karf Level 1 of the Dungeon (0, 1, D:1) 18 stones (7, 25, D:1) a +0 robe (9, 7, D:1) a +0 short sword (10, 5, D:1) a +0 club (13, 13, D:1) a +0 robe (14, 32, D:1) a +0 club (22, 4, D:1) 17 stones (24, 38, D:1) 23 bolts (25, 1, D:1) a +0 robe (26, 1, D:1) a +0 short sword (27, 17, D:1) a +0 robe (31, 5, D:1) a +0 club (34, -7, D:1) 10 stones (36, 3, D:1) 11 sling bullets (43, 2, D:1) a +0 robe (43, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 club (1, -11, D:2) a +0 ring mail (2, -5, D:2) a goblin corpse (skeletalised by now) (4, -11, D:2) a +0 club (17, -5, D:2) a +0 club (22, 16, D:2) a rat corpse (skeletalised by now) (25, -12, D:2) 16 stones (26, 4, D:2) a +0 hand axe (27, -9, D:2) 12 stones (27, 19, D:2) a stone a kobold corpse (skeletalised by now) (27, 21, D:2) a rat corpse (skeletalised by now) (31, -7, D:2) a cursed +0 hunting sling (31, -1, D:2) a +0 quarterstaff (31, 3, D:2) a +0 club (33, -2, D:2) a +0 club (39, 14, D:2) a +0 leather armour Level 3 of the Dungeon (1, -9, D:3) a scroll of amnesia (2, -5, D:3) a +0 club (4, -5, D:3) a ball python corpse (6, -13, D:3) a potion of degeneration (7, -12, D:3) a scroll of identify (23, 2, D:3) a +0 pair of boots