Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 5969109470519863883 1194 karambola the Apothecary (level 8, -5/48 HPs) Began as an Octopode Alchemist on Feb 5, 2024. Splashed by a jelly's acid (11 damage) ... on level 6 of the Dungeon. The game lasted 00:26:58 (5644 turns). karambola the Apothecary (Octopode Alchemist) Turns: 5644, Time: 00:26:59 Health: -5/48 AC: 1 Str: 8 XL: 8 Next: 43% Magic: 2/14 EV: 11 Int: 29 God: Gold: 312 SH: 11 Dex: 18 Spells: 14/15 levels left rFire + . . b - staff of fire rCold . . . f - +2 kite shield of Freedom {Regen+ Int+4 SInv} rNeg + . . (helmet restricted) rPois . (no amulet) rElec . l - +6 ring of dexterity rCorr . m - +6 ring of intelligence SInv + p - ring of positive energy Will ..... (no ring) Stlth ++++ (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-5 -> -6), studying Earth Magic A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 312 gold pieces. Inventory: Hand Weapons s - a +2 short sword of venom t - a +2 vampiric dagger Missiles y - 2 throwing nets Armour f - the +2 kite shield of Freedom (worn) {Regen+ Int+4 SInv} (You acquired it on level 1 of the Dungeon) Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. o - a +0 kite shield Magical Staves b - a staff of fire (weapon) x - a staff of air Jewellery l - a +6 ring of dexterity (left tentacle) m - a +6 ring of intelligence (right tentacle) p - a ring of positive energy (on tentacle) Wands g - a wand of digging (4) r - a wand of flame (8) Scrolls c - 5 scrolls of immolation h - a scroll of blinking {unknown} i - 4 scrolls of identify j - 2 scrolls of teleportation k - 2 scrolls of amnesia n - 3 scrolls of revelation u - a scroll of poison {unknown} w - a scroll of enchant armour {unknown} Potions a - a potion of magic d - 2 potions of cancellation e - a potion of resistance q - 2 potions of haste v - a potion of brilliance {unknown} Skills: + Level 1.6 Fighting + Level 2.2 Staves + Level 3.0 Dodging + Level 5.0 Stealth * Level 3.5 Shields + Level 4.1 Spellcasting + Level 3.9 Conjurations * Level 6.3 Alchemy You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 48% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 25% N/A 28% 3 Olgreb's Toxic Radiance Alch 42% N/A 28% 4 Jinxbite Hex 12% N/A 50% 2 Sticky Flame Fire/Alch 36% 2d8 71% 4 Tukima's Dance Hex 6% N/A 75% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 86% 4 Yara's Violent Unravell Hex/Alch 12% 3d7 96% 5 Dimensional Bullseye Hex/Tloc 3% N/A 98% 4 Enfeeble Hex 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Makhleb Qazlal Zin Shops: D:3 * D:4 ! Annotations: D:4 Edmund, Eustachio Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin is moderately wounded. You constrict the water moccasin. You feel sick. The water moccasin looks more healthy. The water moccasin bites you. The water moccasin closely misses you. You block the orc's attack. You barely miss the water moccasin. Your squeeze misses the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin. You feel sick. The water moccasin closely misses you. You block the water moccasin's attack. You block the orc's attack. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You constrict the water moccasin. You feel sick. The water moccasin misses you. The orc hits you from afar with a +0 trident. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! The orc completely misses you. You hit the water moccasin. The water moccasin is severely wounded. You constrict the water moccasin. You feel very sick. The water moccasin closely misses you. You block the water moccasin's attack. The orc barely misses you. You hit the water moccasin. The water moccasin is almost dead. You constrict the water moccasin. You kill the water moccasin! You feel very sick. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Your Dodging skill increases to level 3! Your Stealth skill increases to level 5! You hit the jelly. Your tentacles burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. You feel very sick. You block the orc's attack. The jelly hits you but does no damage. The orc hits you but does no damage. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #?...........≈≈. #.............~. #..)..........~. #............~~. #.J......[...≈~. #...........≈≈.. #..........~~~.. ######o.....<....≈... #.)†@JJ.............. #)####............... ##)####............... #.)................... #..................... #..................... #......#..........###. ####......#..........'†'. ####.........#..........###. You could see 2 jellies and an orc. Vanquished Creatures A water moccasin (D:6) A black bear (D:6) An ice beast (D:6) A phantom (D:6) 4 scorpions 4 hounds A bombardier beetle (D:5) A jelly (D:6) 5 iguanas 2 orc wizards 6 adders 4 gnolls (D:6) A shadow imp (D:5) 2 ufetubi (D:5) 3 dart slugs 2 ribbon worms (D:2) 15 orcs 7 endoplasms 3 giant cockroaches 11 goblins 7 hobgoblins 3 jackals (D:2) 2 quokkas 12 ball pythons 2 bats 2 frilled lizards 11 kobolds 6 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | karambola the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 268 | D:1 | You fall into a shaft and drop 1 floor! 371 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 873 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1125 | D:1 | Identified a scroll of acquirement 1125 | D:1 | Acquired the +2 kite shield of Freedom {Regen+ Int+4 SInv} 1446 | D:2 | Reached skill level 4 in Alchemy 1842 | D:2 | Found a stormy altar of Qazlal. 1849 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 2406 | D:3 | Found a stormy altar of Qazlal. 2860 | D:3 | Reached XP level 5. HP: 31/31 MP: 6/9 3192 | D:3 | Found Biwnieph's General Store. 3476 | D:4 | Found a burning altar of Makhleb. 3543 | D:4 | Reached skill level 1 in Shields 3581 | D:4 | Noticed Edmund 3744 | D:4 | Found Tiaroal's Distillery. 3825 | D:4 | Noticed Eustachio 3957 | D:4 | Reached XP level 6. HP: 31/36 MP: 4/10 4031 | D:5 | Entered Level 5 of the Dungeon 4090 | D:5 | Reached skill level 1 in Staves 4534 | D:5 | Reached XP level 7. HP: 40/42 MP: 8/12 4591 | D:5 | Reached skill level 5 in Alchemy 4674 | D:5 | Reached skill level 1 in Fighting 5505 | D:6 | Reached skill level 6 in Alchemy 5505 | D:6 | Reached XP level 8. HP: 30/48 MP: 1/13 5560 | D:6 | Found a glowing silver altar of Zin. 5644 | D:6 | Reached skill level 5 in Stealth 5644 | D:6 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, minmay_split_cup_large D:2: layout_basic, basic_altar D:3: layout_basic, grunt_qazlal_sundering, serial_shops, shop_coins D:4: layout_basic, bloody_makhleb, gammafunk_temple_overflow_wave, serial_shops, shop, uniq_eustachio, uniq_edmund D:5: layout_basic, serial_bayou, serial_bayou_lagoon_a, serial_bayou_pond_e, serial_bayou_lake_a, serial_bayou_pond_b D:6: layout_basic, zin_academy, gup_sewer_entry_bowl, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.0 Alchemy | 4 6 | 6.3 Conjurations | 2 3 | 3.9 Shields | 1 2 3 | 3.5 Spellcasting | 3 4 | 4.1 Staves | 1 2 | 2.2 Fighting | 1 | 1.6 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 26 | 38 | 50 || 114 Constrict | 10 | 13 | 13 || 36 Tentacles | 7 | 13 | 16 || 36 Punch | | | 1 || 1 Cast: Sting | 64 | 83 | 70 || 217 Use: Scroll | 2 | 7 | 2 || 11 Potion | | | 1 || 1 Armour: Skin | 20 | 19 | 36 || 75 Dodge: Dodged | 24 | 24 | 38 || 86 Block: Kite shield | 9 | 27 | 60 || 96