karambola Level 1 of the Dungeon (13, -9, D:1) a +0 whip (13, 2, D:1) a +0 short sword (14, -8, D:1) a +0 dagger (14, 1, D:1) a +0 short sword (14, 4, D:1) a +0 hand axe (15, 3, D:1) a +0 club (16, -4, D:1) a +0 dagger (18, -1, D:1) a +0 dagger (27, 3, D:1) a +0 club (29, 4, D:1) a +0 dagger (32, -14, D:1) a +0 robe (45, -16, D:1) a +0 whip (50, 0, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -35, D:2) a +0 dagger (11, -14, D:2) a +0 pair of boots (26, -7, D:2) a +0 barding (41, -19, D:2) a +0 dagger a +0 robe a +0 club (46, -17, D:2) a +1 flail of distortion (47, -22, D:2) a +0 club (47, 1, D:2) a +0 robe (51, -21, D:2) a +0 leather armour (52, -26, D:2) a +0 dagger a +0 sling (54, -27, D:2) a +0 mace (54, -19, D:2) a +0 club (57, 8, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Wami's Jewellery Boutique a ring of willpower (325 gold) the amulet "Moig" {Regen+ Dex+2} (535 gold) [amulet of regeneration] Dex+2: It affects your dexterity (+2). Regen+: It increases your rate of health regeneration. a ring of poison resistance (260 gold) a ring of resist corrosion (260 gold) a +6 ring of strength (468 gold) the ring "Ajuolecomu" {rN+ EV+5 SInv Stlth+} (704 gold) [ring of evasion] EV+5: It affects your evasion (+5). rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a ring of flight (227 gold) a ring of see invisible (195 gold) (0, 0, D:3) a +0 whip (10, 10, D:3) a +0 club (10, 13, D:3) a +0 mace (19, -29, D:3) a +0 club (19, 10, D:3) a +0 cloak (30, 18, D:3) 7 stones (34, -14, D:3) a +0 club 4 stones (36, -6, D:3) a +0 sling (38, 8, D:3) a +0 chain mail (39, 15, D:3) a +0 sling (49, -6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (4, -5, D:4) 2 javelins (6, -13, D:4) a maw talisman (8, 10, D:4) 2 poisoned darts (22, -19, D:4) a +0 plate armour (22, 4, D:4) 10 stones a +0 ring mail a +0 dagger (24, -30, D:4) 3 stones (25, -29, D:4) a +0 short sword 3 poisoned darts (37, -32, D:4) 7 stones (38, -4, D:4) 6 stones (38, 11, D:4) a +1 whip of draining (40, 10, D:4) a +0 leather armour a +0 whip (41, -11, D:4) a +0 morningstar (41, -6, D:4) a +2 dagger of draining a +0 ring mail (44, -4, D:4) a +0 ring mail (50, -26, D:4) a +0 club (50, -19, D:4) 7 poisoned darts a +0 dagger (54, -16, D:4) a +0 spear (54, -14, D:4) a +0 whip a +0 club (63, -15, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Coommitt's Weapon Boutique the +2 morningstar "Lutaplarch" {flame, rElec Int+3 Dex-3} (343 gold) Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. a +0 spear (33 gold) a +0 flail (38 gold) a +0 whip (27 gold) a +0 spear (33 gold) a +0 dagger (22 gold) 6 stones (6 gold) 5 stones (5 gold) a +0 quarterstaff (44 gold) a +0 quarterstaff (44 gold) (0, 0, D:5) a +0 ring mail (3, -1, D:5) 17 gold pieces (10, 6, D:5) a boomerang a +0 club (10, 11, D:5) 3 stones (12, 6, D:5) a +0 sling (13, 3, D:5) a +0 whip (17, -3, D:5) a +0 scale mail a +0 hand axe a +0 ring mail a +0 dagger a +0 leather armour a +0 whip (19, -6, D:5) a +0 plate armour (21, 4, D:5) a +0 hand axe (21, 15, D:5) a +0 dagger (21, 18, D:5) a +0 club a +0 ring mail a +0 whip a +0 short sword (22, 7, D:5) a +0 leather armour (22, 22, D:5) a +0 short sword (24, 12, D:5) 5 stones (24, 22, D:5) a +0 giant club (25, 24, D:5) a +0 club (27, -9, D:5) a +0 dagger (36, -9, D:5) a +0 falchion the +4 trident of the Reaper {venom, rN+++ Will- Str+3} Str+3: It affects your strength (+3). rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower.