) the ring "Goruurif" {rC+ rCorr EV+4 Int-5} (541 gold) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (-5). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +4 ring of evasion (432 gold) a +4 ring of slaying (936 gold) a +6 ring of dexterity (702 gold) an amulet of reflection (360 gold) a +6 ring of dexterity (702 gold) (0, 0, D:7) 16 bolts (10, 11, D:7) 20 stones (10, 12, D:7) 18 stones (14, 29, D:7) 4 javelins (18, 33, D:7) a +0 club (19, 31, D:7) a +0 hand axe (19, 32, D:7) a +0 club a +0 dagger 3 silver boomerangs a +0 scale mail (19, 33, D:7) a +0 whip of freezing (21, 15, D:7) a +0 club (21, 20, D:7) a +0 halberd a +0 plate armour (22, 20, D:7) a +0 short sword a +0 dagger a +0 robe (22, 21, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (25, -8, D:7) the +4 short sword "Toco" {vorpal, Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). (27, 14, D:7) a +0 leather armour (32, -7, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 robe (33, -23, D:7) 12 stones (33, -7, D:7) a +0 whip a +0 hand axe a +0 leather armour (37, -13, D:7) 19 stones (48, -4, D:7) a +0 shortbow 20 arrows (54, 4, D:7) a +0 club a +0 ring mail a +0 dagger a +0 hand axe a +0 ring mail (54, 5, D:7) a +0 hand axe a +0 chain mail (55, 7, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (0, 4, D:8) a +0 club a +0 club (0, 5, D:8) a +0 whip a +0 club a +0 ring mail (0, 20, D:8) 19 bolts (1, 7, D:8) a +0 plate armour (9, 10, D:8) 4 sling bullets (15, -1, D:8) a +0 dagger 3 boomerangs (22, 24, D:8) a +0 great mace (25, -7, D:8) 11 poisoned darts (25, 18, D:8) 16 bolts (26, -20, D:8) a scroll of noise (29, -19, D:8) 14 gold pieces (31, 22, D:8) a +0 giant club a +0 giant club (32, -19, D:8) a +0 trident (32, 25, D:8) a +0 leather armour (33, -24, D:8) the +5 hunting sling of Carved Tortfeasance {freeze, Str+2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). a +0 leather armour a +0 animal skin (34, -7, D:8) a +0 club (34, 25, D:8) 17 bolts (34, 26, D:8) a +0 war axe a +0 plate armour (38, -6, D:8) a +0 ring mail (38, 4, D:8) a +0 whip (39, 5, D:8) a +0 plate armour (41, -19, D:8) 16 gold pieces (41, 16, D:8) a +0 giant spiked club a +0 giant club (42, -19, D:8) 12 gold pieces (42, -18, D:8) 8 gold pieces (42, -17, D:8) 16 gold pieces (43, -18, D:8) 5 gold pieces (43, -17, D:8) 16 gold pieces (44, -7, D:8) a +0 whip 24 stones (44, 5, D:8) a +0 robe (45, -25, D:8) a +0 ring mail (47, -18, D:8) 5 gold pieces (50, -7, D:8) a +0 shortbow 22 arrows (51, 1, D:8) a +0 pair of boots 26 sling bullets (60, 19, D:8) a +0 mace Level 9 of the Dungeon [Shop] Bih Omess's General Store a scroll of teleportation (42 gold) a piece from Xom's chessboard (15/15) (280 gold) a book of Flames (280 gold) 19 stones (26 gold) a +2 short sword of speed (294 gold) a +0 robe of willpower (107 gold) a scroll of amnesia (49 gold) a ring of magical power (280 gold) a +0 helmet (63 gold) a scroll of amnesia (49 gold) a +0 scale mail (56 gold) (2, 3, D:9) a +0 chain mail (3, -8, D:9) a +0 hand axe a +0 leather armour a +1 vampiric hand axe a +0 leather armour (3, -7, D:9) a +0 dagger (4, -8, D:9) a +0 mace a +0 halberd a +0 plate armour (10, 19, D:9) a +0 dagger a +0 leather armour a +0 club (10, 20, D:9) a +0 short sword a +0 chain mail a +0 trident (11, 20, D:9) a +0 short sword 5 boomerangs a +0 whip (22, -7, D:9) a +1 trident of venom a +0 ring mail (23, -9, D:9) a +0 dagger 2 poisoned darts (24, -21, D:9) a +0 long sword (25, 3, D:9) a +0 short sword a +0 plate armour (27, 12, D:9) 19 arrows a +0 shortbow (27, 21, D:9) a +0 spear (28, -8, D:9) a +0 dagger 8 poisoned darts (28, -7, D:9) a +0 shortbow 21 arrows (33, 10, D:9) 21 stones (34, 1, D:9) the +5 short sword "Cunagihe" {spect, rCorr} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rCorr: It protects you from acid and corrosion. (34, 3, D:9) a staff of conjuration (35, 10, D:9) a +0 long sword (37, -7, D:9) a +0 robe (37, 11, D:9) a +0 rapier (38, 21, D:9) a +0 chain mail a +0 halberd (39, 9, D:9) a +3 halberd a +0 robe (40, 18, D:9) +0 steam dragon scales (43, 3, D:9) 26 stones Level 10 of the Dungeon (1, 7, D:10) 22 stones (13, -34, D:10) a +0 quarterstaff a +0 hunting sling 18 sling bullets a +0 ring mail (14, -23, D:10) a +0 leather armour (15, -12, D:10) 15 stones (15, -11, D:10) a +2 pair of boots (31, -27, D:10) a poisoned dart (32, -13, D:10) a +5 double sword 7 javelins a +0 ring mail (36, -9, D:10) the +2 whip "Ceixith" {elec, Drain rC+++ Dex+3 Stlth-} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+3). rC: It renders you almost immune to cold. Drain: It drains your maximum health when unequipped. Stlth: It makes you less stealthy. (39, -11, D:10) 12 bolts (45, -19, D:10) the +4 spear of the Beginning {vamp, *Corrode Int+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+4). *Corrode: It may corrode you when you take damage. (49, -31, D:10) a +0 flail (52, -21, D:10) a +0 short sword a +0 hand axe of venom (52, -20, D:10) a +0 hand axe a +0 dagger a +0 robe (53, -20, D:10) a +0 glaive a +0 plate armour Level 11 of the Dungeon (10, -1, D:11) 23 bolts (17, -22, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (20, -27, D:11) a +0 whip a +0 flail (20, -26, D:11) a +0 chain mail a +0 trident a +0 scale mail a +0 mace (20, -25, D:11) a +2 leather armour of poison resistance a +0 mace (21, -28, D:11) a +0 short sword 8 stones a +0 dagger (21, -25, D:11) a +0 mace a +0 robe a +2 dagger of flaming (21, -20, D:11) a +0 trident (22, -29, D:11) a +0 whip 7 poisoned darts a +0 short sword a +0 club (22, -28, D:11) a +0 short sword a curare-tipped dart a +0 whip (23, 3, D:11) +0 acid dragon scales (27, -23, D:11) 22 stones (27, -11, D:11) 7 sling bullets (35, -22, D:11) a +0 falchion (35, 15, D:11) 25 stones (38, -24, D:11) a +2 mace of venom (48, -22, D:11) 24 stones a +0 great mace of holy wrath (50, 1, D:11) 15 bolts (52, 11, D:11) 28 bolts Level 12 of the Dungeon (6, -31, D:12) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (6, -30, D:12) 2 large rocks (6, -1, D:12) a +2 broad axe of freezing (6, 0, D:12) a manual of Spellcasting (6, 1, D:12) a condenser vane (7, -21, D:12) a +0 whip a +0 robe (7, 1, D:12) a +0 plate armour (7, 5, D:12) 21 gold pieces (13, -4, D:12) a book of Ice (17, -18, D:12) a +0 giant club a +0 giant club (17, -10, D:12) a +0 giant spiked club a +0 giant club (22, 0, D:12) a book of Fire (22, 1, D:12) a +0 robe a +2 dagger of protection (22, 2, D:12) a +0 club (22, 3, D:12) a +0 mace (23, 1, D:12) a +0 whip (24, 2, D:12) a +0 dagger