karambola Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 25, D:1) a flux talisman (4, 25, D:1) a hobgoblin corpse (skeletalised by now) (13, -12, D:1) a +0 robe a scroll of vulnerability (13, -11, D:1) a +0 whip (13, -6, D:1) 7 stones (15, -15, D:1) a potion of heal wounds (19, 13, D:1) a +0 dagger (20, 13, D:1) a +0 club (26, 12, D:1) a +0 spear (47, 2, D:1) a +0 long sword (50, -9, D:1) a +0 sling (55, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (2, 1, D:2) a +0 club (4, -3, D:2) a +0 whip a stone (4, 7, D:2) a +0 club (9, 11, D:2) an adder corpse (16, -10, D:2) a +0 club a kobold corpse (19, -12, D:2) a ball python corpse (19, -3, D:2) a +0 hand axe a +0 chain mail (23, -17, D:2) a +0 short sword a kobold corpse (23, 1, D:2) a +0 hand axe (24, -17, D:2) a jackal corpse (26, -17, D:2) a jackal corpse