karambola Level 1 of the Dungeon (6, -4, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (6, 14, D:1) a +0 falchion (12, 10, D:1) a +0 leather armour (15, 6, D:1) a ball python skeleton (17, 31, D:1) a +0 sling (18, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 22, D:1) a +0 club (22, 0, D:1) a +0 flail (22, 17, D:1) a bat corpse (skeletalised by now) (22, 21, D:1) a +0 short sword (23, 11, D:1) a rat skeleton (23, 14, D:1) a staff of death (28, 24, D:1) a bat skeleton (35, 18, D:1) a +0 dagger a goblin skeleton (36, -4, D:1) 5 stones (47, 3, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (2, -3, D:2) a +0 whip (3, -3, D:2) a +0 scale mail (10, 19, D:2) a +0 robe (12, 20, D:2) a bat corpse (skeletalised by now) (16, 13, D:2) the +1 leather armour of Knowledge {Harm Rampage rCorr Dex-3} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). (19, 26, D:2) an amulet of reflection (20, 22, D:2) a serpent talisman (20, 24, D:2) a bat corpse (skeletalised by now) (21, 20, D:2) 4 stones (27, 0, D:2) a hobgoblin skeleton (28, 1, D:2) a ring of magical power (28, 3, D:2) a ball python skeleton (32, -5, D:2) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (33, -5, D:2) a +0 flail a gnoll corpse (skeletalised by now) (34, -5, D:2) a +0 spear a gnoll corpse (skeletalised by now) (47, 17, D:2) an adder skeleton (51, -8, D:2) a +1 heavy hand axe (51, -4, D:2) a ring of ice (51, 44, D:2) a ball python corpse (skeletalised by now) (55, 0, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ring of flight (7, 20, D:3) 5 stones