kandel6 Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, 0, D:1) a +0 club (2, -30, D:1) a +0 dagger (19, -40, D:1) a stone (20, -40, D:1) a +0 dagger (21, -40, D:1) 4 stones (24, -34, D:1) a +0 whip (28, -30, D:1) a +0 dagger (28, 9, D:1) a cursed -3 club (33, -8, D:1) a +0 club (37, -20, D:1) a +0 club (42, -32, D:1) 12 stones (46, -36, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 flail (6, 15, D:2) a stone (7, 35, D:2) a +0 club (8, 15, D:2) a stone (8, 45, D:2) a stone (9, 15, D:2) a stone (9, 47, D:2) a stone (10, 14, D:2) 10 stones (10, 15, D:2) a stone (11, 15, D:2) a stone (11, 27, D:2) a +0 mace (12, 20, D:2) a +0 mace a +0 ring mail (25, 13, D:2) a +0 club (35, 10, D:2) a +1 naga barding (43, 7, D:2) a cursed +0 club (44, 7, D:2) a +0 rapier (49, 12, D:2) a +0 mace (55, 2, D:2) a +0 leather armour (58, 9, D:2) 22 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 41, D:3) 16 arrows (4, 43, D:3) a +0 club (5, 41, D:3) 19 bolts (13, 3, D:3) 22 stones (14, 42, D:3) a +0 club (16, 4, D:3) a +0 spear (16, 8, D:3) a cursed -1 whip (16, 42, D:3) a poisoned dart (18, 4, D:3) a +0 spear (still there?) a +0 dagger (still there?) (18, 38, D:3) 15 arrows (18, 41, D:3) a poisoned dart (19, -3, D:3) a +1 dagger of protection (19, 16, D:3) a +0 ring mail (22, 15, D:3) a +0 flail (24, 10, D:3) a +0 robe (29, 6, D:3) a cursed -2 short sword (30, 15, D:3) a +0 short sword (33, 43, D:3) a +0 club (36, 33, D:3) 23 stones (38, 20, D:3) a +0 dagger (42, 25, D:3) a +0 robe (46, 44, D:3) 7 stones (53, 16, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Lymeluv's Antique Armour Shoppe a +0 leather armour (44 gold) a +0 pair of gloves (99 gold) a +0 ring mail (88 gold) a +0 scale mail (88 gold) a +1 shield of fire resistance (363 gold) a +0 leather armour (44 gold) a cursed +0 robe (2 gold) a cursed +0 robe (2 gold) a +0 pair of gloves (99 gold) [Shop] Ofiwaplo's Gadget Shoppe a box of beasts (200 gold) a wand of acid (8) (240 gold) a box of beasts (200 gold) a wand of digging (7) (220 gold) a fan of gales (400 gold) a sack of spiders (200 gold) a wand of clouds (6) (300 gold) a wand of enslavement (11) (130 gold) a wand of enslavement (8) (100 gold) a lamp of fire (400 gold) a crystal ball of energy (200 gold) (0, 0, D:4) a +0 spear (4, 16, D:4) 14 sling bullets (4, 17, D:4) 19 stones (16, -7, D:4) a +0 rapier (22, -7, D:4) a +0 ring mail (25, 3, D:4) a +0 whip (26, 3, D:4) a +0 halberd Level 5 of the Dungeon [Shop] Moikuj's Jewellery Boutique a +4 ring of intelligence (297 gold) a +5 ring of strength (453 gold) a +3 ring of slaying (495 gold) the ring of Etuod {rPois Int-4 Dex+5 SInv Stlth+} (342 gold) [ring of see invisible] It affects your intelligence (-4). It affects your dexterity (+5). It protects you from poison. It lets you see invisible. It makes you more stealthy. a cursed -2 ring of protection (22 gold) a cursed ring of teleportation (49 gold) an uncursed ring of wizardry (330 gold) the ring "Hunwer" {rPois rC+ Str+4 Dex+3} (535 gold) [ring of poison resistance] It affects your strength (+4). It affects your dexterity (+3). It protects you from cold. It protects you from poison. a +3 ring of intelligence (172 gold) (0, 0, D:5) 18 sling bullets (3, -7, D:5) a +0 dagger a +0 robe a +0 dagger (4, -7, D:5) a +0 ring mail a +0 club (14, -1, D:5) a +0 rapier (16, 10, D:5) 21 arrows (19, -21, D:5) a +0 leather armour a +0 rapier (27, -25, D:5) a +0 leather armour (31, -3, D:5) a +0 scale mail (32, -3, D:5) a +0 mace (32, -2, D:5) an arrow (33, -5, D:5) a +0 giant spiked club (33, -4, D:5) 16 arrows a +0 shortbow (36, -32, D:5) a +0 ring mail (36, -18, D:5) a +0 leather armour (36, -4, D:5) a +0 robe (47, -17, D:5) 23 sling bullets (48, -25, D:5) 7 boomerangs (49, -17, D:5) a +0 spear (55, -25, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (6, -16, D:6) 14 stones (17, -19, D:6) a +0 club (17, -10, D:6) a +0 robe a +0 dagger (22, -19, D:6) a +0 dagger (27, -17, D:6) a +0 flail (27, -2, D:6) 17 stones (29, -25, D:6) a +0 quarterstaff (38, -17, D:6) the +6 spear "Lihaomn" {drain, +Inv rF+ Stlth-} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It lets you turn invisible. It makes you less stealthy. (41, -14, D:6) a +0 dagger a +0 animal skin (41, -11, D:6) 12 arrows a +2 falchion of slicing Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (0, 14, D:7) a cursed +0 robe (16, 26, D:7) a +0 leather armour (22, 20, D:7) 19 arrows (23, 22, D:7) 27 stones (24, 17, D:7) a +0 leather armour (36, 15, D:7) the +6 hunting sling of the Ten Wars {flame, rPois MR+ Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. (38, 14, D:7) a +0 flail (45, 4, D:7) 18 sling bullets (45, 7, D:7) 16 bolts (45, 24, D:7) a +0 dagger (46, 8, D:7) a +1 dagger of electrocution (52, 23, D:7) a +0 spear Level 8 of the Dungeon (3, -13, D:8) a +0 giant spiked club (8, 14, D:8) 14 poisoned darts (23, 17, D:8) 2 boomerangs a +0 leather armour (25, -32, D:8) a +0 robe (25, 17, D:8) a +0 dagger (26, 17, D:8) a +0 club (33, -6, D:8) 14 sling bullets (34, 13, D:8) the +0 chain mail of Guish {MR- Regen+ Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. It increases your rate of regeneration. a +0 scale mail a +3 short sword a +0 robe (35, 13, D:8) a cursed -1 hand axe a +0 robe (36, 13, D:8) a cursed +1 spear a +0 robe (38, -4, D:8) a +0 giant club (38, 11, D:8) a +1 whip of draining (39, 13, D:8) a +7 hand axe a +0 robe a cursed +0 mace a +0 robe (44, 11, D:8) 21 arrows (48, 1, D:8) 14 stones (48, 5, D:8) a +0 leather armour (53, 4, D:8) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) the cursed +0 scale mail of the Game Afoot {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. (0, 12, Lair:1) a cursed -1 dagger (9, 2, Lair:1) 17 sling bullets (12, 0, Lair:1) 19 stones (12, 1, Lair:1) a +0 flail (14, -6, Lair:1) 14 bolts (17, 0, Lair:1) a +0 leather armour (26, 16, Lair:1) 3 stones (35, 39, Lair:1) a +0 pair of gloves (38, -19, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 poisoned darts (5, 16, Lair:2) a +0 ring mail (11, 26, Lair:2) 28 stones (18, -6, Lair:2) 16 bolts (29, -1, Lair:2) 22 stones (31, 28, Lair:2) a cursed ring of teleportation (34, 5, Lair:2) a potion of degeneration (35, 5, Lair:2) 2 scrolls of enchant weapon 4 scrolls of amnesia (36, 5, Lair:2) an uncursed staff of fire the +7 battleaxe of Honesty {flame, *Corrode rC+ Dex+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+8). It protects you from cold. It may corrode you when you take damage. a +1 flail (37, 5, Lair:2) a wand of flame (24) a wand of scattershot (7) a wand of polymorph (12) a wand of enslavement (5) (38, -21, Lair:2) 17 stones (44, 26, Lair:2) a +0 scale mail (60, -5, Lair:2) a throwing net Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (10, 10, Lair:3) a +0 long sword (11, -27, Lair:3) a +0 morningstar (13, -5, Lair:3) 28 stones (28, 4, Lair:3) 13 arrows (31, -16, Lair:3) 22 stones (38, -12, Lair:3) 7 datura-tipped darts (41, -7, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 20 stones (25, 3, Lair:4) 2 arrows (25, 4, Lair:4) an arrow (28, 0, Lair:4) an arrow (30, -1, Lair:4) a +0 shortbow 12 arrows (30, 0, Lair:4) a +0 shortbow 12 arrows (31, 1, Lair:4) an arrow (32, 29, Lair:4) a +0 arbalest (33, 37, Lair:4) 23 arrows (62, 3, Lair:4) 14 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 stones (0, 24, Lair:5) a +0 shortbow (9, -9, Lair:5) 13 bolts (9, 13, Lair:5) a +0 flail (16, 16, Lair:5) a +0 robe (33, -18, Lair:5) a silver javelin (33, -17, Lair:5) 2 silver javelins (33, 9, Lair:5) a +0 club (34, 6, Lair:5) 29 stones (39, -5, Lair:5) 14 sling bullets (40, -8, Lair:5) a silver javelin (41, -8, Lair:5) a silver javelin (41, -3, Lair:5) a silver javelin (42, 1, Lair:5) 2 silver javelins (43, -14, Lair:5) 2 silver javelins (43, -12, Lair:5) a silver javelin (46, -7, Lair:5) 25 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 3 scrolls of remove curse a Gauntlet (0, 0, Gauntlet) 15 arrows (0, 2, Gauntlet) 7 datura-tipped darts (0, 25, Gauntlet) a +2 ring of strength (0, 26, Gauntlet) 8 gold pieces (0, 28, Gauntlet) 18 poisoned darts (1, -1, Gauntlet) the cursed +0 hat "Riptucene" {-Tele Dex+4 Stlth+} It affects your dexterity (+4). It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. (1, 12, Gauntlet) an uncursed staff of death (1, 15, Gauntlet) a scroll of magic mapping (1, 16, Gauntlet) a cursed +5 ring of strength (14, -1, Gauntlet) a scroll of fog (14, 0, Gauntlet) a +1 battleaxe of flaming (14, 3, Gauntlet) an uncursed ring of resist corrosion (14, 25, Gauntlet) a potion of mutation (15, 26, Gauntlet) 7 javelins (19, 18, Gauntlet) a +2 hat (21, 17, Gauntlet) the +6 hand crossbow "Pimukhax" {speed, rPois rC+ Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It protects you from cold. It protects you from poison. (21, 18, Gauntlet) a scroll of acquirement