karambola Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -7, D:1) a +0 club (9, -2, D:1) a +0 club (9, 0, D:1) a +0 club (11, 6, D:1) a +0 war axe (27, -13, D:1) a +0 club (36, -4, D:1) 5 stones (37, -4, D:1) 4 boomerangs (43, -13, D:1) 7 stones (44, -20, D:1) a beast talisman (47, 12, D:1) a stone (48, -18, D:1) 6 stones (57, -21, D:1) a +0 scale mail Level 2 of the Dungeon (5, 0, D:2) 6 stones (18, 4, D:2) a +0 pair of gloves (18, 7, D:2) a +0 dagger a +0 sling (35, 6, D:2) a +0 dagger (37, 3, D:2) a +0 short sword (49, 3, D:2) a +0 dagger (50, 9, D:2) a +0 club (53, 20, D:2) a +0 club Level 3 of the Dungeon [Shop] Putaxef's Distillery a potion of resistance (130 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of lignification (39 gold) (0, 0, D:3) a +0 robe (2, -24, D:3) 5 boomerangs (8, -38, D:3) a +0 trident a +0 chain mail (14, -40, D:3) the +5 ring mail of Makhleb's Displeasure {Dex+6} Dex+6: It affects your dexterity (+6). (26, -27, D:3) a +0 flail (35, -10, D:3) a +2 quarterstaff of chaos a +0 cloak (36, -13, D:3) a +0 hammer Level 4 of the Dungeon [Shop] Pimeref's Jewellery Emporium an amulet of guardian spirit (420 gold) a ring of ice (350 gold) a +4 ring of protection (504 gold) a +6 ring of intelligence (504 gold) an amulet of the acrobat (420 gold) a +4 ring of protection (504 gold) a +4 ring of protection (504 gold) an amulet of faith (560 gold) the ring "Pielawyx" {Ice +Blink MP+9} (810 gold) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. (15, -14, D:4) a +0 hand axe (17, -11, D:4) a +0 club a +0 leather armour (17, -9, D:4) a +0 mace (18, -11, D:4) a +0 club (18, 12, D:4) a +0 club (20, -12, D:4) a +0 club (20, 12, D:4) a +0 whip a +0 robe (22, -15, D:4) 5 stones (22, 3, D:4) a +0 club (22, 12, D:4) a +0 flail a +0 whip (25, 26, D:4) a +0 spear (25, 27, D:4) a +0 halberd a +0 spear (27, 27, D:4) a +0 whip (33, -7, D:4) a +0 pair of gloves (33, 18, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (8, -7, D:5) a +0 chain mail (14, -1, D:5) a +0 falchion (22, 3, D:5) a +0 quarterstaff (24, 25, D:5) 4 stones (37, 17, D:5) a +0 whip (37, 20, D:5) a +0 club a +0 flail a +0 club a +0 robe (38, 16, D:5) a +0 robe (40, -6, D:5) a +0 club (44, 7, D:5) a +0 giant club 4 javelins (47, 3, D:5) a +0 dagger a +0 robe (51, 25, D:5) 7 stones (53, 1, D:5) a +0 dagger a +0 scale mail (53, 2, D:5) a +0 flail (53, 3, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -4, D:6) a +0 cloak (14, 18, D:6) a +3 plate armour (15, 1, D:6) a +0 leather armour a +0 club (17, 2, D:6) a +0 whip (18, 0, D:6) a +0 trident (18, 2, D:6) a +0 club (19, -14, D:6) a +0 robe (19, 2, D:6) a +0 hand axe (30, -24, D:6) a +0 short sword (30, -23, D:6) a +0 buckler (46, -12, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (5, -14, D:7) a +0 short sword (5, 3, D:7) a +0 dagger (11, -7, D:7) a +0 club a +0 ring mail a +0 dagger a +0 robe (13, 13, D:7) 4 stones (14, -9, D:7) a +0 club a +0 whip (14, -8, D:7) a +0 whip (14, -7, D:7) a +0 club a +0 robe (14, -4, D:7) a +0 flail (15, -5, D:7) 4 stones (15, -3, D:7) a +0 whip (16, -25, D:7) 4 scrolls of identify (17, -8, D:7) a +0 halberd a +0 chain mail (23, -1, D:7) a +0 club (25, 14, D:7) 3 stones (30, -30, D:7) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (31, -30, D:7) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (32, -31, D:7) a +0 dagger (32, -29, D:7) a +0 flail a +0 ring mail (51, -13, D:7) a +0 chain mail (53, -21, D:7) a +0 spear Level 8 of the Dungeon [Shop] Zaipo's Armour Shoppe a +0 robe (8 gold) a +0 ring mail (48 gold) a +2 robe of willpower (212 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (1734 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 scale mail (48 gold) a +1 barding (360 gold) a +0 leather armour (24 gold) +2 gold dragon scales (1104 gold) the +3 pair of mountain boots {steadfast, rC+} (402 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. a +1 troll leather armour (264 gold) a +0 robe (8 gold) (0, 0, D:8) a +0 falchion a +0 leather armour an orc corpse (0, 2, D:8) a +0 dagger 2 boomerangs an orc corpse (2, -2, D:8) a vampire mosquito corpse (2, 4, D:8) a killer bee corpse (3, -1, D:8) a +0 hand axe (3, 0, D:8) a steam dragon corpse (4, 1, D:8) a +0 dagger a boomerang an orc corpse (4, 6, D:8) a killer bee corpse (5, 2, D:8) a +0 club a +0 scale mail an orc corpse (10, 4, D:8) a +0 rapier (23, 12, D:8) 7 stones (26, -29, D:8) a +0 club a +0 chain mail (28, -29, D:8) a +1 dagger of draining a +0 ring mail a +0 whip 4 stones a +0 war axe a +0 chain mail the Ecumenical Temple