karakuro Level 1 of the Dungeon (0, 0, D:1) 18 stones (4, 2, D:1) a whip a stone (7, 3, D:1) 2 stones (18, -30, D:1) 2 tomahawks (20, -9, D:1) a club (22, -9, D:1) a short sword (30, -19, D:1) a dagger (32, 6, D:1) 2 stones (33, 4, D:1) a club (33, 7, D:1) a club (34, 12, D:1) a hand axe (39, 10, D:1) 3 stones (54, -24, D:1) a mace (58, -11, D:1) a club Level 2 of the Dungeon (0, 0, D:2) 16 stones a hobgoblin corpse (2, 2, D:2) a rat corpse (2, 13, D:2) a mace (4, 4, D:2) a stone (18, 22, D:2) a club 3 stones (19, 17, D:2) a club a hobgoblin corpse (skeletalised by now) (19, 21, D:2) a hand axe a scale mail (26, 11, D:2) a quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (46, 0, D:2) a dagger (48, -11, D:2) a quarterstaff (48, -8, D:2) a club (54, 17, D:2) 16 stones (69, -8, D:2) a hunting sling