Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 12870594625821057203 40 karambola the Apothecary (level 3, 0/21 HPs) Began as an Octopode Alchemist on Feb 7, 2024. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:54 (1757 turns). karambola the Apothecary (Octopode Alchemist) Turns: 1757, Time: 00:02:54 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 50% Magic: 1/6 EV: 13 Int: 19 God: Gold: 132 SH: 5 Dex: 12 Spells: 5/6 levels left rFire + . . m - +1 dagger rCold x . . (no shield) rNeg . . . (helmet restricted) rPois . b - amulet of reflection rElec . k - ring of fire rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: reflection @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons m - a +1 dagger (weapon) Jewellery b - an amulet of reflection (around mantle) k - a ring of fire (left tentacle) Scrolls d - a scroll of fear {unknown} h - a scroll of immolation {unknown} Potions a - a potion of magic c - a potion of heal wounds {unknown} e - a potion of enlightenment f - a potion of lignification g - a potion of ambrosia {unknown} i - 2 potions of curing {unknown} j - a potion of might {unknown} Skills: + Level 0.1 Fighting + Level 2.2 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 1.2 Conjurations * Level 4.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Olgreb's Toxic Radiance Alch 18% N/A 28% 4 Gell's Gravitas Tloc 2% N/A 45% 3 Teleport Other Tloc 2% N/A 45% 3 Sticky Flame Fire/Alch 15% 2d5 56% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the bat. Your grab misses the bat. The bat is severely wounded. You block the bat's attack. A bat is nearby! You closely miss the bat. Your grab misses the bat. The bat is severely wounded. The bat closely misses you. You hit the bat. You kill the bat! There is an open door here. You see here a bat corpse. Terence the Incautious comes into view. He is wielding a +0 mace. The sting hits Terence but does no damage. Terence is poisoned. Terence shouts! The sting hits Terence. Terence looks even sicker. Terence is lightly wounded. Terence hits you with a +0 mace! The sting hits Terence. Terence looks even sicker. Terence is moderately wounded. Terence asks, "Do you want it fast or slow?" Terence closely misses you. The sting misses Terence. Terence hits you with a +0 mace. You hit Terence but do no damage. Your grab misses Terence. Terence is moderately wounded. You block Terence's attack. You hit Terence but do no damage. You grab Terence. Terence is moderately wounded. You constrict Terence, but do no damage. Terence says, "How do you enjoy it?" Terence barely misses you. The sting hits Terence. Terence looks as sick as possible! Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace. You hit Terence. Terence is severely wounded. You constrict Terence. Terence hits you with a +0 mace! You die... Terence says, "Rest in peace." ....# #......# ....# #......# ....# ######## ....########## ....+........ ....##.....# ....#......+ ....#......#########.# .#.#............@@..?# .+..............##...# .#####...##......# #.# ..#......##.###..# # ..#.###..##.# #### ###......##.# ........###.# .######## #.# .# #.# You could see Terence (extremely poisoned). Vanquished Creatures A dart slug (D:1) 5 endoplasms 2 giant cockroaches 2 hobgoblins (D:1) 2 jackals (D:1) 7 ball pythons 7 bats 3 frilled lizards A goblin (D:1) 6 kobolds 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | karambola the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 123 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 572 | D:1 | Found a faded altar of an unknown god. 900 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1096 | D:2 | Reached skill level 4 in Alchemy 1749 | D:2 | Noticed Terence 1757 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, shapermc_ecumenical_altar_notcrosses D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Alchemy | 4 | 4.2 Fighting | | 0.1 Dodging | | 2.2 Spellcasting | | 2.2 Conjurations | | 1.2 Action || total ---------------------------++------- Melee: Unarmed || 12 Tentacles || 4 Constrict || 7 Dagger || 10 Cast: Sting || 62 Use: Scroll || 7 Armour: Skin || 12 Dodge: Dodged || 15 Block: Other || 4