karambola Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 38, D:1) 2 boomerangs (6, 49, D:1) 5 stones (10, 33, D:1) a +0 leather armour (17, 0, D:1) a +0 flail (18, 16, D:1) 2 boomerangs (23, 13, D:1) a +0 hand axe (25, 11, D:1) an orb of guile (29, 36, D:1) a +0 club (33, 37, D:1) a +0 short sword (34, 38, D:1) a +2 pair of boots (43, 19, D:1) a +0 whip (44, 41, D:1) a +0 dagger of draining (45, 39, D:1) a +0 club (46, 40, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (1, 0, D:2) a jackal corpse (4, -18, D:2) a +0 club a goblin corpse (8, -12, D:2) a +0 sling (10, 3, D:2) a +0 dagger (17, -18, D:2) 8 stones (20, -13, D:2) a +0 dagger (27, -4, D:2) a ribbon worm corpse (28, -7, D:2) a ball python skeleton (29, 8, D:2) a +0 dagger (37, 15, D:2) a rat corpse (skeletalised by now) (39, 12, D:2) an adder corpse (skeletalised by now) (41, -8, D:2) a +0 dagger (43, -2, D:2) a +0 ring mail (44, -10, D:2) a +0 whip 5 stones (47, -2, D:2) a rat corpse (skeletalised by now)