Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5735853486788538501 37 karambola the Chiller (level 3, -3/26 HPs) Began as a Draconian Ice Elementalist on Aug 20, 2025. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:33 (1584 turns). karambola the Chiller (Draconian Ice Elementalist) Turns: 1584, Time: 00:04:34 Health: -3/26 AC: 8 Str: 10 XL: 3 Next: 21% Magic: 1/6 EV: 11 Int: 17 God: Gold: 135 SH: 0 Dex: 11 Spells: 2/6 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . j - +2 hat rPois . k - +0 cloak rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles e - 5 poisoned darts Armour j - a +2 hat (worn) k - a +0 cloak (worn) Jewellery b - an amulet of faith Scrolls d - a scroll of enchant weapon {unknown} i - a scroll of revelation {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of enchant armour {unknown} Potions a - a potion of magic f - 2 potions of lignification {unknown} g - a potion of invisibility {unknown} h - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 1.9 Stealth + Level 2.2 Spellcasting + Level 4.7 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d6 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 17% N/A 9% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Tukima's Dance Hex 1% N/A 50% 3 Dimensional Bullseye Hex/Tloc 0% N/A 88% 4 Rending Blade Conj/Frge 1% 2d6 88% 4 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 wand of digging -> aarteet haltuun D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The wall freezes Terence. The wall freezes Terence! Terence closely misses you. The wall freezes Terence but does no damage. Terence barely misses you. The wall freezes Terence but does no damage. Terence closely misses you. The wall freezes Terence but does no damage. Terence barely misses you. The frozen ramparts melt away. Terence closely misses you. Terence hits you from afar with a +0 trident. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Terence but does no damage. Terence misses you. The wall freezes Terence but does no damage. Terence barely misses you. The wall freezes Terence but does no damage. Terence hits you from afar with a +0 trident. The wall freezes Terence but does no damage. Terence completely misses you. The wall freezes Terence. Terence closely misses you. The wall freezes Terence but does no damage. Terence hits you from afar with a +0 trident. The wall freezes Terence but does no damage. Terence hits you from afar with a +0 trident. The wall freezes Terence but does no damage. Terence barely misses you. The wall freezes Terence. Terence hits you from afar with a +0 trident! The wall freezes Terence but does no damage. Terence barely misses you. The frozen ramparts melt away. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ### ..# ..# ..# ..# ..# ####### ..## ..#.. ..># #.#@# ...### #.#####.#@#.# ##...# #...........# #.#.#########.#.....# ##.#.#)..# #.#####.# ...#.#.#.# #.#####.# .#.#...#.# #.......# .#.....#.#####..###### .......#........############ .....).########............# You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms A giant cockroach (D:1) 7 hobgoblins 4 jackals (D:1) 2 ball pythons 2 bats (D:2) A frilled lizard (D:1) 5 goblins 3 kobolds (D:2) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | karambola the Draconian Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1103 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1108 | D:2 | Learned a level 3 spell: Frozen Ramparts 1565 | D:2 | Noticed Terence 1584 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, due_unseen_surprise D:2: layout_basic, chequers_mini_garden, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | | 1.9 Spellcasting | | 2.2 Ice Magic | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 15 Tailslap || 2 Dagger || 23 Cast: Freeze || 42 Frozen Ramparts || 3 Use: Scroll || 1 Armour: Skin || 50 Dodge: Dodged || 57