karambola Level 1 of the Dungeon (0, 5, D:1) a +0 quarterstaff (2, 18, D:1) a rat skeleton (3, 12, D:1) a rat skeleton (6, 1, D:1) a +0 scale mail (7, 8, D:1) 5 stones (18, 39, D:1) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (19, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 22, D:1) a +0 hand axe (24, 0, D:1) a potion of moonshine (35, -7, D:1) a +0 leather armour (35, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 30, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, -38, D:2) a +0 spear (4, -24, D:2) a +0 mace (14, -21, D:2) 5 poisoned darts (15, -31, D:2) a +0 short sword (18, -5, D:2) a +0 flail (19, -4, D:2) a +0 flail (20, -4, D:2) a +0 flail a gnoll skeleton (21, -32, D:2) a +0 short sword (23, -18, D:2) a quokka skeleton (25, -19, D:2) an orb of light (26, -31, D:2) a +0 leather armour (27, -32, D:2) a +0 dagger a goblin skeleton (29, -11, D:2) a +0 whip (33, -3, D:2) a +0 robe (36, -15, D:2) a +0 ring mail (36, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (39, -10, D:2) a +0 mace (41, -17, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (0, 13, D:3) 3 flux baubles (1, 3, D:3) a potion of berserk rage (5, 4, D:3) a jackal corpse (7, 8, D:3) the +1 robe of Yesterday {*Silence +Blink rF+++ Str-3} *Silence: It may silence you when you take damage. +Blink: It lets you blink. rF+++: It renders you almost immune to fire. Str-3: It affects your strength (-3). (8, 7, D:3) a rat corpse (8, 8, D:3) a +0 club a goblin corpse (9, 5, D:3) 14 gold pieces