karambola Level 1 of the Dungeon (9, 12, D:1) a stone (12, 29, D:1) a +0 ring mail (25, -10, D:1) a +0 ring mail (29, 19, D:1) a +0 ring mail (29, 23, D:1) a +0 ring mail (35, 21, D:1) a +0 whip (48, 16, D:1) a +0 club (52, 7, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones (1, -2, D:2) a +0 robe (11, -10, D:2) 5 javelins (14, 2, D:2) a +0 robe (15, 25, D:2) a +0 dagger (17, 7, D:2) a +0 whip 3 stones (21, 26, D:2) a +0 dagger (51, -18, D:2) a +0 trident (62, -8, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -29, D:3) a +0 sling (7, -29, D:3) a +0 club (7, -21, D:3) a +0 quarterstaff 5 poisoned darts (13, -12, D:3) a +0 short sword (25, -42, D:3) a +0 whip (25, -22, D:3) a +0 club (31, -39, D:3) a +0 leather armour (40, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 sling a +0 short sword (4, -2, D:4) a +0 dagger (6, -1, D:4) a +0 giant club (6, 1, D:4) a +0 short sword a +0 leather armour (10, -13, D:4) 6 poisoned darts a +0 short sword (10, 7, D:4) a staff of earth (15, -12, D:4) a +0 plate armour (19, 11, D:4) 6 stones (19, 19, D:4) 7 stones (20, 16, D:4) a +0 club (32, -10, D:4) a +0 whip a +0 leather armour a +0 whip a +2 vampiric whip a +0 whip (34, -8, D:4) a +0 falchion (34, -7, D:4) a +0 short sword 6 poisoned darts (36, 24, D:4) a +0 dagger (50, 26, D:4) 2 curare-tipped darts Level 5 of the Dungeon (0, 1, D:5) a +0 leather armour 3 boomerangs a +0 flail (0, 11, D:5) a +0 dagger (0, 12, D:5) a +0 dagger a +0 robe (9, 11, D:5) a +0 whip (9, 13, D:5) a +0 robe a +0 dagger (10, 15, D:5) a +0 robe a +0 dagger (11, 28, D:5) 7 stones (21, 12, D:5) a +0 club (23, 12, D:5) a +0 trident (36, 40, D:5) a +0 spear (43, 21, D:5) a +0 spear (43, 22, D:5) a +0 whip (46, 21, D:5) a +0 spear (47, 21, D:5) a +0 flail (47, 23, D:5) a +0 hand axe a boomerang (47, 25, D:5) a +0 mace a +0 dagger a +0 robe a +0 club a +0 leather armour Level 6 of the Dungeon [Shop] Seaq's Jewellery Emporium a ring of willpower (350 gold) the flux talisman of Qazlal's Reproof {rPois rF+ Int+4 Dex-3} (1365 gold) [flux talisman] Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rPois: It protects you from poison an amulet of regeneration (420 gold) a +6 ring of intelligence (504 gold) a flux talisman (350 gold) a ring of willpower (350 gold) a ring of see invisible (210 gold) a ring of protection from fire (350 gold) a +6 ring of intelligence (504 gold) an amulet of regeneration (420 gold) a +6 ring of dexterity (504 gold) (0, 0, D:6) a +0 trident (11, 15, D:6) a beast talisman (16, -1, D:6) a +0 trident (23, 4, D:6) a +0 dagger a +0 robe (23, 5, D:6) a +0 dagger a +0 ring mail (26, 6, D:6) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (29, 6, D:6) a +0 giant club (31, 14, D:6) a +0 short sword (36, 33, D:6) a +0 club (37, 32, D:6) a +0 club a +0 hand axe a +0 leather armour (38, 8, D:6) a +0 war axe a +0 hand axe (50, 15, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a wand of iceblast (4) (1, -20, D:7) an amulet of the acrobat (1, -16, D:7) a +0 pair of boots (1, 5, D:7) a +0 ring mail (3, -3, D:7) a hound corpse (6, 3, D:7) a +0 robe (9, 3, D:7) a +1 short sword a +0 robe (11, 4, D:7) a +0 scimitar of protection a +0 robe a +0 flail a +0 robe (14, -16, D:7) a +3 war axe of freezing (still there?) a +0 robe (still there?) (20, -4, D:7) a +0 quarterstaff (24, 5, D:7) a +0 ring mail (31, -3, D:7) a +0 dagger a +0 robe a +0 club (32, 5, D:7) a +0 leather armour (33, -1, D:7) a +0 dagger a +0 robe