karambola Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, -9, D:1) a +0 hand axe (3, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 8, D:1) a hobgoblin corpse (skeletalised by now) (6, 12, D:1) a hobgoblin corpse (skeletalised by now) (10, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -21, D:1) a jackal corpse (skeletalised by now) (14, -19, D:1) a rat skeleton (18, -23, D:1) a +3 mace of distortion (32, -15, D:1) a +0 club (35, -7, D:1) a hobgoblin skeleton (36, -5, D:1) a hobgoblin skeleton (41, -7, D:1) a +0 barding (42, -5, D:1) a +0 whip (44, -21, D:1) a +0 club (46, -16, D:1) a hobgoblin corpse (skeletalised by now) (47, -10, D:1) a +0 hand axe (48, -19, D:1) a +0 spear (50, -19, D:1) a +0 club 3 stones (51, -20, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 1, D:2) a +0 dagger (1, 1, D:2) a +0 dagger a +0 robe (5, -4, D:2) a rat corpse (12, -2, D:2) 3 stones a kobold corpse (18, -9, D:2) a rat corpse (24, 3, D:2) a jackal corpse (26, 3, D:2) a jackal corpse