Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 10577148901665415589 51 karambola the Apothecary (level 3, 0/21 HPs) Began as an Octopode Alchemist on Feb 11, 2024. Slain by Sigmund ... wielding a +3 heavy scythe (21 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1104 turns). karambola the Apothecary (Octopode Alchemist) Turns: 1104, Time: 00:01:41 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 81% Magic: 2/6 EV: 18 Int: 19 God: Gold: 73 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . l - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - ring of flight rCorr . n - +5 ring of evasion SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons e - a +0 dagger l - a +0 short sword (weapon) Jewellery b - a ring of flight (left tentacle) n - a +5 ring of evasion (right tentacle) Scrolls d - 3 scrolls of enchant weapon {unknown} f - a scroll of silence {unknown} g - a scroll of identify {unknown} i - a scroll of vulnerability {unknown} k - a scroll of blinking {unknown} Potions a - a potion of magic c - a potion of might {unknown} h - a potion of attraction {unknown} j - a potion of curing {unknown} m - a potion of mutation {unknown} Skills: + Level 0.2 Fighting + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting * Level 2.2 Conjurations * Level 4.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 22% 3 Olgreb's Toxic Radiance Alch 17% N/A 30% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sting hits the kobold but does no damage. The kobold looks even sicker. The kobold is heavily wounded. You kill the kobold! Your Alchemy skill increases to level 4! An adder comes into view. The sting misses the adder. The sting hits the adder. The adder is poisoned. The adder is lightly wounded. The adder misses you. The sting hits the adder. The adder looks even sicker. The adder is heavily wounded. The adder barely misses you. You completely miss the adder. You grab the adder. The adder is severely wounded. You constrict the adder, but do no damage. The adder closely misses you. You hit the adder. You kill the adder! Your Conjurations skill increases to level 2! Things that are here: a +0 dagger; an adder corpse You see here 4 stones. A frilled lizard and a dart slug come into view. Found 3 scrolls labelled ZITITS APRABO, 25 gold pieces and a book of Battle. The sting hits the dart slug! The dart slug is poisoned. You kill the dart slug! Sigmund the Dreaded comes into view. He is wielding a +3 heavy scythe. The sting hits Sigmund. Sigmund is poisoned. Sigmund is lightly wounded. Sigmund shouts! Sigmund completely misses you. The sting hits Sigmund. Sigmund looks even sicker. Sigmund is heavily wounded. The sting hits Sigmund. Sigmund looks even sicker. Sigmund is severely wounded. Sigmund hits you from afar with a +3 heavy scythe!! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ##.#.#.## ##.#.#.#.## ##.#.###.#.## ##.#.##.##.#.## ##.#.## #.##.#.## ##.#.##.#.#.##.#)## ##.#.## #...#l##.#.# #.#.## #:$$?##(#.# #.#.## #.@.#.## ##.#.## #.#.#.## ##.#.## ##:#@## ##.#.## ## ## ##.#.## .. ##.#.## #.# ##.#.## #.# ##.#.## #.# # ##.#.## ###### #.# .. You could see Sigmund (very poisoned) and a frilled lizard. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) A bat (D:1) 4 endoplasms 2 giant cockroaches 2 goblins A hobgoblin (D:1) 4 jackals (D:1) 4 kobolds 2 quokkas 5 ball pythons 2 frilled lizards (D:1) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | karambola the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 82 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 542 | D:1 | Reached XP level 3. HP: 13/21 MP: 4/6 841 | D:1 | You fall into a shaft and drop 1 floor! 1036 | D:2 | Reached skill level 4 in Alchemy 1101 | D:2 | Noticed Sigmund 1104 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, minmay_indecisive_spiral D:2: minmay_inner_zag, layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Alchemy | 4 | 4.0 Conjurations | 2 | 2.2 Fighting | | 0.2 Dodging | | 2.1 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 16 Constrict || 10 Tentacles || 8 Dagger || 10 Short sword || 2 Cast: Sting || 47 Armour: Skin || 16 Dodge: Dodged || 19