karambola Level 1 of the Dungeon (7, 40, D:1) a +0 club a goblin skeleton (8, 48, D:1) a frilled lizard corpse (skeletalised by now) (14, 0, D:1) a +0 leather armour (20, 9, D:1) a +0 whip (28, 7, D:1) a +0 club (32, 8, D:1) a +0 club a goblin skeleton (36, 2, D:1) a +0 mace (40, 13, D:1) a +0 dagger 2 stones (40, 27, D:1) a quokka corpse (skeletalised by now) (45, 19, D:1) 4 stones (46, 36, D:1) a +0 club a goblin skeleton (47, 40, D:1) a +0 club (50, 13, D:1) a +0 whip (50, 23, D:1) 3 javelins (51, 12, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (11, -1, D:2) a +0 dagger 4 stones (18, -30, D:2) a +0 club (19, -24, D:2) a staff of death (20, -28, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (21, 12, D:2) an adder skeleton (22, -5, D:2) a +0 battleaxe (23, -25, D:2) a bat corpse (skeletalised by now) (23, -17, D:2) a +0 club (29, 16, D:2) an adder skeleton (30, -30, D:2) 6 stones (39, -11, D:2) a ball python corpse (skeletalised by now) (48, -16, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (49, -8, D:2) a +0 flail (51, -14, D:2) 8 stones (52, -3, D:2) 6 poisoned darts (52, 0, D:2) a +0 dagger (52, 2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (53, -16, D:2) a rat corpse (skeletalised by now) (54, -22, D:2) a +0 trident (55, -7, D:2) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (56, -6, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (57, -21, D:2) a +0 long sword (63, -24, D:2) a ball python corpse (skeletalised by now) (63, -23, D:2) 7 stones Level 3 of the Dungeon [Shop] Kejuf's Antique Weapon Shop a +0 trident (94 gold) the +1 arbalest of the Flying Toad {heavy, Dex+5} (972 gold) Dex+5: It affects your dexterity (+5). a +0 rapier (148 gold) a +5 dagger of holy wrath (826 gold) a +2 arbalest of draining (688 gold) the +0 rapier "Tupum" {freeze, ^Fragile rPois rF++ rC-} (702 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. a +5 scimitar of electrocution (1134 gold) a +0 mace (81 gold) a +0 sling (40 gold) (0, 5, D:3) a ball python corpse (skeletalised by now) (8, 11, D:3) a +0 leather armour (11, 10, D:3) 8 stones (11, 23, D:3) a +0 robe (12, 17, D:3) a +0 dagger a goblin skeleton (14, 7, D:3) a +0 ring mail (15, 9, D:3) a +0 hand axe an orc skeleton (16, 11, D:3) a +0 mace (16, 15, D:3) a hobgoblin skeleton (16, 26, D:3) a +0 hand axe a +0 scale mail a +0 dagger a +0 leather armour (19, 4, D:3) a +0 whip (28, 23, D:3) a +0 trident an orc skeleton (28, 26, D:3) a +0 dagger a +0 leather armour an orc skeleton (30, 1, D:3) a ball python corpse (skeletalised by now) (30, 24, D:3) a +0 club a +0 leather armour (32, 2, D:3) a +0 dagger (45, -16, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (47, -15, D:3) a +0 dagger (47, 29, D:3) an adder corpse (skeletalised by now) (49, 5, D:3) a ring of flight (50, -12, D:3) a +0 ring mail (51, 13, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a water moccasin corpse (skeletalised by now) (10, 9, D:4) a +0 club (24, 3, D:4) an adder corpse (26, 4, D:4) a ball python corpse (26, 5, D:4) a ribbon worm corpse (26, 6, D:4) a +0 short sword 2 stones (27, -2, D:4) a +0 hand axe an orc corpse (30, -6, D:4) a +0 hand axe (30, -5, D:4) a +0 hand axe a +0 leather armour an orc corpse (31, -6, D:4) a +0 whip a +0 ring mail an orc corpse (35, 19, D:4) a +0 mace (40, 4, D:4) a +0 leather armour