karambola Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -32, D:1) a +0 hand axe (1, 0, D:1) a +0 club a stone (3, -40, D:1) a rat corpse (skeletalised by now) (4, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -9, D:1) a ball python skeleton (16, -37, D:1) a +0 short sword a +0 short sword a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (16, -9, D:1) a +0 whip a stone (17, -24, D:1) a +0 dagger (18, -20, D:1) a +0 sling (21, -40, D:1) a ball python skeleton (25, -44, D:1) a quokka corpse (skeletalised by now) (25, -10, D:1) a +0 whip of draining (31, -18, D:1) 3 stones (32, -39, D:1) a ball python skeleton (35, -26, D:1) 6 stones (36, 2, D:1) a ball python corpse (skeletalised by now) (41, -26, D:1) a +0 whip a kobold skeleton (45, 0, D:1) a +0 flail Level 2 of the Dungeon [Shop] Ululoawk's Weapon Boutique a +0 sling (19 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) a +2 vampiric scimitar (390 gold) a +0 falchion (39 gold) the +8 demon trident "Rift" {distort, reach+} (1385 gold) a +1 falchion of holy wrath (161 gold) a +0 dagger (26 gold) the +7 shortbow "Transmigrator" {holy, Dex+5} (752 gold) Dex+5: It affects your dexterity (+5). 3 atropa-tipped darts (35 gold) (0, 0, D:2) a +0 dagger (6, -25, D:2) a jackal skeleton (7, -9, D:2) a +0 club (12, -38, D:2) a +0 club a goblin skeleton (17, 6, D:2) a rat corpse (skeletalised by now) (20, 4, D:2) a +0 whip a kobold corpse (skeletalised by now) (23, -45, D:2) a quokka corpse (skeletalised by now) (24, -19, D:2) 5 stones (27, -20, D:2) a +0 short sword (33, -27, D:2) a +0 dagger (45, 7, D:2) a rat corpse (skeletalised by now) (49, 9, D:2) a +0 dagger 3 stones Level 3 of the Dungeon [Shop] Nausseph's Jewellery Boutique an amulet of magic regeneration (unknown) (300 gold) the maw talisman of the Threshing Gods {rF- rN+ Int+2 SInv} (840 gold) [maw talisman] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the quill talisman "Betoety" {rElec Str+8 Stlth-} (1028 gold) [quill talisman] rElec: It insulates you from electricity. Str+8: It affects your strength (+8). Stlth-: It makes you less stealthy. a ring of positive energy (unknown) (200 gold) a +6 ring of dexterity (unknown) (360 gold) a maw talisman (300 gold) a rimehorn talisman (250 gold) a ring of protection from cold (unknown) (250 gold) [Shop] Reluna's Antique Weapon Shop the +9 great mace of Grandeur {pain, Int+3} (1332 gold) Int+3: It affects your intelligence (+3). a +0 club (8 gold) a +0 short sword (48 gold) a +0 flail (56 gold) the +4 quarterstaff of Malum In Se {freeze, Fly Int+6} (811 gold) Fly: It grants you flight. Int+6: It affects your intelligence (+6). a +0 dagger (32 gold) a +0 scimitar (96 gold) a +0 quarterstaff (80 gold) a +0 whip (40 gold) (0, 0, D:3) a +0 dagger a kobold skeleton (1, -1, D:3) a +0 mace (3, 1, D:3) a bat skeleton (8, 5, D:3) a +0 whip (9, 11, D:3) a quokka skeleton (10, 14, D:3) an orc skeleton a ball python skeleton (11, 3, D:3) a +0 club (11, 14, D:3) a rat corpse (skeletalised by now) (12, 14, D:3) a potion of moonshine (13, -1, D:3) a +0 scale mail (14, 3, D:3) an adder skeleton (16, 15, D:3) a +0 hammer (17, -16, D:3) an iguana corpse (skeletalised by now) (19, 7, D:3) a +0 robe (19, 22, D:3) a +0 robe (29, -14, D:3) a +0 short sword (31, -15, D:3) a +0 scale mail (32, -2, D:3) a +0 war axe (38, 9, D:3) a +0 sling (38, 17, D:3) a +0 sling Level 4 of the Dungeon (6, -5, D:4) 2 stones (12, 12, D:4) a +0 spear (13, 6, D:4) a jackal corpse (skeletalised by now) (13, 10, D:4) a +0 spear (14, 11, D:4) a +0 club a gnoll corpse (skeletalised by now) (14, 12, D:4) a gnoll skeleton (14, 16, D:4) a +0 club a goblin skeleton (16, 22, D:4) a +0 hand axe (25, 12, D:4) a hobgoblin corpse (25, 21, D:4) a +0 club a +0 dagger a +0 robe a +0 mace an orc corpse (26, 21, D:4) a +0 hand axe 2 boomerangs an orc corpse (26, 22, D:4) a +0 whip a +0 ring mail